Fire Magic/Treasure Effects: Difference between revisions
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
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==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]== | ==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]== | ||
</includeonly> | </includeonly> | ||
<!-- This table is from patch | See also: [[Fire Magic/Treasure Effects:By Slot]] | ||
<!-- This table is from patch v266, August 18, 2016 --> | |||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
|+<div align="left"><h3>Fire Magic</h3></div> | |+<div align="left"><h3>Fire Magic</h3></div> | ||
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ||
|- | |- | ||
| || || <b>Tier | | || of Scintillating Power || <b>Tier 12</b> - Scintillating Frost and Scintillating Flame restore 13 Power || Legs, OffHand || {{Spoiler| | ||
*; Tier 1 | |||
*Scintillating Frost and Scintillating Flame restore 2 Power | |||
*; Tier 2 | |||
*Scintillating Frost and Scintillating Flame restore 3 Power | |||
*; Tier 3 | |||
*Scintillating Frost and Scintillating Flame restore 4 Power | |||
*; Tier 4 | |||
*Scintillating Frost and Scintillating Flame restore 5 Power | |||
*; Tier 5 | |||
*Scintillating Frost and Scintillating Flame restore 6 Power | |||
*; Tier 6 | |||
*Scintillating Frost and Scintillating Flame restore 7 Power | |||
*; Tier 7 | |||
*Scintillating Frost and Scintillating Flame restore 8 Power | |||
*; Tier 8 | |||
*Scintillating Frost and Scintillating Flame restore 9 Power | |||
*; Tier 9 | |||
*Scintillating Frost and Scintillating Flame restore 10 Power | |||
*; Tier 10 | |||
*Scintillating Frost and Scintillating Flame restore 11 Power | |||
*; Tier 11 | |||
*Scintillating Frost and Scintillating Flame restore 12 Power | |||
*; Tier 12 | |||
*Scintillating Frost and Scintillating Flame restore 13 Power | |||
|Expand}} | |||
|- | |||
| || || <b>Tier 12</b> - Calefaction restores 46 Health || Feet, Necklace || {{Spoiler| | |||
*; Tier 1 | *; Tier 1 | ||
* | *Calefaction restores 6 Health | ||
*; Tier 2 | *; Tier 2 | ||
* | *Calefaction restores 9 Health | ||
*; Tier 3 | *; Tier 3 | ||
* | *Calefaction restores 12 Health | ||
*; Tier 4 | *; Tier 4 | ||
* | *Calefaction restores 15 Health | ||
*; Tier 5 | *; Tier 5 | ||
* | *Calefaction restores 18 Health | ||
*; Tier 6 | *; Tier 6 | ||
* | *Calefaction restores 22 Health | ||
*; Tier 7 | |||
*Calefaction restores 26 Health | |||
*; Tier 8 | |||
*Calefaction restores 30 Health | |||
*; Tier 9 | |||
*Calefaction restores 34 Health | |||
*; Tier 10 | |||
*Calefaction restores 38 Health | |||
*; Tier 11 | |||
*Calefaction restores 42 Health | |||
*; Tier 12 | |||
*Calefaction restores 46 Health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Molten Spewing || <b>Tier 12</b> - Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +120 damage. || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +10 damage. | ||
*; Tier 2 | *; Tier 2 | ||
* | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +20 damage. | ||
*; Tier 3 | *; Tier 3 | ||
* | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +30 damage. | ||
*; Tier 4 | *; Tier 4 | ||
* | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +40 damage. | ||
*; Tier 5 | *; Tier 5 | ||
* | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +50 damage. | ||
*; Tier 6 | *; Tier 6 | ||
* | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +60 damage. | ||
*; Tier 7 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +70 damage. | |||
*; Tier 8 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +80 damage. | |||
*; Tier 9 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +90 damage. | |||
*; Tier 10 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +100 damage. | |||
*; Tier 11 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +110 damage. | |||
*; Tier 12 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +120 damage. | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Calefaction || <b>Tier 12</b> - Calefaction deals +115% damage || Head, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Calefaction | *Calefaction deals +16% damage | ||
*; Tier 2 | *; Tier 2 | ||
*Calefaction | *Calefaction deals +25% damage | ||
*; Tier 3 | *; Tier 3 | ||
*Calefaction | *Calefaction deals +34% damage | ||
*; Tier 4 | *; Tier 4 | ||
*Calefaction | *Calefaction deals +43% damage | ||
*; Tier 5 | *; Tier 5 | ||
*Calefaction | *Calefaction deals +52% damage | ||
*; Tier 6 | *; Tier 6 | ||
*Calefaction | *Calefaction deals +61% damage | ||
*; Tier 7 | *; Tier 7 | ||
*Calefaction | *Calefaction deals +70% damage | ||
*; Tier 8 | *; Tier 8 | ||
*Calefaction | *Calefaction deals +79% damage | ||
*; Tier 9 | *; Tier 9 | ||
*Calefaction | *Calefaction deals +88% damage | ||
*; Tier 10 | *; Tier 10 | ||
*Calefaction | *Calefaction deals +97% damage | ||
*; Tier 11 | *; Tier 11 | ||
*Calefaction | *Calefaction deals +106% damage | ||
*; Tier 12 | *; Tier 12 | ||
*Calefaction | *Calefaction deals +115% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier 12</b> - Fire | | || of Disruptive Fire Bolts || <b>Tier 12</b> - Fire Bolts has a 50% chance to deal +28% damage and knock back all targets || OffHand, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Fire | *Fire Bolts has a 50% chance to deal +4% damage and knock back all targets | ||
*; Tier 2 | *; Tier 2 | ||
*Fire | *Fire Bolts has a 50% chance to deal +7% damage and knock back all targets | ||
*; Tier 3 | *; Tier 3 | ||
*Fire | *Fire Bolts has a 50% chance to deal +10% damage and knock back all targets | ||
*; Tier 4 | *; Tier 4 | ||
*Fire | *Fire Bolts has a 50% chance to deal +12% damage and knock back all targets | ||
*; Tier 5 | *; Tier 5 | ||
*Fire | *Fire Bolts has a 50% chance to deal +14% damage and knock back all targets | ||
*; Tier 6 | *; Tier 6 | ||
*Fire | *Fire Bolts has a 50% chance to deal +16% damage and knock back all targets | ||
*; Tier 7 | *; Tier 7 | ||
*Fire | *Fire Bolts has a 50% chance to deal +18% damage and knock back all targets | ||
*; Tier 8 | *; Tier 8 | ||
*Fire | *Fire Bolts has a 50% chance to deal +20% damage and knock back all targets | ||
*; Tier 9 | *; Tier 9 | ||
*Fire | *Fire Bolts has a 50% chance to deal +22% damage and knock back all targets | ||
*; Tier 10 | *; Tier 10 | ||
*Fire | *Fire Bolts has a 50% chance to deal +24% damage and knock back all targets | ||
*; Tier 11 | *; Tier 11 | ||
*Fire | *Fire Bolts has a 50% chance to deal +26% damage and knock back all targets | ||
*; Tier 12 | *; Tier 12 | ||
*Fire | *Fire Bolts has a 50% chance to deal +28% damage and knock back all targets | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| | | || of Fireballs || <b>Tier 12</b> - Fireball deals +32% damage || Chest, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Fireball deals +10% damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Fireball deals +12% damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Fireball deals +14% damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Fireball deals +16% damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Fireball deals +18% damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Fireball deals +20% damage | ||
