Necromancy/Treasure Effects: Difference between revisions
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m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
||
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</includeonly> | </includeonly> | ||
See also: [[Necromancy/Treasure Effects:By Slot]] | See also: [[Necromancy/Treasure Effects:By Slot]] | ||
See also: [[Necromancy/Treasure Effects:By Ability]] | See also: [[Necromancy/Treasure Effects:By Ability]] | ||
<!-- This table is from patch | <!-- This table is from patch v273, January 22, 2017 --> | ||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ||
|- | |- | ||
| Necromancer's || of Necromancy || <b>Tier | | Necromancer's || of Necromancy || <b>Tier 7</b> - Necromancy Base Damage +23% || Head, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Necromancy Damage +3 | *Necromancy Damage +3 | ||
| Line 21: | Line 22: | ||
*; Tier 6 | *; Tier 6 | ||
*Necromancy Base Damage +20% | *Necromancy Base Damage +20% | ||
*; Tier 7 | |||
*Necromancy Base Damage +23% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Lifecrusher's || of Burning Corpse-Hands || <b>Tier | | Lifecrusher's || of Burning Corpse-Hands || <b>Tier 14</b> - Death's Hold deals +175 Fire damage over 15 seconds || Chest, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Death's Hold deals +25 Fire damage over 15 seconds | *Death's Hold deals +25 Fire damage over 15 seconds | ||
| Line 48: | Line 51: | ||
*; Tier 12 | *; Tier 12 | ||
*Death's Hold deals +135 Fire damage over 15 seconds | *Death's Hold deals +135 Fire damage over 15 seconds | ||
*; Tier 13 | |||
*Death's Hold deals +155 Fire damage over 15 seconds | |||
*; Tier 14 | |||
*Death's Hold deals +175 Fire damage over 15 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Electric Doom || <b>Tier | | || of Electric Doom || <b>Tier 14</b> - Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +49 damage || Chest, Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +1 damage | *Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +1 damage | ||
| Line 75: | Line 82: | ||
*; Tier 12 | *; Tier 12 | ||
*Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +25 damage | *Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +25 damage | ||
*; Tier 13 | |||
*Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +37 damage | |||
*; Tier 14 | |||
*Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +49 damage | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Necromancer's || of Necromancy || <b>Tier | | Necromancer's || of Necromancy || <b>Tier 7</b> - Necromancy Base Damage +14% || OffHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Necromancy Base Damage +2% | *Necromancy Base Damage +2% | ||
| Line 90: | Line 101: | ||
*; Tier 6 | *; Tier 6 | ||
*Necromancy Base Damage +12% | *Necromancy Base Damage +12% | ||
*; Tier 7 | |||
*Necromancy Base Damage +14% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Stolen Life || <b>Tier | | || of Stolen Life || <b>Tier 14</b> - Life Steal restores 35 Health || Head, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Life Steal restores 5 Health | *Life Steal restores 5 Health | ||
| Line 117: | Line 130: | ||
*; Tier 12 | *; Tier 12 | ||
*Life Steal restores 27 Health | *Life Steal restores 27 Health | ||
*; Tier 13 | |||
*Life Steal restores 31 Health | |||
*; Tier 14 | |||
*Life Steal restores 35 Health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Crowd Reaper's || of Crowd Reaping || <b>Tier | | Crowd Reaper's || of Crowd Reaping || <b>Tier 14</b> - Life Steal targets all enemies within 10 meters and deals +48 damage but reuse timer is +3 seconds || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Life Steal targets all enemies within 10 meters and deals +5 damage but reuse timer is +3 seconds | *Life Steal targets all enemies within 10 meters and deals +5 damage but reuse timer is +3 seconds | ||
| Line 144: | Line 161: | ||
*; Tier 12 | *; Tier 12 | ||
*Life Steal targets all enemies within 10 meters and deals +40 damage but reuse timer is +3 seconds | *Life Steal targets all enemies within 10 meters and deals +40 damage but reuse timer is +3 seconds | ||
*; Tier 13 | |||
*Life Steal targets all enemies within 10 meters and deals +44 damage but reuse timer is +3 seconds | |||
*; Tier 14 | |||
*Life Steal targets all enemies within 10 meters and deals +48 damage but reuse timer is +3 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Lifestealer's || of Life Stealing || <b>Tier | | Lifestealer's || of Life Stealing || <b>Tier 14</b> - Life Steal reaps 31 additional health || Legs, Chest || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Life Steal reaps 5 additional health | *Life Steal reaps 5 additional health | ||
| Line 171: | Line 192: | ||
*; Tier 12 | *; Tier 12 | ||
*Life Steal reaps 27 additional health | *Life Steal reaps 27 additional health | ||
*; Tier 13 | |||
*Life Steal reaps 29 additional health | |||
*; Tier 14 | |||
*Life Steal reaps 31 additional health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Life Steal deals 130 Psychic damage over 10 seconds || Necklace, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Life Steal deals 10 Psychic damage over 10 seconds | *Life Steal deals 10 Psychic damage over 10 seconds | ||
| Line 198: | Line 223: | ||
*; Tier 12 | *; Tier 12 | ||
*Life Steal deals 100 Psychic damage over 10 seconds | *Life Steal deals 100 Psychic damage over 10 seconds | ||
*; Tier 13 | |||
*Life Steal deals 115 Psychic damage over 10 seconds | |||
*; Tier 14 | |||
