Necromancy/Treasure Effects: Difference between revisions
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<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | <noinclude>[[Category:Treasure Effects]]</noinclude> | ||
==[[Necromancy/Treasure Effects|Necromancy Treasure Effects]]== | <includeonly>==[[Necromancy/Treasure Effects|Necromancy Treasure Effects]]==</includeonly> | ||
</includeonly> | |||
See also: [[Necromancy/Treasure Effects:By Slot]] | See also: [[Necromancy/Treasure Effects:By Slot]] | ||
See also: [[Necromancy/Treasure Effects:By Ability]] | See also: [[Necromancy/Treasure Effects:By Ability]] | ||
<!-- Updated on | <!-- Updated on Sat Nov 11 2023 08:04:48 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --> | ||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions | ||
|- | |- | ||
| Necromancer's || of Necromancy || <b>Level | | Necromancer's || of Necromancy || <b>Level 100</b> - Necromancy Base Damage +50% || Head, MainHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Necromancy Damage +5 | :Necromancy Damage +5 | ||
| Line 26: | Line 25: | ||
*; Level 80 | *; Level 80 | ||
:Necromancy Base Damage +40% | :Necromancy Base Damage +40% | ||
*; Level 90 | |||
:Necromancy Base Damage +45% | |||
*; Level 100 | |||
:Necromancy Base Damage +50% | |||
}} | }} | ||
|- | |- | ||
| Lifecrusher's || of Burning Corpse-Hands || <b>Level | | Lifecrusher's || of Burning Corpse-Hands || <b>Level 100</b> - Death's Hold ignites the target, dealing 276 Fire damage over 12 seconds || Chest, Ring || {{Spoiler|Click Expand to reveal| | ||
*; Level 1 | *; Level 1 | ||
:Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | ||
| Line 61: | Line 64: | ||
*; Level 80 | *; Level 80 | ||
:Death's Hold ignites the target, dealing 228 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 228 Fire damage over 12 seconds | ||
*; Level 85 | |||
:Death's Hold ignites the target, dealing 240 Fire damage over 12 seconds | |||
*; Level 90 | |||
:Death's Hold ignites the target, dealing 252 Fire damage over 12 seconds | |||
*; Level 95 | |||
:Death's Hold ignites the target, dealing 264 Fire damage over 12 seconds | |||
*; Level 100 | |||
:Death's Hold ignites the target, dealing 276 Fire damage over 12 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Electric Doom || <b>Level | | || of Electric Doom || <b>Level 100</b> - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Spark of Death deals +1 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +1 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
| Line 96: | Line 107: | ||
*; Level 80 | *; Level 80 | ||
:Spark of Death deals +49 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +49 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
*; Level 85 | |||
:Spark of Death deals +55 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |||
*; Level 90 | |||
:Spark of Death deals +61 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |||
*; Level 95 | |||
:Spark of Death deals +67 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |||
*; Level 100 | |||
:Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Skeletal Minions || <b>Level | | || of Skeletal Minions || <b>Level 100</b> - Summoned Skeletons deal +21% direct damage || OffHand, Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Summoned Skeletons deal +3% direct damage | :Summoned Skeletons deal +3% direct damage | ||
| Line 115: | Line 134: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletons deal +17% direct damage | :Summoned Skeletons deal +17% direct damage | ||
*; Level 90 | |||
:Summoned Skeletons deal +19% direct damage | |||
*; Level 100 | |||
:Summoned Skeletons deal +21% direct damage | |||
}} | }} | ||
|- | |- | ||
| || of Stolen Life || <b>Level | | || of Stolen Life || <b>Level 100</b> - Life Steal restores 42 Health || Head, Ring || {{Spoiler|Click Expand to reveal| | ||
*; Level 1 | *; Level 1 | ||
:Life Steal restores 4 Health | :Life Steal restores 4 Health | ||
| Line 150: | Line 173: | ||
*; Level 80 | *; Level 80 | ||
:Life Steal restores 34 Health | :Life Steal restores 34 Health | ||
*; Level 85 | |||
:Life Steal restores 36 Health | |||
*; Level 90 | |||
:Life Steal restores 38 Health | |||
*; Level 95 | |||
:Life Steal restores 40 Health | |||
*; Level 100 | |||
:Life Steal restores 42 Health | |||
}} | }} | ||
|- | |- | ||
| Crowd Reaper's || of Crowd Reaping || <b>Level | | Crowd Reaper's || of Crowd Reaping || <b>Level 100</b> - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 || Hands || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Life Steal targets all enemies within 10 meters and steals +2 health, but reuse timer is +3 seconds and Power cost is +8 | :Life Steal targets all enemies within 10 meters and steals +2 health, but reuse timer is +3 seconds and Power cost is +8 | ||
| Line 185: | Line 216: | ||
*; Level 80 | *; Level 80 | ||
:Life Steal targets all enemies within 10 meters and steals +32 health, but reuse timer is +3 seconds and Power cost is +23 | :Life Steal targets all enemies within 10 meters and steals +32 health, but reuse timer is +3 seconds and Power cost is +23 | ||
*; Level 85 | |||
:Life Steal targets all enemies within 10 meters and steals +34 health, but reuse timer is +3 seconds and Power cost is +24 | |||
*; Level 90 | |||
:Life Steal targets all enemies within 10 meters and steals +36 health, but reuse timer is +3 seconds and Power cost is +25 | |||
*; Level 95 | |||
:Life Steal targets all enemies within 10 meters and steals +38 health, but reuse timer is +3 seconds and Power cost is +26 | |||
*; Level 100 | |||
:Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 | |||
}} | }} | ||
|- | |- | ||
| Lifestealer's || of Life Stealing || <b>Level | | Lifestealer's || of Life Stealing || <b>Level 100</b> - Life Steal reaps 43 additional health || Legs, Chest || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Life Steal reaps 5 additional health | :Life Steal reaps 5 additional health | ||
| Line 220: | Line 259: | ||
*; Level 80 | *; Level 80 | ||
:Life Steal reaps 35 additional health | :Life Steal reaps 35 additional health | ||
*; Level 85 | |||
:Life Steal reaps 37 additional health | |||
*; Level 90 | |||
:Life Steal reaps 39 additional health | |||
*; Level 95 | |||
:Life Steal reaps 41 additional health | |||
*; Level 100 | |||
:Life Steal reaps 43 additional health | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Life Steal deals 280 Psychic damage over 10 seconds || Necklace, MainHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Life Steal deals 50 Psychic damage over 10 seconds | :Life Steal deals 50 Psychic damage over 10 seconds | ||
| Line 255: | Line 302: | ||
*; Level 80 | *; Level 80 | ||
:Life Steal deals 220 Psychic damage over 10 seconds | :Life Steal deals 220 Psychic damage over 10 seconds | ||
*; Level 85 | |||
:Life Steal deals 235 Psychic damage over 10 seconds | |||
*; Level 90 | |||
:Life Steal deals 250 Psychic damage over 10 seconds | |||
*; Level 95 | |||
:Life Steal deals 265 Psychic damage over 10 seconds | |||
*; Level 100 | |||