*; Tier 7 | |||
*Fireball deals +22% damage | |||
*; Tier 8 | |||
*Fireball deals +24% damage | |||
*; Tier 9 | |||
*Fireball deals +26% damage | |||
*; Tier 10 | |||
*Fireball deals +28% damage | |||
*; Tier 11 | |||
*Fireball deals +30% damage | |||
*; Tier 12 | |||
*Fireball deals +32% damage | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Freezewalls || <b>Tier 12</b> - Defensive Chill deals +75% damage || Legs, MainHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Defensive Chill deals +10% damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Defensive Chill deals +15% damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Defensive Chill deals +20% damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Defensive Chill deals +25% damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Defensive Chill deals +30% damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Defensive Chill deals +35% damage | ||
*; Tier 7 | *; Tier 7 | ||
* | *Defensive Chill deals +40% damage | ||
*; Tier 8 | *; Tier 8 | ||
* | *Defensive Chill deals +45% damage | ||
*; Tier 9 | *; Tier 9 | ||
* | *Defensive Chill deals +52% damage | ||
*; Tier 10 | *; Tier 10 | ||
* | *Defensive Chill deals +59% damage | ||
*; Tier 11 | *; Tier 11 | ||
* | *Defensive Chill deals +67% damage | ||
*; Tier 12 | *; Tier 12 | ||
* | *Defensive Chill deals +75% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || | | Room-Temperature || || <b>Tier 6</b> - Room-Temperature Ball deals +100% damage || Head, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Room-Temperature Ball deals +20% damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Room-Temperature Ball deals +35% damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Room-Temperature Ball deals +50% damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Room-Temperature Ball deals +65% damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Room-Temperature Ball deals +80% damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Room-Temperature Ball deals +100% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || | | || || <b>Tier 12</b> - Flesh to Fuel restores +51 Armor || MainHand, Head || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Flesh to Fuel restores +7 Armor | ||
*; Tier 2 | *; Tier 2 | ||
* | *Flesh to Fuel restores +11 Armor | ||
*; Tier 3 | *; Tier 3 | ||
* | *Flesh to Fuel restores +15 Armor | ||
*; Tier 4 | *; Tier 4 | ||
* | *Flesh to Fuel restores +19 Armor | ||
*; Tier 5 | *; Tier 5 | ||
* | *Flesh to Fuel restores +23 Armor | ||
*; Tier 6 | *; Tier 6 | ||
* | *Flesh to Fuel restores +27 Armor | ||
*; Tier 7 | *; Tier 7 | ||
* | *Flesh to Fuel restores +31 Armor | ||
*; Tier 8 | *; Tier 8 | ||
* | *Flesh to Fuel restores +35 Armor | ||
*; Tier 9 | *; Tier 9 | ||
* | *Flesh to Fuel restores +39 Armor | ||
*; Tier 10 | *; Tier 10 | ||
* | *Flesh to Fuel restores +43 Armor | ||
*; Tier 11 | *; Tier 11 | ||
* | *Flesh to Fuel restores +47 Armor | ||
*; Tier 12 | *; Tier 12 | ||
* | *Flesh to Fuel restores +51 Armor | ||
|Expand}} | |||
|- | |||
| || of Weakening Flame || <b>Tier 6</b> - Super Fireball, Room-Temperature Ball, and Frostball cause the target's attacks to deal -9 damage for 10 seconds || Legs, Necklace || {{Spoiler| | |||
*; Tier 1 | |||
*Super Fireball, Room-Temperature Ball, and Frostball cause the target's attacks to deal -3 damage for 10 seconds | |||
*; Tier 2 | |||
*Super Fireball, Room-Temperature Ball, and Frostball cause the target's attacks to deal -4 damage for 10 seconds | |||
*; Tier 3 | |||
*Super Fireball, Room-Temperature Ball, and Frostball cause the target's attacks to deal -5 damage for 10 seconds | |||
*; Tier 4 | |||
*Super Fireball, Room-Temperature Ball, and Frostball cause the target's attacks to deal -6 damage for 10 seconds | |||
*; Tier 5 | |||
*Super Fireball, Room-Temperature Ball, and Frostball cause the target's attacks to deal -8 damage for 10 seconds | |||
*; Tier 6 | |||
*Super Fireball, Room-Temperature Ball, and Frostball cause the target's attacks to deal -9 damage for 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Frozen Fortitude || <b>Tier 12</b> - Defensive Chill grants you 55% chance to ignore Knockback effects for 7 seconds || Legs, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Defensive Chill grants you 10% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 2 | *; Tier 2 | ||
* | *Defensive Chill grants you 15% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 3 | *; Tier 3 | ||
* | *Defensive Chill grants you 19% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 4 | *; Tier 4 | ||
* | *Defensive Chill grants you 23% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 5 | *; Tier 5 | ||
* | *Defensive Chill grants you 27% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 6 | *; Tier 6 | ||
* | *Defensive Chill grants you 31% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 7 | *; Tier 7 | ||
* | *Defensive Chill grants you 35% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 8 | *; Tier 8 | ||
* | *Defensive Chill grants you 39% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 9 | *; Tier 9 | ||
* | *Defensive Chill grants you 43% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 10 | *; Tier 10 | ||
* | *Defensive Chill grants you 47% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 11 | *; Tier 11 | ||
* | *Defensive Chill grants you 51% chance to ignore Knockback effects for 7 seconds | ||
*; Tier 12 | *; Tier 12 | ||
* | *Defensive Chill grants you 55% chance to ignore Knockback effects for 7 seconds | ||
|Expand}} | |||
|- | |||
| Fiery || of Flames || <b>Tier 6</b> - Fire-Magic Base Damage +35% || Head, MainHand || {{Spoiler| | |||
*; Tier 1 | |||
*Fire-Magic Base Damage +10% | |||
*; Tier 2 | |||
*Fire-Magic Base Damage +15% | |||
*; Tier 3 | |||
*Fire-Magic Base Damage +20% | |||
*; Tier 4 | |||
*Fire-Magic Base Damage +25% | |||
*; Tier 5 | |||
*Fire-Magic Base Damage +30% | |||
*; Tier 6 | |||
*Fire-Magic Base Damage +35% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Burning Breath || <b>Tier 12</b> - Fire Breath deals +60% damage || Necklace, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Fire Breath deals +16% damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Fire Breath deals +20% damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Fire Breath deals +24% damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Fire Breath deals +28% damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Fire Breath deals +32% damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Fire Breath deals +36% damage | ||
*; Tier 7 | *; Tier 7 | ||
* | *Fire Breath deals +40% damage | ||
*; Tier 8 | *; Tier 8 | ||
* | *Fire Breath deals +44% damage | ||
*; Tier 9 | *; Tier 9 | ||
* | *Fire Breath deals +48% damage | ||
*; Tier 10 | *; Tier 10 | ||
* | *Fire Breath deals +52% damage | ||
*; Tier 11 | *; Tier 11 | ||
* | *Fire Breath deals +56% damage | ||
*; Tier 12 | *; Tier 12 | ||
* | *Fire Breath deals +60% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | Fiery || of Flames || <b>Tier 6</b> - Fire-Magic Base Damage +6% || OffHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Fire-Magic Base Damage +1% | ||
