Giant Bat/Treasure Effects:By Slot: Difference between revisions
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
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<!-- Updated as of patch | <!-- Updated as of patch v272, December 17, 2016 --> | ||
==<!-- | ==<!--start-->Giant Bat Slot List== | ||
< | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | ||
<b><u>Head</u></b><br> | <b><u>Head</u></b><br> | ||
* Giant Bat Base Damage +20%<br> | |||
* Tear Damage +40%<br> | |||
* Wing Vortex has a 30% chance to deal +28% damage and stun all targets<br> | |||
* Drink Blood deals +105 direct health damage<br> | |||
* For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage<br> | |||
* Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage<br> | |||
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.<br> | * Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.<br> | ||
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br> | * Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br> | ||
* Confusing Double heals you for | * Confusing Double heals you for 70 health<br> | ||
* Smouldering Gaze Damage +56%<br> | |||
* Smouldering Gaze | |||
<b><u>Chest</u></b><br> | <b><u>Chest</u></b><br> | ||
* Rip Damage +19<br> | |||
* Tear Damage +40%<br> | |||
* Wing Vortex has a 90% chance to deal +21% damage<br> | |||
* Drink Blood reaps 35 additional health<br> | |||
* Virulent Bite Damage +43%<br> | |||
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.<br> | * Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.<br> | ||
* Sonic Burst has a 70% chance to deal +109% damage to all targets<br> | |||
* Confusing Double heals you for 70 health<br> | |||
* Sonic Burst has a | |||
* | |||
<b><u>Legs</u></b><br> | <b><u>Legs</u></b><br> | ||
* Rip has a 50% chance to deal +48 damage<br> | * Rip has a 50% chance to deal +48 damage<br> | ||
* | * Tear has a 50% chance to deal +97% damage<br> | ||
* Tear deals +50 damage and restores 16 Armor to you<br> | * Tear deals +50 damage and restores 16 Armor to you<br> | ||
* | * Wing Vortex has a 90% chance to deal +21% damage<br> | ||
* Virulent Bite | * Wing Vortex has a 30% chance to deal +28% damage and stun all targets<br> | ||
* | * Drink Blood reaps 35 additional health<br> | ||
* | * Virulent Bite Damage +43%<br> | ||
* Bat Stability provides +35% Projectile Evasion for 10 seconds<br> | |||
* Sonic Burst has a 70% chance to deal +109% damage to all targets<br> | |||
* Smouldering Gaze has a 60% chance to deal +115% damage<br> | |||
<b><u>Hands</u></b><br> | <b><u>Hands</u></b><br> | ||
* Bat Stability heals | * Rip has a 50% chance to deal +48 damage<br> | ||
* Wing Vortex Damage +32%<br> | |||
* Drink Blood restores 15 power and 15 armor<br> | |||
* Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds<br> | |||
* Virulent Bite deals 90 trauma damage over 10 seconds<br> | |||
* Bat Stability heals 58 health<br> | |||
* Bat Stability provides +35% Projectile Evasion for 10 seconds<br> | * Bat Stability provides +35% Projectile Evasion for 10 seconds<br> | ||
* Screech has a 60% chance to deal +87% damage<br> | |||
* Sonic Burst Damage +66%<br> | |||
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br> | * Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br> | ||
* Confusing Double boosts your movement speed by | * Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br> | ||
<b><u>Feet</u></b><br> | <b><u>Feet</u></b><br> | ||
* | * Rip Damage +19<br> | ||
* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.<br> | * Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.<br> | ||
* | * Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately)<br> | ||
* Wing Vortex Damage +32%<br> | |||
* Wing Vortex cause targets' next attack to deal -54 damage<br> | |||
* For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage<br> | * For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage<br> | ||
* For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage<br> | * For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage<br> | ||
* Virulent Bite deals 90 trauma damage over 10 seconds<br> | * Virulent Bite deals 90 trauma damage over 10 seconds<br> | ||
* | * Bat Stability restores 84 armor and 12 power<br> | ||
* | * Screech Damage +40%<br> | ||
* Sonic Burst Damage +66%<br> | |||
* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br> | |||
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<b><u>Necklace</u></b><br> | <b><u>Necklace</u></b><br> | ||
* Bat | * Giant Bat Base Damage +20%<br> | ||
* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.<br> | * Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.<br> | ||
* Tear has a 50% chance to deal +97% damage<br> | |||