:Life Steal deals 280 Psychic damage over 10 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Death Gazing || <b>Level | | || of Death Gazing || <b>Level 100</b> - Deathgaze deals +119% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) || Hands, Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 1 | *; Level 1 | ||
:Deathgaze deals +10% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +10% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | ||
| Line 290: | Line 345: | ||
*; Level 80 | *; Level 80 | ||
:Deathgaze deals +95% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +95% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | ||
*; Level 85 | |||
:Deathgaze deals +101% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | |||
*; Level 90 | |||
:Deathgaze deals +107% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | |||
*; Level 95 | |||
:Deathgaze deals +113% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | |||
*; Level 100 | |||
:Deathgaze deals +119% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | |||
}} | }} | ||
|- | |- | ||
| || of Tough Gazes || <b>Level | | || of Tough Gazes || <b>Level 100</b> - Deathgaze deals +108 damage and restores 103 armor to you || Chest, Ring || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Deathgaze deals +5 damage and restores 8 armor to you | :Deathgaze deals +5 damage and restores 8 armor to you | ||
| Line 325: | Line 388: | ||
*; Level 80 | *; Level 80 | ||
:Deathgaze deals +84 damage and restores 83 armor to you | :Deathgaze deals +84 damage and restores 83 armor to you | ||
*; Level 85 | |||
:Deathgaze deals +90 damage and restores 88 armor to you | |||
*; Level 90 | |||
:Deathgaze deals +96 damage and restores 93 armor to you | |||
*; Level 95 | |||
:Deathgaze deals +102 damage and restores 98 armor to you | |||
*; Level 100 | |||
:Deathgaze deals +108 damage and restores 103 armor to you | |||
}} | }} | ||
|- | |- | ||
| || of Hasty Fears || <b>Level | | || of Hasty Fears || <b>Level 100</b> - Deathgaze deals +146 damage and increases your sprint speed +2.5 for 15 seconds || Head || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | :Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | ||
| Line 360: | Line 431: | ||
*; Level 80 | *; Level 80 | ||
:Deathgaze deals +118 damage and increases your sprint speed +2.5 for 15 seconds | :Deathgaze deals +118 damage and increases your sprint speed +2.5 for 15 seconds | ||
*; Level 85 | |||
:Deathgaze deals +125 damage and increases your sprint speed +2.5 for 15 seconds | |||
*; Level 90 | |||
:Deathgaze deals +132 damage and increases your sprint speed +2.5 for 15 seconds | |||
*; Level 95 | |||
:Deathgaze deals +139 damage and increases your sprint speed +2.5 for 15 seconds | |||
*; Level 100 | |||
:Deathgaze deals +146 damage and increases your sprint speed +2.5 for 15 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Reaching Dead || <b>Level | | || of Reaching Dead || <b>Level 100</b> - Death's Hold Damage +122% || Legs, MainHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Death's Hold Damage +8% | :Death's Hold Damage +8% | ||
| Line 395: | Line 474: | ||
*; Level 80 | *; Level 80 | ||
:Death's Hold Damage +98% | :Death's Hold Damage +98% | ||
*; Level 85 | |||
:Death's Hold Damage +104% | |||
*; Level 90 | |||
:Death's Hold Damage +110% | |||
*; Level 95 | |||
:Death's Hold Damage +116% | |||
*; Level 100 | |||
:Death's Hold Damage +122% | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Slashing for 15 seconds || Feet || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Death's Hold causes target to take +5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +5% damage from Slashing for 15 seconds | ||
| Line 430: | Line 517: | ||
*; Level 80 | *; Level 80 | ||
:Death's Hold causes target to take +14% damage from Slashing for 15 seconds | :Death's Hold causes target to take +14% damage from Slashing for 15 seconds | ||
*; Level 85 | |||
:Death's Hold causes target to take +15% damage from Slashing for 15 seconds | |||
*; Level 90 | |||
:Death's Hold causes target to take +16% damage from Slashing for 15 seconds | |||
*; Level 95 | |||
:Death's Hold causes target to take +17% damage from Slashing for 15 seconds | |||
*; Level 100 | |||
:Death's Hold causes target to take +18% damage from Slashing for 15 seconds | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Electricity for 15 seconds || Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Death's Hold causes target to take +5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +5% damage from Electricity for 15 seconds | ||
| Line 465: | Line 560: | ||
*; Level 80 | *; Level 80 | ||
:Death's Hold causes target to take +14% damage from Electricity for 15 seconds | :Death's Hold causes target to take +14% damage from Electricity for 15 seconds | ||
*; Level 85 | |||
:Death's Hold causes target to take +15% damage from Electricity for 15 seconds | |||
*; Level 90 | |||
:Death's Hold causes target to take +16% damage from Electricity for 15 seconds | |||
*; Level 95 | |||
:Death's Hold causes target to take +17% damage from Electricity for 15 seconds | |||
*; Level 100 | |||
:Death's Hold causes target to take +18% damage from Electricity for 15 seconds | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Death's Hold causes target to take +10.7% damage from Darkness for 15 seconds || OffHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Death's Hold causes target to take +5% damage from Darkness for 15 seconds | :Death's Hold causes target to take +5% damage from Darkness for 15 seconds | ||
| Line 500: | Line 603: | ||
*; Level 80 | *; Level 80 | ||
:Death's Hold causes target to take +9.5% damage from Darkness for 15 seconds | :Death's Hold causes target to take +9.5% damage from Darkness for 15 seconds | ||
*; Level 85 | |||
:Death's Hold causes target to take +9.8% damage from Darkness for 15 seconds | |||
*; Level 90 | |||
:Death's Hold causes target to take +10.1% damage from Darkness for 15 seconds | |||
*; Level 95 | |||
:Death's Hold causes target to take +10.4% damage from Darkness for 15 seconds | |||
*; Level 100 | |||
:Death's Hold causes target to take +10.7% damage from Darkness for 15 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Deathsparks || <b>Level | | || of Deathsparks || <b>Level 100</b> - Spark of Death Damage +52% || MainHand, Feet || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Spark of Death Damage +6% | :Spark of Death Damage +6% | ||
| Line 535: | Line 646: | ||
*; Level 80 | *; Level 80 | ||
:Spark of Death Damage +40% | :Spark of Death Damage +40% | ||
*; Level 85 | |||
:Spark of Death Damage +43% | |||
*; Level 90 | |||
:Spark of Death Damage +46% | |||
*; Level 95 | |||
:Spark of Death Damage +49% | |||
*; Level 100 | |||
:Spark of Death Damage +52% | |||
}} | }} | ||
|- | |- | ||
| || of Deathsparks || <b>Level | | || of Deathsparks || <b>Level 100</b> - Spark of Death deals 228 Psychic damage over 12 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Spark of Death deals 30 Psychic damage over 12 seconds | :Spark of Death deals 30 Psychic damage over 12 seconds | ||