*; Tier 2 | *; Tier 2 | ||
* | *Fire-Magic Base Damage +2% | ||
*; Tier 3 | *; Tier 3 | ||
* | *Fire-Magic Base Damage +3% | ||
*; Tier 4 | *; Tier 4 | ||
* | *Fire-Magic Base Damage +4% | ||
*; Tier 5 | *; Tier 5 | ||
* | *Fire-Magic Base Damage +5% | ||
*; Tier 6 | *; Tier 6 | ||
* | *Fire-Magic Base Damage +6% | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Line 283: | Line 365: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| | | || of Flesh Frying || <b>Tier 6</b> - Flesh to Fuel restores +24 Power || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Flesh to Fuel restores +4 Power | ||
*; Tier 2 | *; Tier 2 | ||
* | *Flesh to Fuel restores +8 Power | ||
*; Tier 3 | *; Tier 3 | ||
* | *Flesh to Fuel restores +12 Power | ||
*; Tier 4 | *; Tier 4 | ||
* | *Flesh to Fuel restores +16 Power | ||
*; Tier 5 | *; Tier 5 | ||
* | *Flesh to Fuel restores +20 Power | ||
*; Tier 6 | *; Tier 6 | ||
* | *Flesh to Fuel restores +24 Power | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Fortifying Flame || <b>Tier 12</b> - Fire Breath has a 75% chance to deal +48% damage and restore 24 Armor to you || Hands, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Fire Breath has a 75% chance to deal +4% damage and restore 2 Armor to you | ||
*; Tier 2 | *; Tier 2 | ||
* | *Fire Breath has a 75% chance to deal +8% damage and restore 4 Armor to you | ||
*; Tier 3 | *; Tier 3 | ||
* | *Fire Breath has a 75% chance to deal +12% damage and restore 6 Armor to you | ||
*; Tier 4 | *; Tier 4 | ||
* | *Fire Breath has a 75% chance to deal +16% damage and restore 8 Armor to you | ||
*; Tier 5 | *; Tier 5 | ||
* | *Fire Breath has a 75% chance to deal +20% damage and restore 10 Armor to you | ||
*; Tier 6 | *; Tier 6 | ||
* | *Fire Breath has a 75% chance to deal +24% damage and restore 12 Armor to you | ||
*; Tier 7 | *; Tier 7 | ||
* | *Fire Breath has a 75% chance to deal +28% damage and restore 14 Armor to you | ||
*; Tier 8 | *; Tier 8 | ||
* | *Fire Breath has a 75% chance to deal +32% damage and restore 16 Armor to you | ||
*; Tier 9 | *; Tier 9 | ||
* | *Fire Breath has a 75% chance to deal +36% damage and restore 18 Armor to you | ||
*; Tier 10 | *; Tier 10 | ||
* | *Fire Breath has a 75% chance to deal +40% damage and restore 20 Armor to you | ||
*; Tier 11 | *; Tier 11 | ||
* | *Fire Breath has a 75% chance to deal +44% damage and restore 22 Armor to you | ||
*; Tier 12 | *; Tier 12 | ||
* | *Fire Breath has a 75% chance to deal +48% damage and restore 24 Armor to you | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Drilling Fire Bolts || <b>Tier 12</b> - Fire Bolts deal +72 armor damage || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Fire Bolts deal +6 armor damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Fire Bolts deal +12 armor damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Fire Bolts deal +18 armor damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Fire Bolts deal +24 armor damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Fire Bolts deal +30 armor damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Fire Bolts deal +36 armor damage | ||
*; Tier 7 | |||
*Fire Bolts deal +42 armor damage | |||
*; Tier 8 | |||
*Fire Bolts deal +48 armor damage | |||
*; Tier 9 | |||
*Fire Bolts deal +54 armor damage | |||
*; Tier 10 | |||
*Fire Bolts deal +60 armor damage | |||
*; Tier 11 | |||
*Fire Bolts deal +66 armor damage | |||
*; Tier 12 | |||
*Fire Bolts deal +72 armor damage | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Quickly Melted Flesh || <b>Tier 6</b> - Flesh to Fuel increases your Sprint speed +6 for 10 seconds || Legs, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Flesh to Fuel increases your Sprint speed +1 for 10 seconds | ||
*; Tier 2 | *; Tier 2 | ||
* | *Flesh to Fuel increases your Sprint speed +2 for 10 seconds | ||
*; Tier 3 | *; Tier 3 | ||
* | *Flesh to Fuel increases your Sprint speed +3 for 10 seconds | ||
*; Tier 4 | *; Tier 4 | ||
* | *Flesh to Fuel increases your Sprint speed +4 for 10 seconds | ||
*; Tier 5 | *; Tier 5 | ||
* | *Flesh to Fuel increases your Sprint speed +5 for 10 seconds | ||
*; Tier 6 | *; Tier 6 | ||
* | *Flesh to Fuel increases your Sprint speed +6 for 10 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Frosty Balls || <b>Tier 12</b> - Frostball deals +48% damage || Chest, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Frostball deals +15% damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Frostball deals +18% damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Frostball deals +21% damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Frostball deals +24% damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Frostball deals +27% damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Frostball deals +30% damage | ||
*; Tier 7 | *; Tier 7 | ||
* | *Frostball deals +33% damage | ||
*; Tier 8 | *; Tier 8 | ||
* | *Frostball deals +36% damage | ||
*; Tier 9 | *; Tier 9 | ||
* | *Frostball deals +39% damage | ||
*; Tier 10 | *; Tier 10 | ||
* | *Frostball deals +42% damage | ||
*; Tier 11 | *; Tier 11 | ||
* | *Frostball deals +45% damage | ||
*; Tier 12 | *; Tier 12 | ||
* | *Frostball deals +48% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Multiballs || <b>Tier 6</b> - Room-Temperature Ball hits all enemies within 15 meters and deals +15% damage || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Room-Temperature Ball hits all enemies within 15 meters and deals +1% damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Room-Temperature Ball hits all enemies within 15 meters and deals +3% damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Room-Temperature Ball hits all enemies within 15 meters and deals +5% damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Room-Temperature Ball hits all enemies within 15 meters and deals +8% damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Room-Temperature Ball hits all enemies within 15 meters and deals +10% damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Room-Temperature Ball hits all enemies within 15 meters and deals +15% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Fiery Bolts || <b>Tier 6</b> - Fire Bolts deals +43% damage || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Fire | *Fire Bolts deals +18% damage | ||
*; Tier 2 | *; Tier 2 | ||
*Fire | *Fire Bolts deals +23% damage | ||
*; Tier 3 | *; Tier 3 | ||
*Fire | *Fire Bolts deals +28% damage | ||
*; Tier 4 | *; Tier 4 | ||
*Fire | *Fire Bolts deals +33% damage | ||
*; Tier 5 | *; Tier 5 | ||
*Fire | *Fire Bolts deals +38% damage | ||
*; Tier 6 | *; Tier 6 | ||
*Fire | *Fire Bolts deals +43% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| | | || || <b>Tier 12</b> - Scintillating Frost and Scintillating Flame have a 50% chance to deal +141% damage || Head, Chest, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +20% damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +31% damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +42% damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +53% damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +64% damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +75% damage | ||