*Life Steal deals 130 Psychic damage over 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Death Gazing || <b>Tier | | || of Death Gazing || <b>Tier 14</b> - Deathgaze deals +132% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) || Hands, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Deathgaze deals +12% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | *Deathgaze deals +12% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | ||
| Line 225: | Line 254: | ||
*; Tier 12 | *; Tier 12 | ||
*Deathgaze deals +100% damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have) | *Deathgaze deals +100% damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have) | ||
*; Tier 13 | |||
*Deathgaze deals +116% damage and has +14 Accuracy (which cancels out the Evasion that certain monsters have) | |||
*; Tier 14 | |||
*Deathgaze deals +132% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Tough Gazes || <b>Tier | | || of Tough Gazes || <b>Tier 14</b> - Deathgaze deals +90 damage and restores 73 armor to you || Chest, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Deathgaze deals +5 damage and restores 8 armor to you | *Deathgaze deals +5 damage and restores 8 armor to you | ||
| Line 252: | Line 285: | ||
*; Tier 12 | *; Tier 12 | ||
*Deathgaze deals +60 damage and restores 63 armor to you | *Deathgaze deals +60 damage and restores 63 armor to you | ||
*; Tier 13 | |||
*Deathgaze deals +75 damage and restores 68 armor to you | |||
*; Tier 14 | |||
*Deathgaze deals +90 damage and restores 73 armor to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Hasty Fears || <b>Tier | | || of Hasty Fears || <b>Tier 14</b> - Deathgaze deals +140 damage and increases your sprint speed +2.5 for 15 seconds || Head || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | *Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | ||
| Line 279: | Line 316: | ||
*; Tier 12 | *; Tier 12 | ||
*Deathgaze deals +90 damage and increases your sprint speed +2 for 15 seconds | *Deathgaze deals +90 damage and increases your sprint speed +2 for 15 seconds | ||
*; Tier 13 | |||
*Deathgaze deals +115 damage and increases your sprint speed +2.5 for 15 seconds | |||
*; Tier 14 | |||
*Deathgaze deals +140 damage and increases your sprint speed +2.5 for 15 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Reaching Dead || <b>Tier | | || of Reaching Dead || <b>Tier 14</b> - Death's Hold Damage +112% || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Death's Hold Damage +16% | *Death's Hold Damage +16% | ||
| Line 306: | Line 347: | ||
*; Tier 12 | *; Tier 12 | ||
*Death's Hold Damage +82% | *Death's Hold Damage +82% | ||
*; Tier 13 | |||
*Death's Hold Damage +97% | |||
*; Tier 14 | |||
*Death's Hold Damage +112% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Death's Hold causes target to take +28% damage from Slashing for 15 seconds || Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Death's Hold causes target to take +5% damage from Slashing for 15 seconds | *Death's Hold causes target to take +5% damage from Slashing for 15 seconds | ||
| Line 333: | Line 378: | ||
*; Tier 12 | *; Tier 12 | ||
*Death's Hold causes target to take +22% damage from Slashing for 15 seconds | *Death's Hold causes target to take +22% damage from Slashing for 15 seconds | ||
*; Tier 13 | |||
*Death's Hold causes target to take +25% damage from Slashing for 15 seconds | |||
*; Tier 14 | |||
*Death's Hold causes target to take +28% damage from Slashing for 15 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Undead Aftershocks || <b>Tier | | || of Undead Aftershocks || <b>Tier 14</b> - Death's Hold deals +32 damage and Stuns target after a 15 second delay || Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Death's Hold deals +1 damage and Stuns target after a 15 second delay | *Death's Hold deals +1 damage and Stuns target after a 15 second delay | ||
| Line 360: | Line 409: | ||
*; Tier 12 | *; Tier 12 | ||
*Death's Hold deals +12 damage and Stuns target after a 15 second delay | *Death's Hold deals +12 damage and Stuns target after a 15 second delay | ||
*; Tier 13 | |||
*Death's Hold deals +22 damage and Stuns target after a 15 second delay | |||
*; Tier 14 | |||
*Death's Hold deals +32 damage and Stuns target after a 15 second delay | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Deathsparks || <b>Tier | | || of Deathsparks || <b>Tier 14</b> - Spark of Death Damage +76% || MainHand, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Spark of Death Damage +14% | *Spark of Death Damage +14% | ||
| Line 387: | Line 440: | ||
*; Tier 12 | *; Tier 12 | ||
*Spark of Death Damage +58% | *Spark of Death Damage +58% | ||
*; Tier 13 | |||
*Spark of Death Damage +67% | |||
*; Tier 14 | |||
*Spark of Death Damage +76% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Deathsparks || <b>Tier | | || of Deathsparks || <b>Tier 14</b> - Spark of Death deals 95 Psychic damage over 10 seconds || Legs, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Spark of Death deals 20 Psychic damage over 10 seconds | *Spark of Death deals 20 Psychic damage over 10 seconds | ||
| Line 414: | Line 471: | ||
*; Tier 12 | *; Tier 12 | ||
*Spark of Death deals 75 Psychic damage over 10 seconds | *Spark of Death deals 75 Psychic damage over 10 seconds | ||
*; Tier 13 | |||
*Spark of Death deals 85 Psychic damage over 10 seconds | |||
*; Tier 14 | |||
*Spark of Death deals 95 Psychic damage over 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Tauntsparks || <b>Tier | | || of Tauntsparks || <b>Tier 7</b> - Spark of Death deals +50% damage and taunts +400 || OffHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Spark of Death deals +10% damage and taunts +50 | *Spark of Death deals +10% damage and taunts +50 | ||
| Line 429: | Line 490: | ||
*; Tier 6 | *; Tier 6 | ||