| Line 570: | Line 689: | ||
*; Level 80 | *; Level 80 | ||
:Spark of Death deals 180 Psychic damage over 12 seconds | :Spark of Death deals 180 Psychic damage over 12 seconds | ||
*; Level 85 | |||
:Spark of Death deals 192 Psychic damage over 12 seconds | |||
*; Level 90 | |||
:Spark of Death deals 204 Psychic damage over 12 seconds | |||
*; Level 95 | |||
:Spark of Death deals 216 Psychic damage over 12 seconds | |||
*; Level 100 | |||
:Spark of Death deals 228 Psychic damage over 12 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Tauntsparks || <b>Level | | || of Tauntsparks || <b>Level 100</b> - Spark of Death deals +34% damage and taunts +460 || OffHand, Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Spark of Death deals +7% damage and taunts +50 | :Spark of Death deals +7% damage and taunts +50 | ||
| Line 589: | Line 716: | ||
*; Level 80 | *; Level 80 | ||
:Spark of Death deals +28% damage and taunts +360 | :Spark of Death deals +28% damage and taunts +360 | ||
*; Level 90 | |||
:Spark of Death deals +31% damage and taunts +410 | |||
*; Level 100 | |||
:Spark of Death deals +34% damage and taunts +460 | |||
}} | }} | ||
|- | |- | ||
| Chirurgeon's || || <b>Level | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead Healing +87 || Chest, OffHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Rebuild Undead Healing +11 | :Rebuild Undead Healing +11 | ||
| Line 624: | Line 755: | ||
*; Level 80 | *; Level 80 | ||
:Rebuild Undead Healing +71 | :Rebuild Undead Healing +71 | ||
*; Level 85 | |||
:Rebuild Undead Healing +75 | |||
*; Level 90 | |||
:Rebuild Undead Healing +79 | |||
*; Level 95 | |||
:Rebuild Undead Healing +83 | |||
*; Level 100 | |||
:Rebuild Undead Healing +87 | |||
}} | }} | ||
|- | |- | ||
| Chirurgeon's || || <b>Level | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead restores 67 Health to you || Hands, OffHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Rebuild Undead restores 10 Health to you | :Rebuild Undead restores 10 Health to you | ||
| Line 659: | Line 798: | ||
*; Level 80 | *; Level 80 | ||
:Rebuild Undead restores 55 Health to you | :Rebuild Undead restores 55 Health to you | ||
*; Level 85 | |||
:Rebuild Undead restores 58 Health to you | |||
*; Level 90 | |||
:Rebuild Undead restores 61 Health to you | |||
*; Level 95 | |||
:Rebuild Undead restores 64 Health to you | |||
*; Level 100 | |||
:Rebuild Undead restores 67 Health to you | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay || Legs, Ring || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Rebuild Undead restores 20 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 20 health/armor to your undead after a 10 second delay | ||
| Line 694: | Line 841: | ||
*; Level 80 | *; Level 80 | ||
:Rebuild Undead restores 110 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 110 health/armor to your undead after a 10 second delay | ||
*; Level 85 | |||
:Rebuild Undead restores 117 health/armor to your undead after a 10 second delay | |||
*; Level 90 | |||
:Rebuild Undead restores 124 health/armor to your undead after a 10 second delay | |||
*; Level 95 | |||
:Rebuild Undead restores 131 health/armor to your undead after a 10 second delay | |||
*; Level 100 | |||
:Rebuild Undead restores 138 health/armor to your undead after a 10 second delay | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 || Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -2. Rebuild Undead Healing +1 | ||
*; Level 10 | *; Level 10 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -4. Rebuild Undead Healing +2 | ||
*; Level 15 | *; Level 15 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -6. Rebuild Undead Healing +3 | ||
*; Level 20 | *; Level 20 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -8. Rebuild Undead Healing +4 | ||
*; Level 25 | *; Level 25 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -10. Rebuild Undead Healing +5 | ||
*; Level 30 | *; Level 30 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -12. Rebuild Undead Healing +6 | ||
*; Level 35 | *; Level 35 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -14. Rebuild Undead Healing +8 | ||
*; Level 40 | *; Level 40 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -16. Rebuild Undead Healing +10 | ||
*; Level 45 | *; Level 45 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -18. Rebuild Undead Healing +12 | ||
*; Level 50 | *; Level 50 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -20. Rebuild Undead Healing +14 | ||
*; Level 55 | *; Level 55 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -22. Rebuild Undead Healing +16 | ||
*; Level 60 | *; Level 60 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -24. Rebuild Undead Healing +18 | ||
*; Level 65 | *; Level 65 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -26. Rebuild Undead Healing +20 | ||
*; Level 70 | *; Level 70 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -28. Rebuild Undead Healing +22 | ||
*; Level 75 | *; Level 75 | ||
:Rebuild Undead Power Cost - | :Rebuild Undead Power Cost -30. Rebuild Undead Healing +24 | ||
*; Level 80 | *; Level 80 | ||
:Rebuild Undead Power Cost -34 | :Rebuild Undead Power Cost -32. Rebuild Undead Healing +26 | ||
*; Level 85 | |||
:Rebuild Undead Power Cost -34. Rebuild Undead Healing +28 | |||
*; Level 90 | |||
:Rebuild Undead Power Cost -36. Rebuild Undead Healing +30 | |||
*; Level 95 | |||
:Rebuild Undead Power Cost -38. Rebuild Undead Healing +32 | |||
*; Level 100 | |||
:Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds || Chest, Legs || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Using Raise Zombie on an existing zombie increases its damage +5% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +5% for 60 seconds | ||
| Line 764: | Line 927: | ||
*; Level 80 | *; Level 80 | ||
:Using Raise Zombie on an existing zombie increases its damage +31% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +31% for 60 seconds | ||
*; Level 85 | |||
:Using Raise Zombie on an existing zombie increases its damage +33% for 60 seconds | |||
*; Level 90 | |||
:Using Raise Zombie on an existing zombie increases its damage +35% for 60 seconds | |||
*; Level 95 | |||
:Using Raise Zombie on an existing zombie increases its damage +37% for 60 seconds | |||
*; Level 100 | |||
:Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Indirect Psychic Damage +48% when Necromancy is active || Chest, Legs || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Indirect Psychic Damage +10% when Necromancy is active | :Indirect Psychic Damage +10% when Necromancy is active | ||
| Line 799: | Line 970: | ||
*; Level 80 | *; Level 80 | ||
:Indirect Psychic Damage +40% when Necromancy is active | :Indirect Psychic Damage +40% when Necromancy is active | ||
*; Level 85 | |||
:Indirect Psychic Damage +42% when Necromancy is active | |||
*; Level 90 | |||
:Indirect Psychic Damage +44% when Necromancy is active | |||
*; Level 95 | |||
:Indirect Psychic Damage +46% when Necromancy is active | |||
*; Level 100 | |||
:Indirect Psychic Damage +48% when Necromancy is active | |||
