Battle Chemistry: Difference between revisions

From Project Gorgon
Jump to navigation Jump to search
m Added link to Golem page.
Sokercap (talk | contribs)
added bonus sources
Line 11: Line 11:
* {{belt|Lucky Belt of The Support Archer}} ('''Battle Chemistry''', Archery)
* {{belt|Lucky Belt of The Support Archer}} ('''Battle Chemistry''', Archery)
* {{belt|Lucky Belt of The Master Exploder}} (Fire Magic, '''Battle Chemistry''')
* {{belt|Lucky Belt of The Master Exploder}} (Fire Magic, '''Battle Chemistry''')
==Bonus Sources=
You can get 3 additional levels from the following rewards:
* Pathology 30
* Alchemy 25
* Alchemy 45


==Abilities==
==Abilities==

Revision as of 20:40, 22 August 2015

File:Battle Chemistry (skill).jpg

Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area-effects of all types. Advanced practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homonculi to serve them in battle.

Using various secondary skills, Battle Chemistry creates explosive concoctions as well as mutagenic injectors to improve you abilities and lay waste to groups. It is also one of the costliest skills in the game, with Fire Magic close behind.

The skill gives access to Golems

Equipment

=Bonus Sources

You can get 3 additional levels from the following rewards:

  • Pathology 30
  • Alchemy 25
  • Alchemy 45


Abilities

Battle Chemistry Abilities