*Spark of Death deals +40% damage and taunts +300 | *Spark of Death deals +40% damage and taunts +300 | ||
*; Tier 7 | |||
*Spark of Death deals +50% damage and taunts +400 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Chirurgeon's || || <b>Tier | | Chirurgeon's || || <b>Tier 14</b> - Rebuild Undead Healing +67 || Chest, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Rebuild Undead Healing +11 | *Rebuild Undead Healing +11 | ||
| Line 456: | Line 519: | ||
*; Tier 12 | *; Tier 12 | ||
*Rebuild Undead Healing +55 | *Rebuild Undead Healing +55 | ||
*; Tier 13 | |||
*Rebuild Undead Healing +61 | |||
*; Tier 14 | |||
*Rebuild Undead Healing +67 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Chirurgeon's || || <b>Tier | | Chirurgeon's || || <b>Tier 14</b> - Rebuild Undead restores 57 Health to you || Hands, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Rebuild Undead restores 7 Health to you | *Rebuild Undead restores 7 Health to you | ||
| Line 483: | Line 550: | ||
*; Tier 12 | *; Tier 12 | ||
*Rebuild Undead restores 43 Health to you | *Rebuild Undead restores 43 Health to you | ||
*; Tier 13 | |||
*Rebuild Undead restores 50 Health to you | |||
*; Tier 14 | |||
*Rebuild Undead restores 57 Health to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Rebuild Undead restores 82 health/armor to your undead after a 15 second delay || Legs, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Rebuild Undead restores 7 health/armor to your undead after a 15 second delay | *Rebuild Undead restores 7 health/armor to your undead after a 15 second delay | ||
| Line 510: | Line 581: | ||
*; Tier 12 | *; Tier 12 | ||
*Rebuild Undead restores 62 health/armor to your undead after a 15 second delay | *Rebuild Undead restores 62 health/armor to your undead after a 15 second delay | ||
*; Tier 13 | |||
*Rebuild Undead restores 72 health/armor to your undead after a 15 second delay | |||
*; Tier 14 | |||
*Rebuild Undead restores 82 health/armor to your undead after a 15 second delay | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Rebuild Undead Power Cost -31 || Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Rebuild Undead Power Cost -3 | *Rebuild Undead Power Cost -3 | ||
| Line 537: | Line 612: | ||
*; Tier 12 | *; Tier 12 | ||
*Rebuild Undead Power Cost -25 | *Rebuild Undead Power Cost -25 | ||
*; Tier 13 | |||
*Rebuild Undead Power Cost -28 | |||
*; Tier 14 | |||
*Rebuild Undead Power Cost -31 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Zombified Empowerment || <b>Tier | | || of Zombified Empowerment || <b>Tier 14</b> - Create Super Zombie also heals yourself for 168 health, 168 armor, and 33 power || Chest, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Create Super Zombie also heals yourself for 12 health, 12 armor, and 2 power | *Create Super Zombie also heals yourself for 12 health, 12 armor, and 2 power | ||
| Line 564: | Line 643: | ||
*; Tier 12 | *; Tier 12 | ||
*Create Super Zombie also heals yourself for 144 health, 144 armor, and 28 power | *Create Super Zombie also heals yourself for 144 health, 144 armor, and 28 power | ||
*; Tier 13 | |||
*Create Super Zombie also heals yourself for 156 health, 156 armor, and 31 power | |||
*; Tier 14 | |||
*Create Super Zombie also heals yourself for 168 health, 168 armor, and 33 power | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Create Shambling Corpse also heals yourself for 140 health || Chest, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Create Shambling Corpse also heals yourself for 10 health | *Create Shambling Corpse also heals yourself for 10 health | ||
| Line 591: | Line 674: | ||
*; Tier 12 | *; Tier 12 | ||
*Create Shambling Corpse also heals yourself for 120 health | *Create Shambling Corpse also heals yourself for 120 health | ||
*; Tier 13 | |||
*Create Shambling Corpse also heals yourself for 130 health | |||
*; Tier 14 | |||
*Create Shambling Corpse also heals yourself for 140 health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Dark Waves || <b>Tier | | || of Dark Waves || <b>Tier 14</b> - Wave of Darkness Damage +81% || Head, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Wave of Darkness Damage +10% | *Wave of Darkness Damage +10% | ||
| Line 618: | Line 705: | ||
*; Tier 12 | *; Tier 12 | ||
*Wave of Darkness Damage +65% | *Wave of Darkness Damage +65% | ||
*; Tier 13 | |||
*Wave of Darkness Damage +73% | |||
*; Tier 14 | |||
*Wave of Darkness Damage +81% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Crippling Darkness || <b>Tier | | || of Crippling Darkness || <b>Tier 14</b> - Deathgaze and Wave of Darkness deal +79% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage || Head, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Deathgaze and Wave of Darkness deal +10% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | *Deathgaze and Wave of Darkness deal +10% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | ||
| Line 645: | Line 736: | ||
*; Tier 12 | *; Tier 12 | ||
*Deathgaze and Wave of Darkness deal +65% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | *Deathgaze and Wave of Darkness deal +65% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | ||
*; Tier 13 | |||
*Deathgaze and Wave of Darkness deal +72% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |||
*; Tier 14 | |||
*Deathgaze and Wave of Darkness deal +79% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Dark Life || <b>Tier | | || of Dark Life || <b>Tier 14</b> - Wave of Darkness heals you for 86 health || Chest, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Wave of Darkness heals you for 5 health | *Wave of Darkness heals you for 5 health | ||
| Line 672: | Line 767: | ||
