Archery: Difference between revisions

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| '''Snare Arrow''' || [[Elahil]] || - || '''Special''': Target becomes mesmerized for 10 seconds or until attacked.
| '''Snare Arrow''' || [[Elahil]] || - || '''Special''': Target becomes mesmerized for 10 seconds or until attacked.
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|-
| '''Heavy Shot''' || [[Elahil]] || - || '''Special''': Target becomes mesmerized for 10 seconds or until attacked.
| '''Heavy Shot''' || [[Elahil]] || - ||  
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|-
| '''Heavy Multishot''' || [[Elahil]] || - || '''Special''': Hits all targets within range. (But always consumes exactly 5 arrows.)
| '''Heavy Multishot''' || [[Elahil]] || - || '''Special''': Hits all targets within range. (But always consumes exactly 5 arrows.)

Revision as of 14:09, 25 September 2014

File:Archery (skill).jpg

Expertise with using bows to hunt and kill.

Archery is a combat skill focused on ranged combat, having a supply of aoe attacks, minor CC's and dots.

Equipment

Lucky Belts of the Support Archer, Ranger, Hunter, and Vile General can attune random-generated treasure to this skill.

Advanced

Ability Learn From Req. Misc. Notes
Acid Arrow Elahil - Fire an acid-covered arrow at your target that burns armor.
Snare Arrow Elahil - Special: Target becomes mesmerized for 10 seconds or until attacked.
Heavy Shot Elahil -
Heavy Multishot Elahil - Special: Hits all targets within range. (But always consumes exactly 5 arrows.)
Fire Arrow Velkort - Requires Beginner's Reservoir Arrows or better.

Abilities

Archery Abilities