*; Tier 7 | *; Tier 7 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +86% damage | ||
*; Tier 8 | *; Tier 8 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +97% damage | ||
*; Tier 9 | *; Tier 9 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +108% damage | ||
*; Tier 10 | *; Tier 10 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +119% damage | ||
*; Tier 11 | *; Tier 11 | ||
* | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +130% damage | ||
*; Tier 12 | *; Tier 12 | ||
*Super Fireball | *Scintillating Frost and Scintillating Flame have a 50% chance to deal +141% damage | ||
|Expand}} | |||
|- | |||
| || of Burning || <b>Tier 6</b> - Fire Breath and Super Fireball deal +70 damage over 10 seconds || Legs, Necklace || {{Spoiler| | |||
*; Tier 1 | |||
*Fire Breath and Super Fireball deal +20 damage over 10 seconds | |||
*; Tier 2 | |||
*Fire Breath and Super Fireball deal +30 damage over 10 seconds | |||
*; Tier 3 | |||
*Fire Breath and Super Fireball deal +40 damage over 10 seconds | |||
*; Tier 4 | |||
*Fire Breath and Super Fireball deal +50 damage over 10 seconds | |||
*; Tier 5 | |||
*Fire Breath and Super Fireball deal +60 damage over 10 seconds | |||
*; Tier 6 | |||
*Fire Breath and Super Fireball deal +70 damage over 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier 12</b> - | | || of Delayed Eruption || <b>Tier 12</b> - Calefaction causes 240 additional damage after a 20 second delay || Hands, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Calefaction causes 20 additional damage after a 20 second delay | ||
*; Tier 2 | *; Tier 2 | ||
* | *Calefaction causes 40 additional damage after a 20 second delay | ||
*; Tier 3 | *; Tier 3 | ||
* | *Calefaction causes 60 additional damage after a 20 second delay | ||
*; Tier 4 | *; Tier 4 | ||
* | *Calefaction causes 80 additional damage after a 20 second delay | ||
*; Tier 5 | *; Tier 5 | ||
* | *Calefaction causes 100 additional damage after a 20 second delay | ||
*; Tier 6 | *; Tier 6 | ||
* | *Calefaction causes 120 additional damage after a 20 second delay | ||
*; Tier 7 | *; Tier 7 | ||
* | *Calefaction causes 140 additional damage after a 20 second delay | ||
*; Tier 8 | *; Tier 8 | ||
* | *Calefaction causes 160 additional damage after a 20 second delay | ||
*; Tier 9 | *; Tier 9 | ||
* | *Calefaction causes 180 additional damage after a 20 second delay | ||
*; Tier 10 | *; Tier 10 | ||
* | *Calefaction causes 200 additional damage after a 20 second delay | ||
*; Tier 11 | *; Tier 11 | ||
* | *Calefaction causes 220 additional damage after a 20 second delay | ||
*; Tier 12 | *; Tier 12 | ||
* | *Calefaction causes 240 additional damage after a 20 second delay | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || | | || || <b>Tier 12</b> - Fire Walls deal +20 damage per hit || Head, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Fire Walls deal +2 damage per hit | ||
*; Tier 2 | *; Tier 2 | ||
* | *Fire Walls deal +4 damage per hit | ||
*; Tier 3 | *; Tier 3 | ||
* | *Fire Walls deal +6 damage per hit | ||
*; Tier 4 | *; Tier 4 | ||
* | *Fire Walls deal +8 damage per hit | ||
*; Tier 5 | *; Tier 5 | ||
* | *Fire Walls deal +9 damage per hit | ||
*; Tier 6 | *; Tier 6 | ||
* | *Fire Walls deal +10 damage per hit | ||
*; Tier 7 | *; Tier 7 | ||
* | *Fire Walls deal +11 damage per hit | ||
*; Tier 8 | *; Tier 8 | ||
* | *Fire Walls deal +12 damage per hit | ||
*; Tier 9 | *; Tier 9 | ||
* | *Fire Walls deal +14 damage per hit | ||
*; Tier 10 | *; Tier 10 | ||
* | *Fire Walls deal +16 damage per hit | ||
*; Tier 11 | *; Tier 11 | ||
* | *Fire Walls deal +18 damage per hit | ||
*; Tier 12 | *; Tier 12 | ||
* | *Fire Walls deal +20 damage per hit | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | Super || of Super Fire || <b>Tier 12</b> - Super Fireball deals +86% damage || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Super Fireball deals +20% damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Super Fireball deals +26% damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Super Fireball deals +32% damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Super Fireball deals +38% damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Super Fireball deals +44% damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Super Fireball deals +50% damage | ||
*; Tier 7 | *; Tier 7 | ||
* | *Super Fireball deals +56% damage | ||
*; Tier 8 | *; Tier 8 | ||
* | *Super Fireball deals +62% damage | ||
*; Tier 9 | *; Tier 9 | ||
* | *Super Fireball deals +68% damage | ||
*; Tier 10 | *; Tier 10 | ||
* | *Super Fireball deals +74% damage | ||
*; Tier 11 | *; Tier 11 | ||
* | *Super Fireball deals +80% damage | ||
*; Tier 12 | *; Tier 12 | ||
* | *Super Fireball deals +86% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Staggering Flame || <b>Tier 12</b> - Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +108 damage. || Head, MainHand, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +9 damage. | ||
*; Tier 2 | *; Tier 2 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +18 damage. | ||
*; Tier 3 | *; Tier 3 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +27 damage. | ||
*; Tier 4 | *; Tier 4 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +36 damage. | ||
*; Tier 5 | *; Tier 5 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +45 damage. | ||
*; Tier 6 | *; Tier 6 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +54 damage. | ||
*; Tier 7 | *; Tier 7 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +63 damage. | ||
*; Tier 8 | *; Tier 8 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +72 damage. | ||
*; Tier 9 | *; Tier 9 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +81 damage. | ||
*; Tier 10 | *; Tier 10 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +90 damage. | ||
*; Tier 11 | *; Tier 11 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +99 damage. | ||
*; Tier 12 | *; Tier 12 | ||
* | *Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +108 damage. | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier 12</b> - | | || of the Salamander || <b>Tier 12</b> - You regain 22 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Chest, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *You regain 3 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 2 | *; Tier 2 | ||
* | *You regain 5 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 3 | *; Tier 3 | ||
* | *You regain 7 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 4 | *; Tier 4 | ||
* | *You regain 8 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 5 | *; Tier 5 | ||
* | *You regain 9 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 6 | *; Tier 6 | ||
* | *You regain 10 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 7 | *; Tier 7 | ||
* | *You regain 12 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 8 | *; Tier 8 | ||
* | *You regain 14 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 9 | *; Tier 9 | ||
* | *You regain 16 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 10 | *; Tier 10 | ||