*; Tier 12 | *; Tier 12 | ||
*Wave of Darkness heals you for 70 health | *Wave of Darkness heals you for 70 health | ||
*; Tier 13 | |||
*Wave of Darkness heals you for 78 health | |||
*; Tier 14 | |||
*Wave of Darkness heals you for 86 health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Fearmongering || of Dark Waves || <b>Tier | | Fearmongering || of Dark Waves || <b>Tier 14</b> - Wave of Darkness deals +236 damage to sentient creatures || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Wave of Darkness deals +16 damage to sentient creatures | *Wave of Darkness deals +16 damage to sentient creatures | ||
| Line 699: | Line 798: | ||
*; Tier 12 | *; Tier 12 | ||
*Wave of Darkness deals +192 damage to sentient creatures | *Wave of Darkness deals +192 damage to sentient creatures | ||
*; Tier 13 | |||
*Wave of Darkness deals +214 damage to sentient creatures | |||
*; Tier 14 | |||
*Wave of Darkness deals +236 damage to sentient creatures | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Stone Bone Warriors || <b>Tier | | || of Stone Bone Warriors || <b>Tier 14</b> - All Summoned Skeletons have +54 health || OffHand, Chest || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*All Summoned Skeletons have +11 health | *All Summoned Skeletons have +11 health | ||
| Line 726: | Line 829: | ||
*; Tier 12 | *; Tier 12 | ||
*All Summoned Skeletons have +44 health | *All Summoned Skeletons have +44 health | ||
*; Tier 13 | |||
*All Summoned Skeletons have +49 health | |||
*; Tier 14 | |||
*All Summoned Skeletons have +54 health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Plated Bone Warriors || <b>Tier | | || of Plated Bone Warriors || <b>Tier 14</b> - All Summoned Skeletons have +76 armor || OffHand, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*All Summoned Skeletons have +16 armor | *All Summoned Skeletons have +16 armor | ||
| Line 753: | Line 860: | ||
*; Tier 12 | *; Tier 12 | ||
*All Summoned Skeletons have +62 armor | *All Summoned Skeletons have +62 armor | ||
*; Tier 13 | |||
*All Summoned Skeletons have +69 armor | |||
*; Tier 14 | |||
*All Summoned Skeletons have +76 armor | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Bone Arrows || <b>Tier | | || of Bone Arrows || <b>Tier 14</b> - Summoned Skeletal Archers deal +24 direct damage with each attack || Hands, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletal Archers deal +2 direct damage with each attack | *Summoned Skeletal Archers deal +2 direct damage with each attack | ||
| Line 780: | Line 891: | ||
*; Tier 12 | *; Tier 12 | ||
*Summoned Skeletal Archers deal +20 direct damage with each attack | *Summoned Skeletal Archers deal +20 direct damage with each attack | ||
*; Tier 13 | |||
*Summoned Skeletal Archers deal +22 direct damage with each attack | |||
*; Tier 14 | |||
*Summoned Skeletal Archers deal +24 direct damage with each attack | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Dense Sentries || <b>Tier | | || of Dense Sentries || <b>Tier 14</b> - Summoned Skeletal Swordsmen have +109 armor || OffHand, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletal Swordsmen have +10 armor | *Summoned Skeletal Swordsmen have +10 armor | ||
| Line 807: | Line 922: | ||
*; Tier 12 | *; Tier 12 | ||
*Summoned Skeletal Swordsmen have +87 armor | *Summoned Skeletal Swordsmen have +87 armor | ||
*; Tier 13 | |||
*Summoned Skeletal Swordsmen have +98 armor | |||
*; Tier 14 | |||
*Summoned Skeletal Swordsmen have +109 armor | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Fiery Death || <b>Tier | | || of Fiery Death || <b>Tier 14</b> - Summoned Skeletal Mages deal +30 direct damage with each attack || Head, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletal Mages deal +4 direct damage with each attack | *Summoned Skeletal Mages deal +4 direct damage with each attack | ||
| Line 834: | Line 953: | ||
*; Tier 12 | *; Tier 12 | ||
*Summoned Skeletal Mages deal +26 direct damage with each attack | *Summoned Skeletal Mages deal +26 direct damage with each attack | ||
*; Tier 13 | |||
*Summoned Skeletal Mages deal +28 direct damage with each attack | |||
*; Tier 14 | |||
*Summoned Skeletal Mages deal +30 direct damage with each attack | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Provocation || <b>Tier | | || of Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to deal +58% damage for 10 seconds || MainHand, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Provoke Undead causes target undead to deal +4% damage for 10 seconds | *Provoke Undead causes target undead to deal +4% damage for 10 seconds | ||
| Line 861: | Line 984: | ||
*; Tier 12 | *; Tier 12 | ||
*Provoke Undead causes target undead to deal +48% damage for 10 seconds | *Provoke Undead causes target undead to deal +48% damage for 10 seconds | ||
*; Tier 13 | |||
*Provoke Undead causes target undead to deal +53% damage for 10 seconds | |||
*; Tier 14 | |||
*Provoke Undead causes target undead to deal +58% damage for 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Provocation || <b>Tier | | || of Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to deal +84% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds || OffHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Provoke Undead causes target undead to deal +6% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | *Provoke Undead causes target undead to deal +6% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | ||
| Line 888: | Line 1,015: | ||
*; Tier 12 | *; Tier 12 | ||
*Provoke Undead causes target undead to deal +72% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | *Provoke Undead causes target undead to deal +72% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | ||
