Rodent Anatomy: Difference between revisions
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Created creature type page for Rodent |
added level rewards |
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===Level Rewards=== | |||
*Level 12: Butchering yields extra bones: +2% (total 4%) | |||
*Level 14: Skinning yields exotic items: +2% (total 4%) | |||
*Level 15: +1 to Anatomy | |||
*Level 16: Archery chance of critical hit: +1% (total 2%) | |||
*Level 18: Butchery yields rare meat or organs: +3% (total 6%) | |||
**Butchery yields extra bones: +2% (total 6%) | |||
*Level 20: Skinning yields a trophy skin: +1% (total 2%) | |||
*Level 21: Skinning yields exotic items: +2% (total 6%) | |||
*Level 24: Archery chance of critical hit: +1% (total 3%) | |||
**Butchery yields extra bones: +2% (total 8%) | |||
*Level 25: +1 to Anatomy | |||
*Level 27: Butchery yields rare meat or organs: +3% (total 9%) | |||
*Level 28: Skinning yields exotic items: +2% (total 8%) | |||
*Level 30: Skinning yields a trophy skin: +1% (total 3%) | |||
**Butchery yields extra bones: +2% (total 10%) | |||
Revision as of 17:44, 19 May 2016
“Rodent (creature type) include "Rodents."
Rodent Anatomy (a sub-skill of Anatomy) knowledge is gained by using the Autopsy Kit on creatures of this type.
Known Creatures
Friends
<dpl>
category = Rodent&NPCs
</dpl>
Bosses
<dpl>
category = Rodent&Bosses notcategory = NPCs
</dpl>
Foes
<dpl>
category = Rodent notcategory = Bosses notcategory = NPCs
</dpl>
Level Rewards
- Level 12: Butchering yields extra bones: +2% (total 4%)
- Level 14: Skinning yields exotic items: +2% (total 4%)
- Level 15: +1 to Anatomy
- Level 16: Archery chance of critical hit: +1% (total 2%)
- Level 18: Butchery yields rare meat or organs: +3% (total 6%)
- Butchery yields extra bones: +2% (total 6%)
- Level 20: Skinning yields a trophy skin: +1% (total 2%)
- Level 21: Skinning yields exotic items: +2% (total 6%)
- Level 24: Archery chance of critical hit: +1% (total 3%)
- Butchery yields extra bones: +2% (total 8%)
- Level 25: +1 to Anatomy
- Level 27: Butchery yields rare meat or organs: +3% (total 9%)
- Level 28: Skinning yields exotic items: +2% (total 8%)
- Level 30: Skinning yields a trophy skin: +1% (total 3%)
- Butchery yields extra bones: +2% (total 10%)