* | *You regain 18 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 11 | *; Tier 11 | ||
* | *You regain 20 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 12 | *; Tier 12 | ||
* | *You regain 22 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Flame-Beast Freezing || <b>Tier 6</b> - Frostball deals +78 damage to creatures that are inherently on fire. || MainHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Frostball | *Frostball deals +13 damage to creatures that are inherently on fire. | ||
*; Tier 2 | *; Tier 2 | ||
*Frostball | *Frostball deals +26 damage to creatures that are inherently on fire. | ||
*; Tier 3 | *; Tier 3 | ||
*Frostball | *Frostball deals +39 damage to creatures that are inherently on fire. | ||
*; Tier 4 | *; Tier 4 | ||
*Frostball | *Frostball deals +52 damage to creatures that are inherently on fire. | ||
*; Tier 5 | *; Tier 5 | ||
*Frostball | *Frostball deals +65 damage to creatures that are inherently on fire. | ||
*; Tier 6 | *; Tier 6 | ||
*Frostball | *Frostball deals +78 damage to creatures that are inherently on fire. | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Prolonged Agony || <b>Tier 12</b> - Indirect Fire Damage +60% || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Indirect Fire Damage +5% | ||
*; Tier 2 | *; Tier 2 | ||
* | *Indirect Fire Damage +10% | ||
*; Tier 3 | *; Tier 3 | ||
* | *Indirect Fire Damage +15% | ||
*; Tier 4 | *; Tier 4 | ||
* | *Indirect Fire Damage +20% | ||
*; Tier 5 | *; Tier 5 | ||
* | *Indirect Fire Damage +25% | ||
*; Tier 6 | *; Tier 6 | ||
* | *Indirect Fire Damage +30% | ||
*; Tier 7 | *; Tier 7 | ||
* | *Indirect Fire Damage +35% | ||
*; Tier 8 | *; Tier 8 | ||
* | *Indirect Fire Damage +40% | ||
*; Tier 9 | *; Tier 9 | ||
* | *Indirect Fire Damage +45% | ||
*; Tier 10 | *; Tier 10 | ||
* | *Indirect Fire Damage +50% | ||
*; Tier 11 | *; Tier 11 | ||
* | *Indirect Fire Damage +55% | ||
*; Tier 12 | *; Tier 12 | ||
* | *Indirect Fire Damage +60% | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| | | || of Spider Freezing || <b>Tier 6</b> - Frostball deals +78 damage to Arachnids || MainHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Frostball deals +13 damage to Arachnids | ||
*; Tier 2 | *; Tier 2 | ||
* | *Frostball deals +26 damage to Arachnids | ||
*; Tier 3 | *; Tier 3 | ||
* | *Frostball deals +39 damage to Arachnids | ||
*; Tier 4 | *; Tier 4 | ||
* | *Frostball deals +52 damage to Arachnids | ||
*; Tier 5 | *; Tier 5 | ||
* | *Frostball deals +65 damage to Arachnids | ||
*; Tier 6 | *; Tier 6 | ||
* | *Frostball deals +78 damage to Arachnids | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Stiffening Winds || <b>Tier 6</b> - Frostball slows target's movement by 25% and deals +10 damage || Head, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Frostball has a 20% chance to slow target's movement by 25% | ||
*; Tier 2 | *; Tier 2 | ||
* | *Frostball has a 40% chance to slow target's movement by 25% | ||
*; Tier 3 | *; Tier 3 | ||
* | *Frostball has a 60% chance to slow target's movement by 25% | ||
*; Tier 4 | *; Tier 4 | ||
* | *Frostball has a 80% chance to slow target's movement by 25% | ||
*; Tier 5 | *; Tier 5 | ||
* | *Frostball slows target's movement by 25% | ||
*; Tier 6 | *; Tier 6 | ||
* | *Frostball slows target's movement by 25% and deals +10 damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Line 709: | Line 782: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || | | Flameproof || || <b>Tier 12</b> - Fire Damage Reduction +12 when Fire Magic is active || Head, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Fire Damage Reduction +1 when Fire Magic is active | ||
*; Tier 2 | *; Tier 2 | ||
* | *Fire Damage Reduction +2 when Fire Magic is active | ||
*; Tier 3 | *; Tier 3 | ||
* | *Fire Damage Reduction +3 when Fire Magic is active | ||
*; Tier 4 | *; Tier 4 | ||
* | *Fire Damage Reduction +4 when Fire Magic is active | ||
*; Tier 5 | *; Tier 5 | ||
* | *Fire Damage Reduction +5 when Fire Magic is active | ||
*; Tier 6 | *; Tier 6 | ||
* | *Fire Damage Reduction +6 when Fire Magic is active | ||
*; Tier 7 | *; Tier 7 | ||
* | *Fire Damage Reduction +7 when Fire Magic is active | ||
*; Tier 8 | *; Tier 8 | ||
* | *Fire Damage Reduction +8 when Fire Magic is active | ||
*; Tier 9 | *; Tier 9 | ||
* | *Fire Damage Reduction +9 when Fire Magic is active | ||
*; Tier 10 | *; Tier 10 | ||
* | *Fire Damage Reduction +10 when Fire Magic is active | ||
*; Tier 11 | *; Tier 11 | ||
* | *Fire Damage Reduction +11 when Fire Magic is active | ||
*; Tier 12 | *; Tier 12 | ||
* | *Fire Damage Reduction +12 when Fire Magic is active | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | Sparkly || of Sparklefire || <b>Tier 6</b> - Scintillating Flame and Scintillating Frost deal +70% damage || Chest, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Scintillating Flame and Scintillating Frost deal +20% damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Scintillating Flame and Scintillating Frost deal +30% damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Scintillating Flame and Scintillating Frost deal +40% damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Scintillating Flame and Scintillating Frost deal +50% damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Scintillating Flame and Scintillating Frost deal +60% damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Scintillating Flame and Scintillating Frost deal +70% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Nuclear Calefaction || <b>Tier 12</b> - Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +84 damage. || Legs, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Fire | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +7 damage. | ||
*; Tier 2 | *; Tier 2 | ||
*Fire | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +14 damage. | ||
*; Tier 3 | *; Tier 3 | ||
*Fire | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +21 damage. | ||
*; Tier 4 | *; Tier 4 | ||
*Fire | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +28 damage. | ||
*; Tier 5 | *; Tier 5 | ||
*Fire | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +35 damage. | ||
*; Tier 6 | *; Tier 6 | ||
*Fire | *Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +42 damage. | ||
*; Tier 7 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +49 damage. | |||
*; Tier 8 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +56 damage. | |||
*; Tier 9 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +63 damage. | |||
*; Tier 10 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +70 damage. | |||
*; Tier 11 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +77 damage. | |||
*; Tier 12 | |||
*Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +84 damage. | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Stunning Explosions || <b>Tier 12</b> - Ring of Fire has a 33% chance to stun all targets and deal +80% damage || Hands, MainHand, Head || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +25% damage | ||
*; Tier 2 | *; Tier 2 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +30% damage | ||