*; Tier 13 | |||
*Provoke Undead causes target undead to deal +78% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |||
*; Tier 14 | |||
*Provoke Undead causes target undead to deal +84% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Laughing Bone Warriors || <b>Tier | | || of Laughing Bone Warriors || <b>Tier 14</b> - Summoned Skeletal Swordsmen taunt as if they did 650% more damage || Hands, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletal Swordsmen taunt as if they did 100% more damage | *Summoned Skeletal Swordsmen taunt as if they did 100% more damage | ||
| Line 914: | Line 1,045: | ||
*Summoned Skeletal Swordsmen taunt as if they did 600% more damage | *Summoned Skeletal Swordsmen taunt as if they did 600% more damage | ||
*; Tier 12 | *; Tier 12 | ||
*Summoned Skeletal Swordsmen taunt as if they did 650% more damage | |||
*; Tier 13 | |||
*Summoned Skeletal Swordsmen taunt as if they did 650% more damage | |||
*; Tier 14 | |||
*Summoned Skeletal Swordsmen taunt as if they did 650% more damage | *Summoned Skeletal Swordsmen taunt as if they did 650% more damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Provocation || <b>Tier | | || of Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to recover 62 Armor || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Provoke Undead causes target undead to recover 6 Armor | *Provoke Undead causes target undead to recover 6 Armor | ||
| Line 942: | Line 1,077: | ||
*; Tier 12 | *; Tier 12 | ||
*Provoke Undead causes target undead to recover 50 Armor | *Provoke Undead causes target undead to recover 50 Armor | ||
*; Tier 13 | |||
*Provoke Undead causes target undead to recover 56 Armor | |||
*; Tier 14 | |||
*Provoke Undead causes target undead to recover 62 Armor | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Summoned Skeletal Archers and Mages regenerate +17 health every update, both in and out of combat || Hands, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletal Archers and Mages regenerate +2 health every update, both in and out of combat | *Summoned Skeletal Archers and Mages regenerate +2 health every update, both in and out of combat | ||
| Line 969: | Line 1,108: | ||
*; Tier 12 | *; Tier 12 | ||
*Summoned Skeletal Archers and Mages regenerate +13 health every update, both in and out of combat | *Summoned Skeletal Archers and Mages regenerate +13 health every update, both in and out of combat | ||
*; Tier 13 | |||
*Summoned Skeletal Archers and Mages regenerate +15 health every update, both in and out of combat | |||
*; Tier 14 | |||
*Summoned Skeletal Archers and Mages regenerate +17 health every update, both in and out of combat | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Summoned Skeletal Swordsmen regenerate +22 armor every update, both in and out of combat || Chest, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletal Swordsmen regenerate +3 armor every update, both in and out of combat | *Summoned Skeletal Swordsmen regenerate +3 armor every update, both in and out of combat | ||
| Line 996: | Line 1,139: | ||
*; Tier 12 | *; Tier 12 | ||
*Summoned Skeletal Swordsmen regenerate +18 armor every update, both in and out of combat | *Summoned Skeletal Swordsmen regenerate +18 armor every update, both in and out of combat | ||
*; Tier 13 | |||
*Summoned Skeletal Swordsmen regenerate +20 armor every update, both in and out of combat | |||
*; Tier 14 | |||
*Summoned Skeletal Swordsmen regenerate +22 armor every update, both in and out of combat | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Angry Bone Warriors || <b>Tier | | || of Angry Bone Warriors || <b>Tier 7</b> - Summoned Skeletal Swordsmen have 60% less Max Rage, allowing them to use their stun attack more often - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Head || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletal Swordsmen have 10% less Max Rage, allowing them to use their stun attack more often | *Summoned Skeletal Swordsmen have 10% less Max Rage, allowing them to use their stun attack more often | ||
| Line 1,011: | Line 1,158: | ||
*; Tier 6 | *; Tier 6 | ||
*Summoned Skeletal Swordsmen have 50% less Max Rage, allowing them to use their stun attack more often | *Summoned Skeletal Swordsmen have 50% less Max Rage, allowing them to use their stun attack more often | ||
*; Tier 7 | |||
*Summoned Skeletal Swordsmen have 60% less Max Rage, allowing them to use their stun attack more often | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Self-Provocation || <b>Tier | | || of Self-Provocation || <b>Tier 14</b> - Provoke Undead restores 52 Health to you and causes your attacks to taunt +20% for 10 seconds || Head, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds | *Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
| Line 1,038: | Line 1,187: | ||
*; Tier 12 | *; Tier 12 | ||
*Provoke Undead restores 40 Health to you and causes your attacks to taunt +20% for 10 seconds | *Provoke Undead restores 40 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
*; Tier 13 | |||
*Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds | |||
*; Tier 14 | |||
*Provoke Undead restores 52 Health to you and causes your attacks to taunt +20% for 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Supercharged Provocation || <b>Tier | | || of Supercharged Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to deal +94% damage for 10 seconds, but also take 116 Health damage after a 10-second delay || Feet, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Provoke Undead causes target undead to deal +7% damage for 10 seconds, but also take 12 Health damage after a 10-second delay | *Provoke Undead causes target undead to deal +7% damage for 10 seconds, but also take 12 Health damage after a 10-second delay | ||