}} | }} | ||
|- | |- | ||
| || of Dark Waves || <b>Level | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness Damage +56% || Head, MainHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Wave of Darkness Damage +5% | :Wave of Darkness Damage +5% | ||
| Line 834: | Line 1,013: | ||
*; Level 80 | *; Level 80 | ||
:Wave of Darkness Damage +44% | :Wave of Darkness Damage +44% | ||
*; Level 85 | |||
:Wave of Darkness Damage +47% | |||
*; Level 90 | |||
:Wave of Darkness Damage +50% | |||
*; Level 95 | |||
:Wave of Darkness Damage +53% | |||
*; Level 100 | |||
:Wave of Darkness Damage +56% | |||
}} | }} | ||
|- | |- | ||
| || of Psychic Darkness || <b>Level | | || of Psychic Darkness || <b>Level 100</b> - Wave of Darkness deals 300 Psychic damage over 12 seconds || Head, OffHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Wave of Darkness deals 24 Psychic damage over 12 seconds | :Wave of Darkness deals 24 Psychic damage over 12 seconds | ||
| Line 869: | Line 1,056: | ||
*; Level 80 | *; Level 80 | ||
:Wave of Darkness deals 228 Psychic damage over 12 seconds | :Wave of Darkness deals 228 Psychic damage over 12 seconds | ||
*; Level 85 | |||
:Wave of Darkness deals 246 Psychic damage over 12 seconds | |||
*; Level 90 | |||
:Wave of Darkness deals 264 Psychic damage over 12 seconds | |||
*; Level 95 | |||
:Wave of Darkness deals 282 Psychic damage over 12 seconds | |||
*; Level 100 | |||
:Wave of Darkness deals 300 Psychic damage over 12 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Dark Waves || <b>Level | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +103 damage and reuse timer is -1 second || Chest, Legs || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Wave of Darkness deals +8 damage and reuse timer is -1 second | :Wave of Darkness deals +8 damage and reuse timer is -1 second | ||
| Line 904: | Line 1,099: | ||
*; Level 80 | *; Level 80 | ||
:Wave of Darkness deals +83 damage and reuse timer is -1 second | :Wave of Darkness deals +83 damage and reuse timer is -1 second | ||
*; Level 85 | |||
:Wave of Darkness deals +88 damage and reuse timer is -1 second | |||
*; Level 90 | |||
:Wave of Darkness deals +93 damage and reuse timer is -1 second | |||
*; Level 95 | |||
:Wave of Darkness deals +98 damage and reuse timer is -1 second | |||
*; Level 100 | |||
:Wave of Darkness deals +103 damage and reuse timer is -1 second | |||
}} | }} | ||
|- | |- | ||
| Fearmongering || of Dark Waves || <b>Level | | Fearmongering || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +200 damage to sentient creatures || Hands, Feet || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Wave of Darkness deals +10 damage to sentient creatures | :Wave of Darkness deals +10 damage to sentient creatures | ||
| Line 939: | Line 1,142: | ||
*; Level 80 | *; Level 80 | ||
:Wave of Darkness deals +160 damage to sentient creatures | :Wave of Darkness deals +160 damage to sentient creatures | ||
*; Level 85 | |||
:Wave of Darkness deals +170 damage to sentient creatures | |||
*; Level 90 | |||
:Wave of Darkness deals +180 damage to sentient creatures | |||
*; Level 95 | |||
:Wave of Darkness deals +190 damage to sentient creatures | |||
*; Level 100 | |||
:Wave of Darkness deals +200 damage to sentient creatures | |||
}} | }} | ||
|- | |- | ||
| || of Stone Bone Warriors || <b>Level | | || of Stone Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +62 health || OffHand, Chest || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Summoned Skeletons have +8 health | :Summoned Skeletons have +8 health | ||
| Line 974: | Line 1,185: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletons have +50 health | :Summoned Skeletons have +50 health | ||
*; Level 85 | |||
:Summoned Skeletons have +53 health | |||
*; Level 90 | |||
:Summoned Skeletons have +56 health | |||
*; Level 95 | |||
:Summoned Skeletons have +59 health | |||
*; Level 100 | |||
:Summoned Skeletons have +62 health | |||
}} | }} | ||
|- | |- | ||
| || of Plated Bone Warriors || <b>Level | | || of Plated Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +92 armor || OffHand, Feet || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Summoned Skeletons have +16 armor | :Summoned Skeletons have +16 armor | ||
| Line 1,009: | Line 1,228: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletons have +76 armor | :Summoned Skeletons have +76 armor | ||
*; Level 85 | |||
:Summoned Skeletons have +80 armor | |||
*; Level 90 | |||
:Summoned Skeletons have +84 armor | |||
*; Level 95 | |||
:Summoned Skeletons have +88 armor | |||
*; Level 100 | |||
:Summoned Skeletons have +92 armor | |||
}} | }} | ||
|- | |- | ||
| || of Violent Skeletons || <b>Level | | || of Violent Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +28 direct damage || Hands, Ring || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Summoned Skeletal Archers and Mages deal +2 direct damage | :Summoned Skeletal Archers and Mages deal +2 direct damage | ||
| Line 1,043: | Line 1,270: | ||
:Summoned Skeletal Archers and Mages deal +26 direct damage | :Summoned Skeletal Archers and Mages deal +26 direct damage | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletal Archers and Mages deal +28 direct damage | |||
*; Level 85 | |||
:Summoned Skeletal Archers and Mages deal +28 direct damage | |||
*; Level 90 | |||
:Summoned Skeletal Archers and Mages deal +28 direct damage | |||
*; Level 95 | |||
:Summoned Skeletal Archers and Mages deal +28 direct damage | |||
*; Level 100 | |||
:Summoned Skeletal Archers and Mages deal +28 direct damage | :Summoned Skeletal Archers and Mages deal +28 direct damage | ||
}} | }} | ||
|- | |- | ||
| || of Dense Sentries || <b>Level | | || of Dense Sentries || <b>Level 100</b> - Summoned Skeletal Swordsmen have +140 armor || OffHand, Feet || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Summoned Skeletal Swordsmen have +10 armor | :Summoned Skeletal Swordsmen have +10 armor | ||
| Line 1,079: | Line 1,314: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletal Swordsmen have +108 armor | :Summoned Skeletal Swordsmen have +108 armor | ||
*; Level 85 | |||
:Summoned Skeletal Swordsmen have +116 armor | |||
*; Level 90 | |||
:Summoned Skeletal Swordsmen have +124 armor | |||
*; Level 95 | |||
:Summoned Skeletal Swordsmen have +132 armor | |||
*; Level 100 | |||
:Summoned Skeletal Swordsmen have +140 armor | |||
}} | }} | ||
|- | |- | ||
| || of Zombie Pain Accumulation || <b>Level | | || of Zombie Pain Accumulation || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes (this effect stacks with itself) || Head, MainHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes (this effect stacks with itself) | ||
| Line 1,114: | Line 1,357: | ||
*; Level 80 | *; Level 80 | ||
:Using Raise Zombie on an existing zombie increases its damage +48 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +48 for 5 minutes (this effect stacks with itself) | ||
*; Level 85 | |||
:Using Raise Zombie on an existing zombie increases its damage +51 for 5 minutes (this effect stacks with itself) | |||
*; Level 90 | |||