*; Tier 3 | *; Tier 3 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +35% damage | ||
*; Tier 4 | *; Tier 4 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +40% damage | ||
*; Tier 5 | *; Tier 5 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +45% damage | ||
*; Tier 6 | *; Tier 6 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +50% damage | ||
*; Tier 7 | *; Tier 7 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +55% damage | ||
*; Tier 8 | *; Tier 8 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +60% damage | ||
*; Tier 9 | *; Tier 9 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +65% damage | ||
*; Tier 10 | *; Tier 10 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +70% damage | ||
*; Tier 11 | *; Tier 11 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +75% damage | ||
*; Tier 12 | *; Tier 12 | ||
*Fire | *Ring of Fire has a 33% chance to stun all targets and deal +80% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier 12</b> - | | || of Fire Tapping || <b>Tier 12</b> - You regain 13 Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Chest, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *You regain 2 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 2 | *; Tier 2 | ||
* | *You regain 3 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 3 | *; Tier 3 | ||
* | *You regain 4 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 4 | *; Tier 4 | ||
* | *You regain 5 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 5 | *; Tier 5 | ||
* | *You regain 6 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 6 | *; Tier 6 | ||
* | *You regain 7 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 7 | *; Tier 7 | ||
* | *You regain 8 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 8 | *; Tier 8 | ||
* | *You regain 9 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 9 | *; Tier 9 | ||
* | *You regain 10 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 10 | *; Tier 10 | ||
* | *You regain 11 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 11 | *; Tier 11 | ||
* | *You regain 12 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
*; Tier 12 | *; Tier 12 | ||
* | *You regain 13 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Fire Rings || <b>Tier 12</b> - Ring of Fire deals +124% damage || Head, Chest || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Fire | *Ring of Fire deals +25% damage | ||
*; Tier 2 | *; Tier 2 | ||
*Fire | *Ring of Fire deals +34% damage | ||
*; Tier 3 | *; Tier 3 | ||
*Fire | *Ring of Fire deals +43% damage | ||
*; Tier 4 | *; Tier 4 | ||
*Fire | *Ring of Fire deals +52% damage | ||
*; Tier 5 | *; Tier 5 | ||
*Fire | *Ring of Fire deals +61% damage | ||
*; Tier 6 | *; Tier 6 | ||
*Fire | *Ring of Fire deals +70% damage | ||
*; Tier 7 | *; Tier 7 | ||
*Fire | *Ring of Fire deals +79% damage | ||
*; Tier 8 | *; Tier 8 | ||
*Fire | *Ring of Fire deals +88% damage | ||
*; Tier 9 | *; Tier 9 | ||
*Fire | *Ring of Fire deals +97% damage | ||
*; Tier 10 | *; Tier 10 | ||
*Fire | *Ring of Fire deals +106% damage | ||
*; Tier 11 | *; Tier 11 | ||
*Fire | *Ring of Fire deals +115% damage | ||
*; Tier 12 | *; Tier 12 | ||
*Fire | *Ring of Fire deals +124% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Fire Rings || <b>Tier 12</b> - Ring of Fire has a 66% chance to deal +190% damage || OffHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +80% damage | ||
*; Tier 2 | *; Tier 2 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +90% damage | ||
*; Tier 3 | *; Tier 3 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +100% damage | ||
*; Tier 4 | *; Tier 4 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +110% damage | ||
*; Tier 5 | *; Tier 5 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +120% damage | ||
*; Tier 6 | *; Tier 6 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +130% damage | ||
*; Tier 7 | *; Tier 7 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +140% damage | ||
*; Tier 8 | *; Tier 8 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +150% damage | ||
*; Tier 9 | *; Tier 9 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +160% damage | ||
*; Tier 10 | *; Tier 10 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +170% damage | ||
*; Tier 11 | *; Tier 11 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +180% damage | ||
*; Tier 12 | *; Tier 12 | ||
*Ring of Fire has a | *Ring of Fire has a 66% chance to deal +190% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Pre-Melted Innards || <b>Tier 12</b> - Flesh to Fuel grants you +20 Trauma mitigation for 10 seconds || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Flesh to Fuel grants you +3 Trauma mitigation for 10 seconds | ||
*; Tier 2 | *; Tier 2 | ||
* | *Flesh to Fuel grants you +4 Trauma mitigation for 10 seconds | ||
*; Tier 3 | *; Tier 3 | ||
* | *Flesh to Fuel grants you +6 Trauma mitigation for 10 seconds | ||
*; Tier 4 | *; Tier 4 | ||
* | *Flesh to Fuel grants you +7 Trauma mitigation for 10 seconds | ||
*; Tier 5 | *; Tier 5 | ||
* | *Flesh to Fuel grants you +8 Trauma mitigation for 10 seconds | ||
*; Tier 6 | *; Tier 6 | ||
* | *Flesh to Fuel grants you +10 Trauma mitigation for 10 seconds | ||
*; Tier 7 | |||
*Flesh to Fuel grants you +11 Trauma mitigation for 10 seconds | |||
*; Tier 8 | |||
*Flesh to Fuel grants you +13 Trauma mitigation for 10 seconds | |||
*; Tier 9 | |||
*Flesh to Fuel grants you +14 Trauma mitigation for 10 seconds | |||
*; Tier 10 | |||
*Flesh to Fuel grants you +16 Trauma mitigation for 10 seconds | |||
*; Tier 11 | |||
*Flesh to Fuel grants you +18 Trauma mitigation for 10 seconds | |||
*; Tier 12 | |||
*Flesh to Fuel grants you +20 Trauma mitigation for 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| | | Freezeproof || || <b>Tier 6</b> - Cold Damage Reduction +6 when Fire Magic is active || Head, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Cold Damage Reduction +1 when Fire Magic is active | ||
*; Tier 2 | *; Tier 2 | ||
* | *Cold Damage Reduction +2 when Fire Magic is active | ||
*; Tier 3 | *; Tier 3 | ||
* | *Cold Damage Reduction +3 when Fire Magic is active | ||
*; Tier 4 | *; Tier 4 | ||
* | *Cold Damage Reduction +4 when Fire Magic is active | ||
*; Tier 5 | *; Tier 5 | ||
* | *Cold Damage Reduction +5 when Fire Magic is active | ||
*; Tier 6 | *; Tier 6 | ||
* | *Cold Damage Reduction +6 when Fire Magic is active | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Scintillating Ice || <b>Tier 12</b> - Scintillating Frost restores 31 Armor || Legs, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Scintillating Frost restores 5 Armor | ||
*; Tier 2 | *; Tier 2 | ||
* | *Scintillating Frost restores 7 Armor | ||
*; Tier 3 | *; Tier 3 | ||
* | *Scintillating Frost restores 9 Armor | ||
*; Tier 4 | *; Tier 4 | ||
* | *Scintillating Frost restores 11 Armor | ||
*; Tier 5 | *; Tier 5 | ||
* | *Scintillating Frost restores 13 Armor | ||
*; Tier 6 | *; Tier 6 | ||
* | *Scintillating Frost restores 15 Armor | ||
*; Tier 7 | *; Tier 7 | ||
* | *Scintillating Frost restores 18 Armor | ||
*; Tier 8 | *; Tier 8 | ||
* | *Scintillating Frost restores 20 Armor | ||