| Line 1,065: | Line 1,218: | ||
*; Tier 12 | *; Tier 12 | ||
*Provoke Undead causes target undead to deal +80% damage for 10 seconds, but also take 100 Health damage after a 10-second delay | *Provoke Undead causes target undead to deal +80% damage for 10 seconds, but also take 100 Health damage after a 10-second delay | ||
*; Tier 13 | |||
*Provoke Undead causes target undead to deal +87% damage for 10 seconds, but also take 108 Health damage after a 10-second delay | |||
*; Tier 14 | |||
*Provoke Undead causes target undead to deal +94% damage for 10 seconds, but also take 116 Health damage after a 10-second delay | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Chirurgeon's || || <b>Tier | | Chirurgeon's || || <b>Tier 14</b> - Heal Undead and Rebuild Undead restore +19 Health/Armor || Head, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Heal Undead and Rebuild Undead restore +6 Health/Armor | *Heal Undead and Rebuild Undead restore +6 Health/Armor | ||
| Line 1,092: | Line 1,249: | ||
*; Tier 12 | *; Tier 12 | ||
*Heal Undead and Rebuild Undead restore +17 Health/Armor | *Heal Undead and Rebuild Undead restore +17 Health/Armor | ||
*; Tier 13 | |||
*Heal Undead and Rebuild Undead restore +18 Health/Armor | |||
*; Tier 14 | |||
*Heal Undead and Rebuild Undead restore +19 Health/Armor | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Chirurgeon's || || <b>Tier | | Chirurgeon's || || <b>Tier 7</b> - Heal Undead grants target undead +9 Mitigation from all attacks for 8 seconds || Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Heal Undead grants target undead +4 Mitigation from all attacks for 8 seconds | *Heal Undead grants target undead +4 Mitigation from all attacks for 8 seconds | ||
| Line 1,106: | Line 1,267: | ||
*Heal Undead grants target undead +8 Mitigation from all attacks for 8 seconds | *Heal Undead grants target undead +8 Mitigation from all attacks for 8 seconds | ||
*; Tier 6 | *; Tier 6 | ||
*Heal Undead grants target undead +9 Mitigation from all attacks for 8 seconds | |||
*; Tier 7 | |||
*Heal Undead grants target undead +9 Mitigation from all attacks for 8 seconds | *Heal Undead grants target undead +9 Mitigation from all attacks for 8 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Heal Undead restores +18 Health/Armor and boosts your next attack +31 if it is a Darkness attack || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Heal Undead restores +5 Health/Armor and boosts your next attack +5 if it is a Darkness attack | *Heal Undead restores +5 Health/Armor and boosts your next attack +5 if it is a Darkness attack | ||
| Line 1,134: | Line 1,297: | ||
*; Tier 12 | *; Tier 12 | ||
*Heal Undead restores +16 Health/Armor and boosts your next attack +27 if it is a Darkness attack | *Heal Undead restores +16 Health/Armor and boosts your next attack +27 if it is a Darkness attack | ||
*; Tier 13 | |||
*Heal Undead restores +17 Health/Armor and boosts your next attack +29 if it is a Darkness attack | |||
*; Tier 14 | |||
*Heal Undead restores +18 Health/Armor and boosts your next attack +31 if it is a Darkness attack | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds || MainHand, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Heal Undead restores +1 Health/Armor and boosts targets' Slashing damage +1 for 8 seconds | *Heal Undead restores +1 Health/Armor and boosts targets' Slashing damage +1 for 8 seconds | ||
| Line 1,160: | Line 1,327: | ||
*Heal Undead restores +11 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | *Heal Undead restores +11 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | ||
*; Tier 12 | *; Tier 12 | ||
*Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | |||
*; Tier 13 | |||
*Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | |||
*; Tier 14 | |||
*Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | *Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Heated Bones || <b>Tier | | || of Heated Bones || <b>Tier 7</b> - Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks || Ring, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletons deal +2 direct damage with each attack, but take 20% more damage from any cold attacks | *Summoned Skeletons deal +2 direct damage with each attack, but take 20% more damage from any cold attacks | ||
| Line 1,173: | Line 1,344: | ||
*Summoned Skeletons deal +8 direct damage with each attack, but take 80% more damage from any cold attacks | *Summoned Skeletons deal +8 direct damage with each attack, but take 80% more damage from any cold attacks | ||
*; Tier 5 | *; Tier 5 | ||
*Summoned Skeletons deal +10 direct damage with each attack, but take 100% more damage from any cold attacks | |||
*; Tier 6 | |||
*Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks | |||
*; Tier 7 | |||
*Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks | *Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Fragile Bones || <b>Tier | | || of Fragile Bones || <b>Tier 7</b> - Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || None || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletal Mages deal +3 direct damage with each attack, but take 10% more damage from any slashing, piercing, or crushing attacks | *Summoned Skeletal Mages deal +3 direct damage with each attack, but take 10% more damage from any slashing, piercing, or crushing attacks | ||
| Line 1,188: | Line 1,363: | ||
*Summoned Skeletal Mages deal +11 direct damage with each attack, but take 50% more damage from any slashing, piercing, or crushing attacks | *Summoned Skeletal Mages deal +11 direct damage with each attack, but take 50% more damage from any slashing, piercing, or crushing attacks | ||