* Tear deals +50 damage and restores 16 Armor to you<br> | |||
* Drink Blood deals +105 direct health damage<br> | * Drink Blood deals +105 direct health damage<br> | ||
* | * Bat Stability restores 84 armor and 12 power<br> | ||
* Screech has a 60% chance to deal +87% damage<br> | |||
* Screech deals +95 armor damage<br> | * Screech deals +95 armor damage<br> | ||
* Smouldering Gaze has a 60% chance to deal +115% damage<br> | |||
* Smouldering Gaze has a 60% chance to deal + | |||
<b><u>Ring</u></b><br> | <b><u>Ring</u></b><br> | ||
* | * Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately)<br> | ||
* Wing Vortex cause targets' next attack to deal -54 damage<br> | |||
* Drink Blood restores 15 power and 15 armor<br> | * Drink Blood restores 15 power and 15 armor<br> | ||
* For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage<br> | * For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage<br> | ||
* Screech | * Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds<br> | ||
* Bat Stability heals 58 health<br> | |||
* Screech Damage +40%<br> | |||
* Screech deals +95 armor damage<br> | * Screech deals +95 armor damage<br> | ||
* Smouldering Gaze | * Smouldering Gaze Damage +56%<br> | ||
<b><u>Special1</u></b><br> | |||
<b><u>Special2</u></b><br> | |||
< | <!--end--> | ||
Revision as of 00:36, 20 December 2016
Giant Bat Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Giant Bat Base Damage +20%
- Tear Damage +40%
- Wing Vortex has a 30% chance to deal +28% damage and stun all targets
- Drink Blood deals +105 direct health damage
- For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage
- Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage
- Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.
- Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage
- Confusing Double heals you for 70 health
- Smouldering Gaze Damage +56%
Chest
- Rip Damage +19
- Tear Damage +40%
- Wing Vortex has a 90% chance to deal +21% damage
- Drink Blood reaps 35 additional health
- Virulent Bite Damage +43%
- Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.
- Sonic Burst has a 70% chance to deal +109% damage to all targets
- Confusing Double heals you for 70 health
Legs
- Rip has a 50% chance to deal +48 damage
- Tear has a 50% chance to deal +97% damage
- Tear deals +50 damage and restores 16 Armor to you
- Wing Vortex has a 90% chance to deal +21% damage
- Wing Vortex has a 30% chance to deal +28% damage and stun all targets
- Drink Blood reaps 35 additional health
- Virulent Bite Damage +43%
- Bat Stability provides +35% Projectile Evasion for 10 seconds
- Sonic Burst has a 70% chance to deal +109% damage to all targets
- Smouldering Gaze has a 60% chance to deal +115% damage
Hands
- Rip has a 50% chance to deal +48 damage
- Wing Vortex Damage +32%
- Drink Blood restores 15 power and 15 armor
- Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds
- Virulent Bite deals 90 trauma damage over 10 seconds
- Bat Stability heals 58 health
- Bat Stability provides +35% Projectile Evasion for 10 seconds
- Screech has a 60% chance to deal +87% damage
- Sonic Burst Damage +66%
- Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage
- Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds
Feet
- Rip Damage +19
- Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.
- Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately)
- Wing Vortex Damage +32%
- Wing Vortex cause targets' next attack to deal -54 damage
- For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage
- For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage
- Virulent Bite deals 90 trauma damage over 10 seconds
- Bat Stability restores 84 armor and 12 power
- Screech Damage +40%
- Sonic Burst Damage +66%
- Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds
MainHand
OffHand
Necklace
- Giant Bat Base Damage +20%
- Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage.
- Tear has a 50% chance to deal +97% damage
- Tear deals +50 damage and restores 16 Armor to you
- Drink Blood deals +105 direct health damage
- Bat Stability restores 84 armor and 12 power
- Screech has a 60% chance to deal +87% damage
- Screech deals +95 armor damage
- Smouldering Gaze has a 60% chance to deal +115% damage
Ring
- Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately)
- Wing Vortex cause targets' next attack to deal -54 damage
- Drink Blood restores 15 power and 15 armor
- For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage
- Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds
- Bat Stability heals 58 health
- Screech Damage +40%
- Screech deals +95 armor damage
- Smouldering Gaze Damage +56%
Special1
Special2