*; Tier 9 | *; Tier 9 | ||
* | *Scintillating Frost restores 22 Armor | ||
*; Tier 10 | *; Tier 10 | ||
* | *Scintillating Frost restores 25 Armor | ||
*; Tier 11 | *; Tier 11 | ||
* | *Scintillating Frost restores 28 Armor | ||
*; Tier 12 | *; Tier 12 | ||
* | *Scintillating Frost restores 31 Armor | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || | | || || <b>Tier 12</b> - Flesh to Fuel has a 66% chance to restore 31 Power || Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Flesh to Fuel has a 66% chance to restore 2 Power | ||
*; Tier 2 | *; Tier 2 | ||
* | *Flesh to Fuel has a 66% chance to restore 4 Power | ||
*; Tier 3 | *; Tier 3 | ||
* | *Flesh to Fuel has a 66% chance to restore 6 Power | ||
*; Tier 4 | *; Tier 4 | ||
* | *Flesh to Fuel has a 66% chance to restore 8 Power | ||
*; Tier 5 | *; Tier 5 | ||
* | *Flesh to Fuel has a 66% chance to restore 10 Power | ||
*; Tier 6 | *; Tier 6 | ||
* | *Flesh to Fuel has a 66% chance to restore 13 Power | ||
*; Tier 7 | *; Tier 7 | ||
* | *Flesh to Fuel has a 66% chance to restore 16 Power | ||
*; Tier 8 | *; Tier 8 | ||
* | *Flesh to Fuel has a 66% chance to restore 19 Power | ||
*; Tier 9 | *; Tier 9 | ||
* | *Flesh to Fuel has a 66% chance to restore 22 Power | ||
*; Tier 10 | *; Tier 10 | ||
* | *Flesh to Fuel has a 66% chance to restore 25 Power | ||
*; Tier 11 | *; Tier 11 | ||
* | *Flesh to Fuel has a 66% chance to restore 28 Power | ||
*; Tier 12 | *; Tier 12 | ||
* | *Flesh to Fuel has a 66% chance to restore 31 Power | ||
|Expand}} | |||
|- | |||
| || of Enflaming Skin || <b>Tier 6</b> - Super Fireball causes the target to take +12 damage per tick from fire damage over time || Chest, OffHand || {{Spoiler| | |||
*; Tier 1 | |||
*Super Fireball causes the target to take +2 damage per tick from fire damage over time | |||
*; Tier 2 | |||
*Super Fireball causes the target to take +4 damage per tick from fire damage over time | |||
*; Tier 3 | |||
*Super Fireball causes the target to take +6 damage per tick from fire damage over time | |||
*; Tier 4 | |||
*Super Fireball causes the target to take +8 damage per tick from fire damage over time | |||
*; Tier 5 | |||
*Super Fireball causes the target to take +10 damage per tick from fire damage over time | |||
*; Tier 6 | |||
*Super Fireball causes the target to take +12 damage per tick from fire damage over time | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Scintillating Life || <b>Tier 12</b> - Scintillating Flame restores 24 Health || Legs, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Scintillating Flame restores 2 Health | ||
*; Tier 2 | *; Tier 2 | ||
* | *Scintillating Flame restores 4 Health | ||
*; Tier 3 | *; Tier 3 | ||
* | *Scintillating Flame restores 6 Health | ||
*; Tier 4 | *; Tier 4 | ||
* | *Scintillating Flame restores 8 Health | ||
*; Tier 5 | *; Tier 5 | ||
* | *Scintillating Flame restores 10 Health | ||
*; Tier 6 | *; Tier 6 | ||
* | *Scintillating Flame restores 12 Health | ||
*; Tier 7 | *; Tier 7 | ||
* | *Scintillating Flame restores 14 Health | ||
*; Tier 8 | *; Tier 8 | ||
* | *Scintillating Flame restores 16 Health | ||
*; Tier 9 | *; Tier 9 | ||
* | *Scintillating Flame restores 18 Health | ||
*; Tier 10 | *; Tier 10 | ||
* | *Scintillating Flame restores 20 Health | ||
*; Tier 11 | *; Tier 11 | ||
* | *Scintillating Flame restores 22 Health | ||
*; Tier 12 | *; Tier 12 | ||
* | *Scintillating Flame restores 24 Health | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || | | || || <b>Tier 12</b> - Fire Walls have +84 Max Health || Chest, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Fire | *Fire Walls have +7 Max Health | ||
*; Tier 2 | *; Tier 2 | ||
*Fire | *Fire Walls have +14 Max Health | ||
*; Tier 3 | *; Tier 3 | ||
*Fire | *Fire Walls have +21 Max Health | ||
*; Tier 4 | *; Tier 4 | ||
*Fire | *Fire Walls have +28 Max Health | ||
*; Tier 5 | *; Tier 5 | ||
*Fire | *Fire Walls have +35 Max Health | ||
*; Tier 6 | *; Tier 6 | ||
*Fire | *Fire Walls have +42 Max Health | ||
*; Tier 7 | *; Tier 7 | ||
*Fire | *Fire Walls have +49 Max Health | ||
*; Tier 8 | *; Tier 8 | ||
*Fire | *Fire Walls have +56 Max Health | ||
*; Tier 9 | *; Tier 9 | ||
*Fire | *Fire Walls have +63 Max Health | ||
*; Tier 10 | *; Tier 10 | ||
*Fire | *Fire Walls have +70 Max Health | ||
*; Tier 11 | *; Tier 11 | ||
*Fire | *Fire Walls have +77 Max Health | ||
*; Tier 12 | *; Tier 12 | ||
*Fire | *Fire Walls have +84 Max Health | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Line 1,037: | Line 1,149: | ||
*; Tier 12 | *; Tier 12 | ||
*Fireball restores 4 Health and 5 Armor to you | *Fireball restores 4 Health and 5 Armor to you | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Line 1,123: | Line 1,178: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| | | || || <b>Tier 6</b> - Fire Breath deals +45 damage and grants you +18 mitigation vs Fire for 5 seconds || Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Fire Breath deals +10 damage and grants you +3 mitigation vs Fire for 5 seconds | ||
*; Tier 2 | *; Tier 2 | ||
* | *Fire Breath deals +17 damage and grants you +6 mitigation vs Fire for 5 seconds | ||
*; Tier 3 | *; Tier 3 | ||
* | *Fire Breath deals +24 damage and grants you +9 mitigation vs Fire for 5 seconds | ||
*; Tier 4 | *; Tier 4 | ||
* | *Fire Breath deals +31 damage and grants you +12 mitigation vs Fire for 5 seconds | ||
*; Tier 5 | *; Tier 5 | ||
* | *Fire Breath deals +38 damage and grants you +15 mitigation vs Fire for 5 seconds | ||
*; Tier 6 | *; Tier 6 | ||
* | *Fire Breath deals +45 damage and grants you +18 mitigation vs Fire for 5 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Everlong Flames || <b>Tier 6</b> - Fire Bolts hit all targets within 25 meters (instead of 20) and deals +40 damage || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Fire Bolts hit all targets within 25 meters (instead of 20) and deals +6 damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Fire Bolts hit all targets within 25 meters (instead of 20) and deals +10 damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Fire Bolts hit all targets within 25 meters (instead of 20) and deals +18 damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Fire Bolts hit all targets within 25 meters (instead of 20) and deals +24 damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Fire Bolts hit all targets within 25 meters (instead of 20) and deals +32 damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Fire Bolts hit all targets within 25 meters (instead of 20) and deals +40 damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of | | || of Frost Waves || <b>Tier 12</b> - Frostball also targets all enemies within 10 meters and deals +12 damage || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
* | *Frostball also targets all enemies within 10 meters and deals +1 damage | ||
*; Tier 2 | *; Tier 2 | ||
* | *Frostball also targets all enemies within 10 meters and deals +2 damage | ||
*; Tier 3 | *; Tier 3 | ||
* | *Frostball also targets all enemies within 10 meters and deals +3 damage | ||
*; Tier 4 | *; Tier 4 | ||
* | *Frostball also targets all enemies within 10 meters and deals +4 damage | ||