:Using Raise Zombie on an existing zombie increases its damage +54 for 5 minutes (this effect stacks with itself) | |||
*; Level 95 | |||
:Using Raise Zombie on an existing zombie increases its damage +57 for 5 minutes (this effect stacks with itself) | |||
*; Level 100 | |||
:Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes (this effect stacks with itself) | |||
}} | }} | ||
|- | |- | ||
| || of Provocation || <b>Level | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +29% damage for 10 seconds, but also take 175 damage over 10 seconds || MainHand, Feet || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | :Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | ||
| Line 1,149: | Line 1,400: | ||
*; Level 80 | *; Level 80 | ||
:Provoke Undead causes your minions to deal +25% damage for 10 seconds, but also take 135 damage over 10 seconds | :Provoke Undead causes your minions to deal +25% damage for 10 seconds, but also take 135 damage over 10 seconds | ||
*; Level 85 | |||
:Provoke Undead causes your minions to deal +26% damage for 10 seconds, but also take 145 damage over 10 seconds | |||
*; Level 90 | |||
:Provoke Undead causes your minions to deal +27% damage for 10 seconds, but also take 155 damage over 10 seconds | |||
*; Level 95 | |||
:Provoke Undead causes your minions to deal +28% damage for 10 seconds, but also take 165 damage over 10 seconds | |||
*; Level 100 | |||
:Provoke Undead causes your minions to deal +29% damage for 10 seconds, but also take 175 damage over 10 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Provocation || <b>Level | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +43 damage for 10 seconds || OffHand, Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Provoke Undead causes your minions to deal +5 damage for 10 seconds | :Provoke Undead causes your minions to deal +5 damage for 10 seconds | ||
| Line 1,184: | Line 1,443: | ||
*; Level 80 | *; Level 80 | ||
:Provoke Undead causes your minions to deal +35 damage for 10 seconds | :Provoke Undead causes your minions to deal +35 damage for 10 seconds | ||
*; Level 85 | |||
:Provoke Undead causes your minions to deal +37 damage for 10 seconds | |||
*; Level 90 | |||
:Provoke Undead causes your minions to deal +39 damage for 10 seconds | |||
*; Level 95 | |||
:Provoke Undead causes your minions to deal +41 damage for 10 seconds | |||
*; Level 100 | |||
:Provoke Undead causes your minions to deal +43 damage for 10 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Laughing Bone Warriors || <b>Level | | || of Laughing Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen taunt as if they did 850% more damage || Hands, Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Summoned Skeletal Swordsmen taunt as if they did 100% more damage | :Summoned Skeletal Swordsmen taunt as if they did 100% more damage | ||
| Line 1,218: | Line 1,485: | ||
:Summoned Skeletal Swordsmen taunt as if they did 800% more damage | :Summoned Skeletal Swordsmen taunt as if they did 800% more damage | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletal Swordsmen taunt as if they did 850% more damage | |||
*; Level 85 | |||
:Summoned Skeletal Swordsmen taunt as if they did 850% more damage | |||
*; Level 90 | |||
:Summoned Skeletal Swordsmen taunt as if they did 850% more damage | |||
*; Level 95 | |||
:Summoned Skeletal Swordsmen taunt as if they did 850% more damage | |||
*; Level 100 | |||
:Summoned Skeletal Swordsmen taunt as if they did 850% more damage | :Summoned Skeletal Swordsmen taunt as if they did 850% more damage | ||
}} | }} | ||
|- | |- | ||
| || of Death Gazes || <b>Level | | || of Death Gazes || <b>Level 100</b> - Deathgaze deals +132 damage and reuse timer is -3 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Deathgaze deals +10 damage and reuse timer is -1 second | :Deathgaze deals +10 damage and reuse timer is -1 second | ||
| Line 1,254: | Line 1,529: | ||
*; Level 80 | *; Level 80 | ||
:Deathgaze deals +104 damage and reuse timer is -3 seconds | :Deathgaze deals +104 damage and reuse timer is -3 seconds | ||
*; Level 85 | |||
:Deathgaze deals +111 damage and reuse timer is -3 seconds | |||
*; Level 90 | |||
:Deathgaze deals +118 damage and reuse timer is -3 seconds | |||
*; Level 95 | |||
:Deathgaze deals +125 damage and reuse timer is -3 seconds | |||
*; Level 100 | |||
:Deathgaze deals +132 damage and reuse timer is -3 seconds | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Indirect Fire Damage +30% when Necromancy is active || Hands, Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +5% when Necromancy is active | ||
*; Level 10 | *; Level 10 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +6% when Necromancy is active | ||
*; Level 15 | *; Level 15 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +7% when Necromancy is active | ||
*; Level 20 | *; Level 20 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +8% when Necromancy is active | ||
*; Level 25 | *; Level 25 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +9% when Necromancy is active | ||
*; Level 30 | *; Level 30 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +10% when Necromancy is active | ||
*; Level 35 | *; Level 35 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +11% when Necromancy is active | ||
*; Level 40 | *; Level 40 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +12% when Necromancy is active | ||
*; Level 45 | *; Level 45 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +13% when Necromancy is active | ||
*; Level 50 | *; Level 50 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +14% when Necromancy is active | ||
*; Level 55 | *; Level 55 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +15% when Necromancy is active | ||
*; Level 60 | *; Level 60 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +16% when Necromancy is active | ||
*; Level 65 | *; Level 65 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +17% when Necromancy is active | ||
*; Level 70 | *; Level 70 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +18% when Necromancy is active | ||
*; Level 75 | *; Level 75 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +20% when Necromancy is active | ||
*; Level 80 | *; Level 80 | ||
:Indirect Fire Damage + | :Indirect Fire Damage +22% when Necromancy is active | ||
*; Level 85 | |||
:Indirect Fire Damage +24% when Necromancy is active | |||
*; Level 90 | |||
:Indirect Fire Damage +26% when Necromancy is active | |||
*; Level 95 | |||
:Indirect Fire Damage +28% when Necromancy is active | |||
*; Level 100 | |||
:Indirect Fire Damage +30% when Necromancy is active | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie raises its Max Health +195 for 60 seconds (and heals +195) || Chest, Ring || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Using Raise Zombie on an existing zombie raises its Max Health +8 for 60 seconds (and heals +8) | :Using Raise Zombie on an existing zombie raises its Max Health +8 for 60 seconds (and heals +8) | ||
| Line 1,324: | Line 1,615: | ||
*; Level 80 | *; Level 80 | ||