*; Tier 6 | *; Tier 6 | ||
*Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | |||
*; Tier 7 | |||
*Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | *Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Fragile Bones || <b>Tier | | || of Fragile Bones || <b>Tier 7</b> - Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks || Legs, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Summoned Skeletal Archers and Mages deal +3 direct damage with each attack, but take 10% more damage from any slashing, piercing, or crushing attacks | *Summoned Skeletal Archers and Mages deal +3 direct damage with each attack, but take 10% more damage from any slashing, piercing, or crushing attacks | ||
| Line 1,203: | Line 1,380: | ||
*Summoned Skeletal Archers and Mages deal +11 direct damage with each attack, but take 50% more damage from any slashing, piercing, or crushing attacks | *Summoned Skeletal Archers and Mages deal +11 direct damage with each attack, but take 50% more damage from any slashing, piercing, or crushing attacks | ||
*; Tier 6 | *; Tier 6 | ||
*Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | |||
*; Tier 7 | |||
*Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | *Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Anti-Nature Skeletons || <b>Tier | | || of Anti-Nature Skeletons || <b>Tier 7</b> - All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack || Head || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*All Summoned Skeletons deal +1 damage with each attack, but are instantly destroyed by ANY Nature attack | *All Summoned Skeletons deal +1 damage with each attack, but are instantly destroyed by ANY Nature attack | ||
| Line 1,218: | Line 1,397: | ||
*All Summoned Skeletons deal +8 damage with each attack, but are instantly destroyed by ANY Nature attack | *All Summoned Skeletons deal +8 damage with each attack, but are instantly destroyed by ANY Nature attack | ||
*; Tier 6 | *; Tier 6 | ||
*All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack | |||
*; Tier 7 | |||
*All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack | *All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Strong Zombies || <b>Tier | | || of Strong Zombies || <b>Tier 14</b> - Raised Zombies deal +28 damage with each attack || Hands, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Raised Zombies deal +2 damage with each attack | *Raised Zombies deal +2 damage with each attack | ||
| Line 1,246: | Line 1,427: | ||
*; Tier 12 | *; Tier 12 | ||
*Raised Zombies deal +24 damage with each attack | *Raised Zombies deal +24 damage with each attack | ||
*; Tier 13 | |||
*Raised Zombies deal +26 damage with each attack | |||
*; Tier 14 | |||
*Raised Zombies deal +28 damage with each attack | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Inciting Zombies || <b>Tier | | || of Inciting Zombies || <b>Tier 14</b> - Raised Zombies deal +16 damage with each attack and taunt as if they did 320% more damage || Necklace, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Raised Zombies deal +1 damage with each attack and taunt as if they did 100% more damage | *Raised Zombies deal +1 damage with each attack and taunt as if they did 100% more damage | ||
| Line 1,272: | Line 1,457: | ||
*Raised Zombies deal +14 damage with each attack and taunt as if they did 300% more damage | *Raised Zombies deal +14 damage with each attack and taunt as if they did 300% more damage | ||
*; Tier 12 | *; Tier 12 | ||
*Raised Zombies deal +16 damage with each attack and taunt as if they did 320% more damage | |||
*; Tier 13 | |||
*Raised Zombies deal +16 damage with each attack and taunt as if they did 320% more damage | |||
*; Tier 14 | |||
*Raised Zombies deal +16 damage with each attack and taunt as if they did 320% more damage | *Raised Zombies deal +16 damage with each attack and taunt as if they did 320% more damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Fast Zombies || <b>Tier | | || of Fast Zombies || <b>Tier 7</b> - Raised Zombies move +12 faster and deal +7 damage with each attack || Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Raised Zombies move +2 faster and deal +1 damage with each attack | *Raised Zombies move +2 faster and deal +1 damage with each attack | ||
| Line 1,288: | Line 1,477: | ||
*; Tier 6 | *; Tier 6 | ||
*Raised Zombies move +12 faster and deal +6 damage with each attack | *Raised Zombies move +12 faster and deal +6 damage with each attack | ||
*; Tier 7 | |||
*Raised Zombies move +12 faster and deal +7 damage with each attack | |||
|Expand}} | |Expand}} | ||
|} | |} | ||
Revision as of 17:27, 23 January 2017
See also: Necromancy/Treasure Effects:By Slot
See also: Necromancy/Treasure Effects:By Ability
| Prefix | Suffix | Best Tier | Slot | All Tiers |
|---|---|---|---|---|
| Necromancer's | of Necromancy | Tier 7 - Necromancy Base Damage +23% | Head, MainHand |
Expand
|
| Lifecrusher's | of Burning Corpse-Hands | Tier 14 - Death's Hold deals +175 Fire damage over 15 seconds | Chest, Ring |
Expand
|
| of Electric Doom | Tier 14 - Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +49 damage | Chest, Hands |
Expand
| |
| Necromancer's | of Necromancy | Tier 7 - Necromancy Base Damage +14% | OffHand, Necklace |
Expand
|
| of Stolen Life | Tier 14 - Life Steal restores 35 Health | Head, Ring |
Expand
| |
| Crowd Reaper's | of Crowd Reaping | Tier 14 - Life Steal targets all enemies within 10 meters and deals +48 damage but reuse timer is +3 seconds | Hands |
Expand
|
| Lifestealer's | of Life Stealing | Tier 14 - Life Steal reaps 31 additional health | Legs, Chest |
