Plant Anatomy: Difference between revisions
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Gorgonzola (talk | contribs) m Structure, using DPL |
added level rewards |
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* [[Biting Vine]] <!-- Sun Vale --> | * [[Biting Vine]] <!-- Sun Vale --> | ||
===Level Rewards=== | |||
*Level 8: Archery chance of critical hit: + 1% | |||
*Level 10: +1 to Carpentry | |||
*Level 15: +1 to Anatomy | |||
*Level 16: Archery chance of critical hit: + 1% (total 2%) | |||
*Level 24: Archery chance of critical hit: + 1% (total 3%) | |||
*Level 25: +1 to Anatomy | |||
*Level 32: Archery chance of critical hit: + 1% (total 4%) | |||
*Level 40: Archery chance of critical hit: + 1% (total 5%) | |||
*Level 45: +1 to Anatomy | |||
*Level 48: Archery chance of critical hit: + 1% (total 6%) | |||
*Level 50: +1 to Carpentry | |||
Revision as of 17:31, 19 May 2016
This page is about monstrous plants.
Plant Anatomy (a sub-skill of Anatomy) knowledge is gained by using the Autopsy Kit on creatures of this type.
Known Creatures
<dpl>
category = Plant
</dpl>
Level Rewards
- Level 8: Archery chance of critical hit: + 1%
- Level 10: +1 to Carpentry
- Level 15: +1 to Anatomy
- Level 16: Archery chance of critical hit: + 1% (total 2%)
- Level 24: Archery chance of critical hit: + 1% (total 3%)
- Level 25: +1 to Anatomy
- Level 32: Archery chance of critical hit: + 1% (total 4%)
- Level 40: Archery chance of critical hit: + 1% (total 5%)
- Level 45: +1 to Anatomy
- Level 48: Archery chance of critical hit: + 1% (total 6%)
- Level 50: +1 to Carpentry