Ghoul: Difference between revisions

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m Locations: Updated Sunvale stats
m Added location.
Line 28: Line 28:
| rage      = 817
| rage      = 817
}}
}}
 
{{MOB Location
| area = Vidaria
| location = Attacking the western Council Camp.
| health    = 5508
| armor    = 3364
| rage      = 3982
| lootlevel = 95
| mitigation = 20%
}}
==Combat Abilities==
==Combat Abilities==
'''Easily Disoriented'''
'''Easily Disoriented'''

Revision as of 22:46, 4 March 2025

Ghoul

Health378Armor352Rage662
Anatomy:
Effective:
Slashing, Psychic, Acid
Very Ineffective:
Cold
Immune:
Darkness


Ghouls are Undead creatures summoned by a Necromancer. In the instance of the Necromancer's Courtyard, the Necromancer Lomas is most likely responsible.

Locations

Necromancer's Courtyard
Vitals: Health 378 Armor 352 Rage 662
Location: Wandering all areas of the Graveyard.
Sun Vale
Vitals: Health 516 Armor 538 Rage 817
Location: Northeastern small island.
Vidaria
Vitals: Health 5508 Armor 3364 Rage 3982
Location: Attacking the western Council Camp.
Loot Level: 95
Mitigation: 20%

Combat Abilities

Easily Disoriented AIP:Ghoul

Miscellaneous

Skin: None
Meat: None
Skull: Random between Human/Elf/Orc/Rakshasa

Reported Loot

General Loot

Level 30 Equipment
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Sun Vale Loot

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Notable Ghouls