Expand
|
| Tier 14 - Life Steal deals 130 Psychic damage over 10 seconds | Necklace, MainHand |
Expand
| ||
| of Death Gazing | Tier 14 - Deathgaze deals +132% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) | Hands, Necklace |
Expand
| |
| of Tough Gazes | Tier 14 - Deathgaze deals +90 damage and restores 73 armor to you | Chest, Ring |
Expand
| |
| of Hasty Fears | Tier 14 - Deathgaze deals +140 damage and increases your sprint speed +2.5 for 15 seconds | Head |
Expand
| |
| of Reaching Dead | Tier 14 - Death's Hold Damage +112% | Legs, MainHand |
Expand
| |
| Tier 14 - Death's Hold causes target to take +28% damage from Slashing for 15 seconds | Feet |
Expand
| ||
| of Undead Aftershocks | Tier 14 - Death's Hold deals +32 damage and Stuns target after a 15 second delay | Necklace |
Expand
| |
| of Deathsparks | Tier 14 - Spark of Death Damage +76% | MainHand, Feet |
Expand
| |
| of Deathsparks | Tier 14 - Spark of Death deals 95 Psychic damage over 10 seconds | Legs, Ring |
Expand
| |
| of Tauntsparks | Tier 7 - Spark of Death deals +50% damage and taunts +400 | OffHand, Necklace |
Expand
| |
| Chirurgeon's | Tier 14 - Rebuild Undead Healing +67 | Chest, OffHand |
Expand
| |
| Chirurgeon's | Tier 14 - Rebuild Undead restores 57 Health to you | Hands, OffHand |
Expand
| |
| Tier 14 - Rebuild Undead restores 82 health/armor to your undead after a 15 second delay | Legs, Ring |
Expand
| ||
| Tier 14 - Rebuild Undead Power Cost -31 | Necklace |
Expand
| ||
| of Zombified Empowerment | Tier 14 - Create Super Zombie also heals yourself for 168 health, 168 armor, and 33 power | Chest, Legs |
Expand
| |
| Tier 14 - Create Shambling Corpse also heals yourself for 140 health | Chest, Legs |
Expand
| ||
| of Dark Waves | Tier 14 - Wave of Darkness Damage +81% | Head, MainHand |
Expand
| |
| of Crippling Darkness | Tier 14 - Deathgaze and Wave of Darkness deal +79% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | Head, OffHand |
Expand
| |
| of Dark Life | Tier 14 - Wave of Darkness heals you for 86 health | Chest, Legs |
Expand
| |
| Fearmongering | of Dark Waves | Tier 14 - Wave of Darkness deals +236 damage to sentient creatures | Hands, Feet |
Expand
|
| of Stone Bone Warriors | Tier 14 - All Summoned Skeletons have +54 health | OffHand, Chest |
Expand
| |
| of Plated Bone Warriors | Tier 14 - All Summoned Skeletons have +76 armor | OffHand, Feet |
Expand
| |
| of Bone Arrows | Tier 14 - Summoned Skeletal Archers deal +24 direct damage with each attack | Hands, Ring |
Expand
| |
| of Dense Sentries | Tier 14 - Summoned Skeletal Swordsmen have +109 armor | OffHand, Feet |
Expand
| |
| of Fiery Death | Tier 14 - Summoned Skeletal Mages deal +30 direct damage with each attack | Head, MainHand |
Expand
| |
| of Provocation | Tier 14 - Provoke Undead causes target undead to deal +58% damage for 10 seconds | MainHand, Feet |
Expand
| |
| of Provocation | Tier 14 - Provoke Undead causes target undead to deal +84% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | OffHand, Necklace |
Expand
| |
| of Laughing Bone Warriors | Tier 14 - Summoned Skeletal Swordsmen taunt as if they did 650% more damage | Hands, Necklace |
Expand
| |
| of Provocation | Tier 14 - Provoke Undead causes target undead to recover 62 Armor | Hands, Feet |
Expand
| |
| Tier 14 - Summoned Skeletal Archers and Mages regenerate +17 health every update, both in and out of combat | Hands, Necklace |
Expand
| ||
| Tier 14 - Summoned Skeletal Swordsmen regenerate +22 armor every update, both in and out of combat | Chest, Ring |
Expand
| ||
| of Angry Bone Warriors | Tier 7 - Summoned Skeletal Swordsmen have 60% less Max Rage, allowing them to use their stun attack more often - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY | Head |
Expand
| |
| of Self-Provocation | Tier 14 - Provoke Undead restores 52 Health to you and causes your attacks to taunt +20% for 10 seconds | Head, MainHand |
Expand
| |
| of Supercharged Provocation | Tier 14 - Provoke Undead causes target undead to deal +94% damage for 10 seconds, but also take 116 Health damage after a 10-second delay | Feet, Ring |
Expand
| |
| Chirurgeon's | Tier 14 - Heal Undead and Rebuild Undead restore +19 Health/Armor | Head, MainHand |
Expand
| |
| Chirurgeon's | Tier 7 - Heal Undead grants target undead +9 Mitigation from all attacks for 8 seconds | Feet |
Expand
| |
| Tier 14 - Heal Undead restores +18 Health/Armor and boosts your next attack +31 if it is a Darkness attack | OffHand, Ring |
Expand
| ||
| Tier 14 - Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | MainHand, Legs |
Expand
| ||
| of Heated Bones | Tier 7 - Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks | Ring, MainHand |
Expand
| |
| of Fragile Bones | Tier 7 - Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY | None |
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| of Fragile Bones | Tier 7 - Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | Legs, Necklace |
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| of Anti-Nature Skeletons | Tier 7 - All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack | Head |
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| of Strong Zombies | Tier 14 - Raised Zombies deal +28 damage with each attack | Hands, Legs |
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| of Inciting Zombies | Tier 14 - Raised Zombies deal +16 damage with each attack and taunt as if they did 320% more damage | Necklace, Legs |
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| of Fast Zombies | Tier 7 - Raised Zombies move +12 faster and deal +7 damage with each attack | Feet |
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