:Using Raise Zombie on an existing zombie raises its Max Health +155 for 60 seconds (and heals +155) | :Using Raise Zombie on an existing zombie raises its Max Health +155 for 60 seconds (and heals +155) | ||
*; Level 85 | |||
:Using Raise Zombie on an existing zombie raises its Max Health +165 for 60 seconds (and heals +165) | |||
*; Level 90 | |||
:Using Raise Zombie on an existing zombie raises its Max Health +175 for 60 seconds (and heals +175) | |||
*; Level 95 | |||
:Using Raise Zombie on an existing zombie raises its Max Health +185 for 60 seconds (and heals +185) | |||
*; Level 100 | |||
:Using Raise Zombie on an existing zombie raises its Max Health +195 for 60 seconds (and heals +195) | |||
}} | }} | ||
|- | |- | ||
| || of Angry Bone Warriors || <b>Level | | || of Angry Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often || Head || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Summoned Skeletal Swordsmen have -10% Max Rage, allowing them to use their stun attack more often | :Summoned Skeletal Swordsmen have -10% Max Rage, allowing them to use their stun attack more often | ||
| Line 1,343: | Line 1,642: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletal Swordsmen have -45% Max Rage, allowing them to use their stun attack more often | :Summoned Skeletal Swordsmen have -45% Max Rage, allowing them to use their stun attack more often | ||
*; Level 90 | |||
:Summoned Skeletal Swordsmen have -50% Max Rage, allowing them to use their stun attack more often | |||
*; Level 100 | |||
:Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often | |||
}} | }} | ||
|- | |- | ||
| || of Self-Provocation || <b>Level | | || of Self-Provocation || <b>Level 100</b> - Provoke Undead restores 64 Health to you and causes your attacks to taunt +20% for 10 seconds || Head, MainHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
| Line 1,378: | Line 1,681: | ||
*; Level 80 | *; Level 80 | ||
:Provoke Undead restores 52 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 52 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
*; Level 85 | |||
:Provoke Undead restores 55 Health to you and causes your attacks to taunt +20% for 10 seconds | |||
*; Level 90 | |||
:Provoke Undead restores 58 Health to you and causes your attacks to taunt +20% for 10 seconds | |||
*; Level 95 | |||
:Provoke Undead restores 61 Health to you and causes your attacks to taunt +20% for 10 seconds | |||
*; Level 100 | |||
:Provoke Undead restores 64 Health to you and causes your attacks to taunt +20% for 10 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Provocation || <b>Level | | || of Provocation || <b>Level 100</b> - Provoke Undead deals 69 damage to your minions, who then deal +62 damage for 10 seconds || Feet, Ring || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Provoke Undead deals 12 damage to your minions, who then deal +5 damage for 10 seconds | :Provoke Undead deals 12 damage to your minions, who then deal +5 damage for 10 seconds | ||
| Line 1,413: | Line 1,724: | ||
*; Level 80 | *; Level 80 | ||
:Provoke Undead deals 57 damage to your minions, who then deal +50 damage for 10 seconds | :Provoke Undead deals 57 damage to your minions, who then deal +50 damage for 10 seconds | ||
*; Level 85 | |||
:Provoke Undead deals 60 damage to your minions, who then deal +53 damage for 10 seconds | |||
*; Level 90 | |||
:Provoke Undead deals 63 damage to your minions, who then deal +56 damage for 10 seconds | |||
*; Level 95 | |||
:Provoke Undead deals 66 damage to your minions, who then deal +59 damage for 10 seconds | |||
*; Level 100 | |||
:Provoke Undead deals 69 damage to your minions, who then deal +62 damage for 10 seconds | |||
}} | }} | ||
|- | |- | ||
| Chirurgeon's || || <b>Level | | Chirurgeon's || || <b>Level 100</b> - Heal Undead and Rebuild Undead restore +34 Health/Armor || Head, MainHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Heal Undead and Rebuild Undead restore +6 Health/Armor | :Heal Undead and Rebuild Undead restore +6 Health/Armor | ||
| Line 1,448: | Line 1,767: | ||
*; Level 80 | *; Level 80 | ||
:Heal Undead and Rebuild Undead restore +26 Health/Armor | :Heal Undead and Rebuild Undead restore +26 Health/Armor | ||
*; Level 85 | |||
:Heal Undead and Rebuild Undead restore +28 Health/Armor | |||
*; Level 90 | |||
:Heal Undead and Rebuild Undead restore +30 Health/Armor | |||
*; Level 95 | |||
:Heal Undead and Rebuild Undead restore +32 Health/Armor | |||
*; Level 100 | |||
:Heal Undead and Rebuild Undead restore +34 Health/Armor | |||
}} | }} | ||
|- | |- | ||
| Chirurgeon's || || <b>Level | | Chirurgeon's || || <b>Level 100</b> - Heal Undead restores +22 health/armor and grants target undead +13 Mitigation from all attacks for 8 seconds || Feet || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Heal Undead restores +4 health/armor and grants target undead +4 Mitigation from all attacks for 8 seconds | :Heal Undead restores +4 health/armor and grants target undead +4 Mitigation from all attacks for 8 seconds | ||
| Line 1,467: | Line 1,794: | ||
*; Level 80 | *; Level 80 | ||
:Heal Undead restores +18 health/armor and grants target undead +13 Mitigation from all attacks for 8 seconds | :Heal Undead restores +18 health/armor and grants target undead +13 Mitigation from all attacks for 8 seconds | ||
*; Level 90 | |||
:Heal Undead restores +20 health/armor and grants target undead +13 Mitigation from all attacks for 8 seconds | |||
*; Level 100 | |||
:Heal Undead restores +22 health/armor and grants target undead +13 Mitigation from all attacks for 8 seconds | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Heal Undead restores +28 Health/Armor and boosts your next attack +59 if it is a Darkness attack || OffHand, Ring || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Heal Undead restores +7 Health/Armor and boosts your next attack +5 if it is a Darkness attack | :Heal Undead restores +7 Health/Armor and boosts your next attack +5 if it is a Darkness attack | ||
| Line 1,502: | Line 1,833: | ||
*; Level 80 | *; Level 80 | ||
:Heal Undead restores +24 Health/Armor and boosts your next attack +43 if it is a Darkness attack | :Heal Undead restores +24 Health/Armor and boosts your next attack +43 if it is a Darkness attack | ||
*; Level 85 | |||
:Heal Undead restores +25 Health/Armor and boosts your next attack +47 if it is a Darkness attack | |||
*; Level 90 | |||
:Heal Undead restores +26 Health/Armor and boosts your next attack +51 if it is a Darkness attack | |||
*; Level 95 | |||
:Heal Undead restores +27 Health/Armor and boosts your next attack +55 if it is a Darkness attack | |||
*; Level 100 | |||
:Heal Undead restores +28 Health/Armor and boosts your next attack +59 if it is a Darkness attack | |||
}} | }} | ||
|- | |- | ||
| || || <b>Level | | || || <b>Level 100</b> - Heal Undead restores +24 and has a 25% chance to boost targets' mitigation +43 for 8 seconds || MainHand, Legs || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Heal Undead restores +5 and has a 25% chance to boost targets' mitigation +5 for 8 seconds | :Heal Undead restores +5 and has a 25% chance to boost targets' mitigation +5 for 8 seconds | ||
