Ruminant Anatomy: Difference between revisions
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{{Skill infobox | |||
|title = Ruminant Anatomy<!-- You can leave this blank --> | |||
|image =[[File:RuminantAnatomy_skill.png|300px]] | |||
--> | |caption = Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels. | ||
|skilltype = Anatomy Skills <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> | |||
|maxlevel = 50 <!-- List without bonus levels --> | |||
|req = Anatomy<!-- Any other skills needed to gain this skill --> | |||
|skilltrainers = None | |||
}} | }} | ||
'''Ruminant Anatomy''' | {{Quote|source=Source| | ||
Needs a quote | |||
}} | |||
== {{msg:BASEPAGENAME}} Overview== | |||
'''Ruminant Anatomy''' is a sub-skill of [[Anatomy]] that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels. | |||
=== In-Game Description === | |||
Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels. | |||
==Known Creatures== | ==Known Creatures== | ||
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<!-- here we can manually add any creatures to keep track of missing/todo pages --> | <!-- here we can manually add any creatures to keep track of missing/todo pages --> | ||
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | |||
[[Category:Skills]][[Category:Anatomy Skills]] | |||
Revision as of 06:09, 29 December 2016
| Ruminant Anatomy
| |
|---|---|
| File:RuminantAnatomy skill.png Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
| |
| Skill Type: | Anatomy Skills
|
| Max Level: | 50
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| Requirements: | Anatomy
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| Skill Trainers: | None
|
“Needs a quote
— Source
Ruminant Anatomy Overview
Ruminant Anatomy is a sub-skill of Anatomy that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
In-Game Description
Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
Known Creatures
Friends
<dpl>
category = Ruminant&NPCs
</dpl>
Bosses
<dpl>
category = Ruminant&Bosses notcategory = NPCs
</dpl>
Foes
<dpl>
category = Ruminant notcategory = Bosses notcategory = NPCs
</dpl>
| Level | Reward |
|---|---|
| 1 | +1 to Anatomy Basic Combat Info Shown |
| 5 | More Combat Info Shown |
| 6 | Butchering yields extra bones: +2% |
| 7 | Skinning yields exotic items: +2% |
| 8 | Archery/Crossbow chance of critical hit: +1% |
| 9 | Butchery yields rare meat or organs: +3% |
| 10 | Skinning yields a trophy skin: +1% |
| 12 | Butchering yields extra bones: +2% (total 4%) |
| 14 | Skinning yields exotic items: +2% (total 4%) |
| 15 | +1 to Anatomy |
| 16 | Archery/Crossbow chance of critical hit: +1% (total 2%) |
| 17 | +1 to Deer |
| 18 | Butchery yields rare meat or organs: +3% (total 6%) Butchery yields extra bones: +2% (total 6%) |
| 20 | Skinning yields a trophy skin: +1% (total 2%) |
| 21 | Skinning yields exotic items: +2% (total 6%) |
| 24 | Archery/Crossbow chance of critical hit: +1% (total 3%) Butchery yields extra bones: +2% (total 8%) |
| 25 | +1 to Anatomy More Combat Info Shown |
| 27 | Butchery yields rare meat or organs: +3% (total 9%) |
| 28 | Skinning yields exotic items: +2% (total 8%) |
| 30 | Skinning yields a trophy skin: +1% (total 3%) Butchery yields extra bones: +2% (total 10%) |
| 32 | Archery/Crossbow chance of critical hit: +1% (total 4%) |
| 35 | Skinning yields exotic items: +2% (total 10%) |
| 36 | Butchery yields rare meat or organs: +3% (total 12%) Butchery yields extra bones: +2% (total 12%) |
| 40 | Skinning yields a trophy skin: +1% (total 4%) Archery/Crossbow chance of critical hit: +1% (total 5%) |
| 42 | Skinning yields exotic items: +2% (total 12%) Butchery yields extra bones: +2% (total 14%) |
| 45 | +1 to Anatomy Butchery yields rare meat or organs: +3% (total 15%) |
| 48 | Archery/Crossbow chance of critical hit: +1% (total 6%) Butchery yields extra bones: +2% (total 16%) |
| 49 | Skinning yields exotic items: +2% (total 14%) |
| 50 | More Combat Info Shown; Skinning yields a trophy skin: +1% (total 5%) |