*; Tier 5 | *; Tier 5 | ||
* | *Frostball also targets all enemies within 10 meters and deals +5 damage | ||
*; Tier 6 | *; Tier 6 | ||
* | *Frostball also targets all enemies within 10 meters and deals +6 damage | ||
*; Tier 7 | *; Tier 7 | ||
* | *Frostball also targets all enemies within 10 meters and deals +7 damage | ||
*; Tier 8 | *; Tier 8 | ||
* | *Frostball also targets all enemies within 10 meters and deals +8 damage | ||
*; Tier 9 | *; Tier 9 | ||
* | *Frostball also targets all enemies within 10 meters and deals +9 damage | ||
*; Tier 10 | *; Tier 10 | ||
* | *Frostball also targets all enemies within 10 meters and deals +10 damage | ||
*; Tier 11 | *; Tier 11 | ||
* | *Frostball also targets all enemies within 10 meters and deals +11 damage | ||
*; Tier 12 | *; Tier 12 | ||
* | *Frostball also targets all enemies within 10 meters and deals +12 damage | ||
|Expand}} | |Expand}} | ||
|} | |} | ||
Revision as of 20:29, 18 August 2016
See also: Fire Magic/Treasure Effects:By Slot
| Prefix | Suffix | Best Tier | Slot | All Tiers |
|---|---|---|---|---|
| of Scintillating Power | Tier 12 - Scintillating Frost and Scintillating Flame restore 13 Power | Legs, OffHand |
Expand
| |
| Tier 12 - Calefaction restores 46 Health | Feet, Necklace |
Expand
| ||
| of Molten Spewing | Tier 12 - Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step hits all enemies within 7 meters and deals +120 damage. | Hands |
Expand
| |
| of Calefaction | Tier 12 - Calefaction deals +115% damage | Head, Feet |
Expand
| |
| of Disruptive Fire Bolts | Tier 12 - Fire Bolts has a 50% chance to deal +28% damage and knock back all targets | OffHand, MainHand |
Expand
| |
| of Fireballs | Tier 12 - Fireball deals +32% damage | Chest, Feet |
Expand
| |
| of Freezewalls | Tier 12 - Defensive Chill deals +75% damage | Legs, MainHand, Ring |
Expand
| |
| Room-Temperature | Tier 6 - Room-Temperature Ball deals +100% damage | Head, MainHand |
Expand
| |
| Tier 12 - Flesh to Fuel restores +51 Armor | MainHand, Head |
Expand
| ||
| of Weakening Flame | Tier 6 - Super Fireball, Room-Temperature Ball, and Frostball cause the target's attacks to deal -9 damage for 10 seconds | Legs, Necklace |
Expand
| |
| of Frozen Fortitude | Tier 12 - Defensive Chill grants you 55% chance to ignore Knockback effects for 7 seconds | Legs, Feet |
Expand
| |
| Fiery | of Flames | Tier 6 - Fire-Magic Base Damage +35% | Head, MainHand |
Expand
|
| of Burning Breath | Tier 12 - Fire Breath deals +60% damage | Necklace, Ring |
Expand
| |
| Fiery | of Flames | Tier 6 - Fire-Magic Base Damage +6% | OffHand, Necklace |
Expand
|
| of Lucky Fireballs | Tier 12 - Fireball and Frostball have a 50% chance to deal +65% damage | OffHand, Necklace |
Expand
| |
| of Flesh Frying | Tier 6 - Flesh to Fuel restores +24 Power | Hands, Feet |
Expand
| |
| of Fortifying Flame | Tier 12 - Fire Breath has a 75% chance to deal +48% damage and restore 24 Armor to you | Hands, OffHand |
Expand
| |
| of Drilling Fire Bolts | Tier 12 - Fire Bolts deal +72 armor damage | Legs, MainHand |
Expand
| |
| of Quickly Melted Flesh | Tier 6 - Flesh to Fuel increases your Sprint speed +6 for 10 seconds | Legs, Feet |
Expand
| |
| of Frosty Balls | Tier 12 - Frostball deals +48% damage | Chest, Feet |
Expand
| |
| of Multiballs | Tier 6 - Room-Temperature Ball hits all enemies within 15 meters and deals +15% damage | Hands |
Expand
| |
| of Fiery Bolts | Tier 6 - Fire Bolts deals +43% damage | Legs, MainHand |
Expand
| |
| Tier 12 - Scintillating Frost and Scintillating Flame have a 50% chance to deal +141% damage | Head, Chest, Ring |
Expand
| ||
| of Burning | Tier 6 - Fire Breath and Super Fireball deal +70 damage over 10 seconds | Legs, Necklace |
Expand
| |
| of Delayed Eruption | Tier 12 - Calefaction causes 240 additional damage after a 20 second delay | Hands, MainHand |
Expand
| |
| Tier 12 - Fire Walls deal +20 damage per hit | Head, Necklace |
Expand
| ||
| Super | of Super Fire | Tier 12 - Super Fireball deals +86% damage | Hands, Feet |
Expand
|
| of Staggering Flame | Tier 12 - Combo: Super Fireball+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fire Breath: final step stuns the enemy and deals +108 damage. | Head, MainHand, Legs |
Expand
| |
| of the Salamander | Tier 12 - You regain 22 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | Chest, Ring |
Expand
| |
| of Flame-Beast Freezing | Tier 6 - Frostball deals +78 damage to creatures that are inherently on fire. | MainHand, Necklace |
Expand
| |
| of Prolonged Agony | Tier 12 - Indirect Fire Damage +60% | Hands, Feet |
Expand
| |
| of Spider Freezing | Tier 6 - Frostball deals +78 damage to Arachnids | MainHand, Necklace |
Expand
| |
| of Stiffening Winds | Tier 6 - Frostball slows target's movement by 25% and deals +10 damage | Head, Feet |
Expand
| |
| of Icy Blood | Tier 12 - You regain 20 Armor when using Defensive Burst or Defensive Chill | Chest, Ring |
Expand
| |
| Flameproof | Tier 12 - Fire Damage Reduction +12 when Fire Magic is active | Head, Ring |
Expand
| |
| Sparkly | of Sparklefire | Tier 6 - Scintillating Flame and Scintillating Frost deal +70% damage | Chest, Feet |
Expand
|
| of Nuclear Calefaction | Tier 12 - Combo: Calefaction+Any Fire Magic Ability+Any Fire Magic Ability+Any Fire Magic Ability+Fireball: final step stuns the enemy and deals +84 damage. | Legs, Ring |
Expand
| |
| of Stunning Explosions | Tier 12 - Ring of Fire has a 33% chance to stun all targets and deal +80% damage | Hands, MainHand, Head |
Expand
| |
| of Fire Tapping | Tier 12 - You regain 13 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | Chest, Ring |
Expand
| |
| of Fire Rings | Tier 12 - Ring of Fire deals +124% damage | Head, Chest |
Expand
| |
| of Fire Rings | Tier 12 - Ring of Fire has a 66% chance to deal +190% damage | OffHand, Necklace |
Expand
| |
| of Pre-Melted Innards | Tier 12 - Flesh to Fuel grants you +20 Trauma mitigation for 10 seconds | OffHand, Ring |
Expand
| |
| Freezeproof | Tier 6 - Cold Damage Reduction +6 when Fire Magic is active | Head, Ring |
Expand
| |
| of Scintillating Ice | Tier 12 - Scintillating Frost restores 31 Armor | Legs, OffHand |
Expand
| |
| Tier 12 - Flesh to Fuel has a 66% chance to restore 31 Power | Legs |
Expand
| ||
| of Enflaming Skin | Tier 6 - Super Fireball causes the target to take +12 damage per tick from fire damage over time | Chest, OffHand |
Expand
| |
| of Scintillating Life | Tier 12 - Scintillating Flame restores 24 Health | Legs, OffHand |
Expand
| |
| Tier 12 - Fire Walls have +84 Max Health | Chest, OffHand |
Expand
| ||
| of Fireballs | Tier 12 - Fireball restores 4 Health and 5 Armor to you | OffHand, Necklace, Ring |
Expand
| |
| Tier 12 - Fire Walls' attacks taunt +130% | Hands, Ring |
Expand
| ||
| Tier 6 - Fire Breath deals +45 damage and grants you +18 mitigation vs Fire for 5 seconds | Legs |
Expand
| ||
| of Everlong Flames | Tier 6 - Fire Bolts hit all targets within 25 meters (instead of 20) and deals +40 damage | Hands |
Expand
| |
| of Frost Waves | Tier 12 - Frostball also targets all enemies within 10 meters and deals +12 damage | Hands |
Expand
|