| Line 1,537: | Line 1,876: | ||
*; Level 80 | *; Level 80 | ||
:Heal Undead restores +20 and has a 25% chance to boost targets' mitigation +35 for 8 seconds | :Heal Undead restores +20 and has a 25% chance to boost targets' mitigation +35 for 8 seconds | ||
*; Level 85 | |||
:Heal Undead restores +21 and has a 25% chance to boost targets' mitigation +37 for 8 seconds | |||
*; Level 90 | |||
:Heal Undead restores +22 and has a 25% chance to boost targets' mitigation +39 for 8 seconds | |||
*; Level 95 | |||
:Heal Undead restores +23 and has a 25% chance to boost targets' mitigation +41 for 8 seconds | |||
*; Level 100 | |||
:Heal Undead restores +24 and has a 25% chance to boost targets' mitigation +43 for 8 seconds | |||
}} | }} | ||
|- | |- | ||
| || of Heated Bones || <b>Level | | || of Heated Bones || <b>Level 100</b> - Summoned Skeletons deal +22% direct damage, but take +150% more damage from any cold attacks || Ring, MainHand || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Summoned Skeletons deal +4% direct damage, but take +100% more damage from any cold attacks | :Summoned Skeletons deal +4% direct damage, but take +100% more damage from any cold attacks | ||
| Line 1,556: | Line 1,903: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletons deal +18% direct damage, but take +150% more damage from any cold attacks | :Summoned Skeletons deal +18% direct damage, but take +150% more damage from any cold attacks | ||
*; Level 90 | |||
:Summoned Skeletons deal +20% direct damage, but take +150% more damage from any cold attacks | |||
*; Level 100 | |||
:Summoned Skeletons deal +22% direct damage, but take +150% more damage from any cold attacks | |||
}} | }} | ||
|- | |- | ||
| || of the Nibbled Heart || <b>Level | | || of the Nibbled Heart || <b>Level 100</b> - Heart's Power has a 36% chance to not actually consume the heart(s) || Head || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Heart's Power has a 5% chance to not actually consume the heart(s) | :Heart's Power has a 5% chance to not actually consume the heart(s) | ||
| Line 1,575: | Line 1,926: | ||
*; Level 80 | *; Level 80 | ||
:Heart's Power has a 28% chance to not actually consume the heart(s) | :Heart's Power has a 28% chance to not actually consume the heart(s) | ||
*; Level 90 | |||
:Heart's Power has a 32% chance to not actually consume the heart(s) | |||
*; Level 100 | |||
:Heart's Power has a 36% chance to not actually consume the heart(s) | |||
}} | }} | ||
|- | |- | ||
| || of Fragile Bones || <b>Level | | || of Fragile Bones || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +24% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks || Legs, Necklace || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Summoned Skeletal Archers and Mages deal +6% direct damage, but take +10% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +6% direct damage, but take +10% damage from any slashing, piercing, or crushing attacks | ||
| Line 1,594: | Line 1,949: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletal Archers and Mages deal +20% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +20% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | ||
*; Level 90 | |||
:Summoned Skeletal Archers and Mages deal +22% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | |||
*; Level 100 | |||
:Summoned Skeletal Archers and Mages deal +24% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | |||
}} | }} | ||
|- | |- | ||
| || of Unnatural Skeletons || <b>Level | | || of Unnatural Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +15% direct damage, but are instantly destroyed by ANY Nature Damage || Head || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Summoned Skeletal Archers and Mages deal +6% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +6% direct damage, but are instantly destroyed by ANY Nature Damage | ||
| Line 1,613: | Line 1,972: | ||
*; Level 80 | *; Level 80 | ||
:Summoned Skeletal Archers and Mages deal +13% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +13% direct damage, but are instantly destroyed by ANY Nature Damage | ||
*; Level 90 | |||
:Summoned Skeletal Archers and Mages deal +14% direct damage, but are instantly destroyed by ANY Nature Damage | |||
*; Level 100 | |||
:Summoned Skeletal Archers and Mages deal +15% direct damage, but are instantly destroyed by ANY Nature Damage | |||
}} | }} | ||
|- | |- | ||
| || of Strong Zombies || <b>Level | | || of Strong Zombies || <b>Level 100</b> - Raised Zombies deal +25% damage || Hands, Legs || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Raised Zombies deal +6% damage | :Raised Zombies deal +6% damage | ||
| Line 1,648: | Line 2,011: | ||
*; Level 80 | *; Level 80 | ||
:Raised Zombies deal +21% damage | :Raised Zombies deal +21% damage | ||
*; Level 85 | |||
:Raised Zombies deal +22% damage | |||
*; Level 90 | |||
:Raised Zombies deal +23% damage | |||
*; Level 95 | |||
:Raised Zombies deal +24% damage | |||
*; Level 100 | |||
:Raised Zombies deal +25% damage | |||
}} | }} | ||
|- | |- | ||
| || of Inciting Zombies || <b>Level | | || of Inciting Zombies || <b>Level 100</b> - Raised Zombies deal +47 damage and taunt as if they did +200% more damage || Necklace, Legs || {{Spoiler|Click Expand to reveal| | ||
*; Level 5 | *; Level 5 | ||
:Raised Zombies deal +9 damage and taunt as if they did +200% more damage | :Raised Zombies deal +9 damage and taunt as if they did +200% more damage | ||
| Line 1,683: | Line 2,054: | ||
*; Level 80 | *; Level 80 | ||
:Raised Zombies deal +39 damage and taunt as if they did +200% more damage | :Raised Zombies deal +39 damage and taunt as if they did +200% more damage | ||
*; Level 85 | |||
:Raised Zombies deal +41 damage and taunt as if they did +200% more damage | |||
*; Level 90 | |||
:Raised Zombies deal +43 damage and taunt as if they did +200% more damage | |||
*; Level 95 | |||
:Raised Zombies deal +45 damage and taunt as if they did +200% more damage | |||
*; Level 100 | |||
:Raised Zombies deal +47 damage and taunt as if they did +200% more damage | |||
}} | }} | ||
|- | |- | ||
| || of Fast Zombies || <b>Level | | || of Fast Zombies || <b>Level 100</b> - Raised Zombies deal +28 damage and speed is +10 || Feet || {{Spoiler|Click Expand to reveal| | ||
*; Level 10 | *; Level 10 | ||
:Raised Zombies deal +1 damage and speed is +2 | :Raised Zombies deal +1 damage and speed is +2 | ||
| Line 1,702: | Line 2,081: | ||
*; Level 80 | *; Level 80 | ||
:Raised Zombies deal +20 damage and speed is +10 | :Raised Zombies deal +20 damage and speed is +10 | ||
*; Level 90 | |||
:Raised Zombies deal +24 damage and speed is +10 | |||
*; Level 100 | |||
:Raised Zombies deal +28 damage and speed is +10 | |||
}} | }} | ||
|} | |} | ||
Revision as of 15:28, 11 November 2023
See also: Necromancy/Treasure Effects:By Slot
See also: Necromancy/Treasure Effects:By Ability
| Prefix | Suffix | Max-Level Version | Slot | Other Versions |
|---|---|---|---|---|
| Necromancer's | of Necromancy | Level 100 - Necromancy Base Damage +50% | Head, MainHand | Click Expand to reveal
