Ruminant Anatomy: Difference between revisions

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m BetaNotus moved page Ruminant to Ruminant Anatomy
Updated to template.
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__NOTOC__
  This is a "creature type" page (corresponding to an Anatomy sub-skill) to keep track of creatures
{{Skill infobox
  for which we may or may not add individual pages later. It may also be a useful resource for players
|title            = Ruminant Anatomy<!-- You can leave this blank -->
  wanting to raise the anatomy sub-skill.
|image            =[[File:RuminantAnatomy_skill.png|300px]]
-->
|caption          = Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
{{Quote|
|skilltype        = Anatomy Skills <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills -->
'''Ruminant''' (creature type) include "cud-chewing herbivores such as cows, sheep, deer, and camels."
|maxlevel        = 50 <!-- List without bonus levels -->
|req              = Anatomy<!-- Any other skills needed to gain this skill -->
|skilltrainers    = None
}}
}}
'''Ruminant Anatomy''' (a sub-skill of [[Anatomy]]) knowledge is gained by using the [[Anatomy#Autopsy Kit|Autopsy Kit]] on creatures of this type.
{{Quote|source=Source|
 
Needs a quote
}}
== {{msg:BASEPAGENAME}} Overview==
'''Ruminant Anatomy''' is a sub-skill of [[Anatomy]] that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
=== In-Game Description ===
Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
==Known Creatures==
==Known Creatures==


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===Level Rewards===
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
*Level 25: +1 to Anatomy
[[Category:Skills]][[Category:Anatomy Skills]]
*Level 27: Butchery yields rare meat or organs: +3% (total 9%)
*Level 28: Skinning yields exotic items: +2% (total 8%)
*Level 30: Skinning yields a trophy skin: +1% (total 3%)
**Butchery yields extra bones: +2% (total 10%)
*Level 32: Archery chance of critical hit: +1% (total 4%)
*Level 35: Skinning yields exotic items: +2% (total 10%)
*Level 36: Butchery yields rare meat or organs: +3% (total 12%)
**Butchery yields extra bones: +2% (total 12%)
*Level 40:  Skinning yields a trophy skin: +1% (total: 4%)
**Archery chance of critical hit: +1% (total 5%)
*Level 42:  Skinning yields exotic items: +2% (total 12%)
**Butchery yields extra bones: +2% (total 14%)
*Level 45: +1 to Anatomy
**Butchery yields rare meat or organs: +3% (total 15%) 
*Level 48:  Archery chance of critical hit: +1% (total 6%)
**Butchery yields extra bones: +2% (total 16%)

Revision as of 06:09, 29 December 2016

Ruminant Anatomy
File:RuminantAnatomy skill.png
Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
Skill Type:
Anatomy Skills
Max Level:
50
Requirements:
Anatomy
Skill Trainers:
None

Needs a quote

— Source

Ruminant Anatomy Overview

Ruminant Anatomy is a sub-skill of Anatomy that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.

In-Game Description

Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.

Known Creatures

Friends

<dpl>

category = Ruminant&NPCs

</dpl>

Bosses

<dpl>

category = Ruminant&Bosses
notcategory = NPCs

</dpl>

Foes

<dpl>

category    = Ruminant
notcategory = Bosses
notcategory = NPCs

</dpl>


Level Reward
1 +1 to Anatomy
Basic Combat Info Shown
5 More Combat Info Shown
6 Butchering yields extra bones: +2%
7 Skinning yields exotic items: +2%
8 Archery/Crossbow chance of critical hit: +1%
9 Butchery yields rare meat or organs: +3%
10 Skinning yields a trophy skin: +1%
12 Butchering yields extra bones: +2% (total 4%)
14 Skinning yields exotic items: +2% (total 4%)
15 +1 to Anatomy
16 Archery/Crossbow chance of critical hit: +1% (total 2%)
17 +1 to Deer
18 Butchery yields rare meat or organs: +3% (total 6%)
Butchery yields extra bones: +2% (total 6%)
20 Skinning yields a trophy skin: +1% (total 2%)
21 Skinning yields exotic items: +2% (total 6%)
24 Archery/Crossbow chance of critical hit: +1% (total 3%)
Butchery yields extra bones: +2% (total 8%)
25 +1 to Anatomy
More Combat Info Shown
27 Butchery yields rare meat or organs: +3% (total 9%)
28 Skinning yields exotic items: +2% (total 8%)
30 Skinning yields a trophy skin: +1% (total 3%)
Butchery yields extra bones: +2% (total 10%)
32 Archery/Crossbow chance of critical hit: +1% (total 4%)
35 Skinning yields exotic items: +2% (total 10%)
36 Butchery yields rare meat or organs: +3% (total 12%)
Butchery yields extra bones: +2% (total 12%)
40 Skinning yields a trophy skin: +1% (total 4%)
Archery/Crossbow chance of critical hit: +1% (total 5%)
42 Skinning yields exotic items: +2% (total 12%)
Butchery yields extra bones: +2% (total 14%)
45 +1 to Anatomy
Butchery yields rare meat or organs: +3% (total 15%)
48 Archery/Crossbow chance of critical hit: +1% (total 6%)
Butchery yields extra bones: +2% (total 16%)
49 Skinning yields exotic items: +2% (total 14%)
50 More Combat Info Shown; Skinning yields a trophy skin: +1% (total 5%)