Ruminant Anatomy: Difference between revisions
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===Level Rewards=== | |||
*Level 25: +1 to Anatomy | |||
*Level 27: Butchery yields rare meat or organs: +3% (total 9%) | |||
*Level 28: Skinning yields exotic items: +2% (total 8%) | |||
*Level 30: Skinning yields a trophy skin: +1% (total 3%) | |||
**Butchery yields extra bones: +2% (total 10%) | |||
*Level 32: Archery chance of critical hit: +1% (total 4%) | |||
*Level 35: Skinning yields exotic items: +2% (total 10%) | |||
*Level 36: Butchery yields rare meat or organs: +3% (total 12%) | |||
**Butchery yields extra bones: +2% (total 12%) | |||
*Level 40: Skinning yields a trophy skin: +1% (total: 4%) | |||
**Archery chance of critical hit: +1% (total 5%) | |||
*Level 42: Skinning yields exotic items: +2% (total 12%) | |||
**Butchery yields extra bones: +2% (total 14%) | |||
*Level 45: +1 to Anatomy | |||
**Butchery yields rare meat or organs: +3% (total 15%) | |||
*Level 48: Archery chance of critical hit: +1% (total 6%) | |||
**Butchery yields extra bones: +2% (total 16%) | |||
Revision as of 17:49, 19 May 2016
“Ruminant (creature type) include "cud-chewing herbivores such as cows, sheep, deer, and camels."
Ruminant Anatomy (a sub-skill of Anatomy) knowledge is gained by using the Autopsy Kit on creatures of this type.
Known Creatures
Friends
<dpl>
category = Ruminant&NPCs
</dpl>
Bosses
<dpl>
category = Ruminant&Bosses notcategory = NPCs
</dpl>
Foes
<dpl>
category = Ruminant notcategory = Bosses notcategory = NPCs
</dpl>
Level Rewards
- Level 25: +1 to Anatomy
- Level 27: Butchery yields rare meat or organs: +3% (total 9%)
- Level 28: Skinning yields exotic items: +2% (total 8%)
- Level 30: Skinning yields a trophy skin: +1% (total 3%)
- Butchery yields extra bones: +2% (total 10%)
- Level 32: Archery chance of critical hit: +1% (total 4%)
- Level 35: Skinning yields exotic items: +2% (total 10%)
- Level 36: Butchery yields rare meat or organs: +3% (total 12%)
- Butchery yields extra bones: +2% (total 12%)
- Level 40: Skinning yields a trophy skin: +1% (total: 4%)
- Archery chance of critical hit: +1% (total 5%)
- Level 42: Skinning yields exotic items: +2% (total 12%)
- Butchery yields extra bones: +2% (total 14%)
- Level 45: +1 to Anatomy
- Butchery yields rare meat or organs: +3% (total 15%)
- Level 48: Archery chance of critical hit: +1% (total 6%)
- Butchery yields extra bones: +2% (total 16%)