|
| Lifecrusher's | of Burning Corpse-Hands | Level 100 - Death's Hold ignites the target, dealing 276 Fire damage over 12 seconds | Chest, Ring | Click Expand to reveal
|
| of Electric Doom | Level 100 - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | Chest, Hands | Click Expand to reveal
| |
| of Skeletal Minions | Level 100 - Summoned Skeletons deal +21% direct damage | OffHand, Necklace | Click Expand to reveal
| |
| of Stolen Life | Level 100 - Life Steal restores 42 Health | Head, Ring | Click Expand to reveal
| |
| Crowd Reaper's | of Crowd Reaping | Level 100 - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 | Hands | Click Expand to reveal
|
| Lifestealer's | of Life Stealing | Level 100 - Life Steal reaps 43 additional health | Legs, Chest | Click Expand to reveal
|
| Level 100 - Life Steal deals 280 Psychic damage over 10 seconds | Necklace, MainHand | Click Expand to reveal
| ||
| of Death Gazing | Level 100 - Deathgaze deals +119% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | Hands, Necklace | Click Expand to reveal
| |
| of Tough Gazes | Level 100 - Deathgaze deals +108 damage and restores 103 armor to you | Chest, Ring | Click Expand to reveal
| |
| of Hasty Fears | Level 100 - Deathgaze deals +146 damage and increases your sprint speed +2.5 for 15 seconds | Head | Click Expand to reveal
| |
| of Reaching Dead | Level 100 - Death's Hold Damage +122% | Legs, MainHand | Click Expand to reveal
| |
| Level 100 - Death's Hold causes target to take +18% damage from Slashing for 15 seconds | Feet | Click Expand to reveal
| ||
| Level 100 - Death's Hold causes target to take +18% damage from Electricity for 15 seconds | Necklace | Click Expand to reveal
| ||
| Level 100 - Death's Hold causes target to take +10.7% damage from Darkness for 15 seconds | OffHand | Click Expand to reveal
| ||
| of Deathsparks | Level 100 - Spark of Death Damage +52% | MainHand, Feet | Click Expand to reveal
| |
| of Deathsparks | Level 100 - Spark of Death deals 228 Psychic damage over 12 seconds | Legs, Ring | Click Expand to reveal
| |
| of Tauntsparks | Level 100 - Spark of Death deals +34% damage and taunts +460 | OffHand, Necklace | Click Expand to reveal
| |
| Chirurgeon's | Level 100 - Rebuild Undead Healing +87 | Chest, OffHand | Click Expand to reveal
| |
| Chirurgeon's | Level 100 - Rebuild Undead restores 67 Health to you | Hands, OffHand | Click Expand to reveal
| |
| Level 100 - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay | Legs, Ring | Click Expand to reveal
| ||
| Level 100 - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 | Necklace | Click Expand to reveal
| ||
| Level 100 - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds | Chest, Legs | Click Expand to reveal
| ||
| Level 100 - Indirect Psychic Damage +48% when Necromancy is active | Chest, Legs | Click Expand to reveal
| ||
| of Dark Waves | Level 100 - Wave of Darkness Damage +56% | Head, MainHand | Click Expand to reveal
| |
| of Psychic Darkness | Level 100 - Wave of Darkness deals 300 Psychic damage over 12 seconds | Head, OffHand | Click Expand to reveal
| |
| of Dark Waves | Level 100 - Wave of Darkness deals +103 damage and reuse timer is -1 second | Chest, Legs | Click Expand to reveal
| |
| Fearmongering | of Dark Waves | Level 100 - Wave of Darkness deals +200 damage to sentient creatures | Hands, Feet | Click Expand to reveal
|
| of Stone Bone Warriors | Level 100 - Summoned Skeletons have +62 health | OffHand, Chest | Click Expand to reveal
| |
| of Plated Bone Warriors | Level 100 - Summoned Skeletons have +92 armor | OffHand, Feet | Click Expand to reveal
| |
| of Violent Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +28 direct damage | Hands, Ring | Click Expand to reveal
| |
| of Dense Sentries | Level 100 - Summoned Skeletal Swordsmen have +140 armor | OffHand, Feet | Click Expand to reveal
| |
| of Zombie Pain Accumulation | Level 100 - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes (this effect stacks with itself) | Head, MainHand | Click Expand to reveal
| |
| of Provocation | Level 100 - Provoke Undead causes your minions to deal +29% damage for 10 seconds, but also take 175 damage over 10 seconds | MainHand, Feet | Click Expand to reveal
| |
| of Provocation | Level 100 - Provoke Undead causes your minions to deal +43 damage for 10 seconds | OffHand, Necklace | Click Expand to reveal
| |
| of Laughing Bone Warriors | Level 100 - Summoned Skeletal Swordsmen taunt as if they did 850% more damage | Hands, Necklace | Click Expand to reveal
| |
| of Death Gazes | Level 100 - Deathgaze deals +132 damage and reuse timer is -3 seconds | Hands, Feet | Click Expand to reveal
| |
| Level 100 - Indirect Fire Damage +30% when Necromancy is active | Hands, Necklace | Click Expand to reveal
| ||
| Level 100 - Using Raise Zombie on an existing zombie raises its Max Health +195 for 60 seconds (and heals +195) | Chest, Ring | Click Expand to reveal
| ||
| of Angry Bone Warriors | Level 100 - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often | Head | Click Expand to reveal
| |
| of Self-Provocation | Level 100 - Provoke Undead restores 64 Health to you and causes your attacks to taunt +20% for 10 seconds | Head, MainHand | Click Expand to reveal
| |
| of Provocation | Level 100 - Provoke Undead deals 69 damage to your minions, who then deal +62 damage for 10 seconds | Feet, Ring | Click Expand to reveal
| |
| Chirurgeon's | Level 100 - Heal Undead and Rebuild Undead restore +34 Health/Armor | Head, MainHand | Click Expand to reveal
| |
| Chirurgeon's | Level 100 - Heal Undead restores +22 health/armor and grants target undead +13 Mitigation from all attacks for 8 seconds | Feet | Click Expand to reveal
| |
| Level 100 - Heal Undead restores +28 Health/Armor and boosts your next attack +59 if it is a Darkness attack | OffHand, Ring | Click Expand to reveal
| ||
| Level 100 - Heal Undead restores +24 and has a 25% chance to boost targets' mitigation +43 for 8 seconds | MainHand, Legs | Click Expand to reveal
| ||
| of Heated Bones | Level 100 - Summoned Skeletons deal +22% direct damage, but take +150% more damage from any cold attacks | Ring, MainHand | Click Expand to reveal
| |
| of the Nibbled Heart | Level 100 - Heart's Power has a 36% chance to not actually consume the heart(s) | Head | Click Expand to reveal
| |
| of Fragile Bones | Level 100 - Summoned Skeletal Archers and Mages deal +24% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | Legs, Necklace | Click Expand to reveal
| |
| of Unnatural Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +15% direct damage, but are instantly destroyed by ANY Nature Damage | Head | Click Expand to reveal
| |
| of Strong Zombies | Level 100 - Raised Zombies deal +25% damage | Hands, Legs | Click Expand to reveal
| |
| of Inciting Zombies | Level 100 - Raised Zombies deal +47 damage and taunt as if they did +200% more damage | Necklace, Legs | Click Expand to reveal
| |
| of Fast Zombies | Level 100 - Raised Zombies deal +28 damage and speed is +10 | Feet | Click Expand to reveal
|