Hammer/Treasure Effects: Difference between revisions
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m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
||
| Line 5: | Line 5: | ||
See also: [[Hammer/Treasure Effects:By Ability]] | See also: [[Hammer/Treasure Effects:By Ability]] | ||
<!-- This table is from patch | <!-- This table is from patch v277, March 25, 2017 --> | ||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ||
|- | |- | ||
| || of Hammering || <b>Tier | | || of Hammering || <b>Tier 7</b> - Hammer Base Damage +23% || Head, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Hammer Damage +3 | *Hammer Damage +3 | ||
| Line 22: | Line 22: | ||
*; Tier 6 | *; Tier 6 | ||
*Hammer Base Damage +20% | *Hammer Base Damage +20% | ||
*; Tier 7 | |||
*Hammer Base Damage +23% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Vindictive Clubbing || <b>Tier | | || of Vindictive Clubbing || <b>Tier 14</b> - Hammer attacks deal +15% damage but generate +45% Rage || Legs, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Hammer attacks deal +1% damage but generate +3% Rage | *Hammer attacks deal +1% damage but generate +3% Rage | ||
| Line 49: | Line 51: | ||
*; Tier 12 | *; Tier 12 | ||
*Hammer attacks deal +12% damage but generate +36% Rage | *Hammer attacks deal +12% damage but generate +36% Rage | ||
*; Tier 13 | |||
*Hammer attacks deal +13% damage but generate +39% Rage | |||
*; Tier 14 | |||
*Hammer attacks deal +15% damage but generate +45% Rage | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Braining || <b>Tier | | || of Braining || <b>Tier 14</b> - Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full || Chest, Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Hammer attacks deal +5% damage to targets whose Rage meters are at least 66% full | *Hammer attacks deal +5% damage to targets whose Rage meters are at least 66% full | ||
| Line 76: | Line 82: | ||
*; Tier 12 | *; Tier 12 | ||
*Hammer attacks deal +16% damage to targets whose Rage meters are at least 66% full | *Hammer attacks deal +16% damage to targets whose Rage meters are at least 66% full | ||
*; Tier 13 | |||
*Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full | |||
*; Tier 14 | |||
*Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Dazing || <b>Tier | | || of Dazing || <b>Tier 14</b> - Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full || Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Hammer attacks have a 1% chance to Knock Down targets whose Rage meter is at least 66% full | *Hammer attacks have a 1% chance to Knock Down targets whose Rage meter is at least 66% full | ||
| Line 103: | Line 113: | ||
*; Tier 12 | *; Tier 12 | ||
*Hammer attacks have a 12% chance to Knock Down targets whose Rage meter is at least 66% full | *Hammer attacks have a 12% chance to Knock Down targets whose Rage meter is at least 66% full | ||
*; Tier 13 | |||
*Hammer attacks have a 13% chance to Knock Down targets whose Rage meter is at least 66% full | |||
*; Tier 14 | |||
*Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Seismic Slamming || <b>Tier | | || of Seismic Slamming || <b>Tier 14</b> - Seismic Impact Damage +47% || Head, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Seismic Impact Damage +4% | *Seismic Impact Damage +4% | ||
| Line 130: | Line 144: | ||
*; Tier 12 | *; Tier 12 | ||
*Seismic Impact Damage +37% | *Seismic Impact Damage +37% | ||
*; Tier 13 | |||
*Seismic Impact Damage +42% | |||
*; Tier 14 | |||
*Seismic Impact Damage +47% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 7</b> - Way of the Hammer boosts Slashing and Piercing Damage +15% for 10 seconds || Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Way of the Hammer boosts Slashing and Piercing Damage +2% for 10 seconds | *Way of the Hammer boosts Slashing and Piercing Damage +2% for 10 seconds | ||
| Line 145: | Line 163: | ||
*; Tier 6 | *; Tier 6 | ||
*Way of the Hammer boosts Slashing and Piercing Damage +12% for 10 seconds | *Way of the Hammer boosts Slashing and Piercing Damage +12% for 10 seconds | ||
*; Tier 7 | |||
*Way of the Hammer boosts Slashing and Piercing Damage +15% for 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Seismic Events || <b>Tier | | || of Seismic Events || <b>Tier 7</b> - Seismic Impact hits all targets within 8 meters and deals +21% damage || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Seismic Impact hits all targets within 8 meters and deals +3% damage | *Seismic Impact hits all targets within 8 meters and deals +3% damage | ||
| Line 160: | Line 180: | ||
*; Tier 6 | *; Tier 6 | ||
*Seismic Impact hits all targets within 8 meters and deals +18% damage | *Seismic Impact hits all targets within 8 meters and deals +18% damage | ||
*; Tier 7 | |||
*Seismic Impact hits all targets within 8 meters and deals +21% damage | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 7</b> - Seismic Impact restores 70 Armor to you || OffHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Seismic Impact restores 10 Armor to you | *Seismic Impact restores 10 Armor to you | ||
| Line 175: | Line 197: | ||
*; Tier 6 | *; Tier 6 | ||
*Seismic Impact restores 60 Armor to you | *Seismic Impact restores 60 Armor to you | ||
*; Tier 7 | |||
*Seismic Impact restores 70 Armor to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Seismic Impact deals +71% damage to targets that are Knocked Down || Chest, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Seismic Impact deals +11% damage to targets that are Knocked Down | *Seismic Impact deals +11% damage to targets that are Knocked Down | ||
| Line 202: | Line 226: | ||
*; Tier 12 | *; Tier 12 | ||
*Seismic Impact deals +55% damage to targets that are Knocked Down | *Seismic Impact deals +55% damage to targets that are Knocked Down | ||
*; Tier 13 | |||
*Seismic Impact deals +63% damage to targets that are Knocked Down | |||
*; Tier 14 | |||
*Seismic Impact deals +71% damage to targets that are Knocked Down | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Reverberating || || <b>Tier | | Reverberating || || <b>Tier 14</b> - Reverberating Strike Damage +31% || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Reverberating Strike Damage +5% | *Reverberating Strike Damage +5% | ||
| Line 229: | Line 257: | ||
*; Tier 12 | *; Tier 12 | ||
*Reverberating Strike Damage +27% | *Reverberating Strike Damage +27% | ||
*; Tier 13 | |||
*Reverberating Strike Damage +29% | |||
*; Tier 14 | |||
*Reverberating Strike Damage +31% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Way of the Hammer restores 70 Armor to all targets || Hands, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Way of the Hammer restores 16 Armor to all targets | *Way of the Hammer restores 16 Armor to all targets | ||
| Line 256: | Line 288: | ||
*; Tier 12 | *; Tier 12 | ||
*Way of the Hammer restores 60 Armor to all targets | *Way of the Hammer restores 60 Armor to all targets | ||
*; Tier 13 | |||
*Way of the Hammer restores 65 Armor to all targets | |||
*; Tier 14 | |||
*Way of the Hammer restores 70 Armor to all targets | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns || Head || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Reverberating Strike deals 10 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns | *Reverberating Strike deals 10 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns | ||
| Line 283: | Line 319: | ||
*; Tier 12 | *; Tier 12 | ||
*Reverberating Strike deals 54 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns | *Reverberating Strike deals 54 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns | ||
*; Tier 13 | |||
*Reverberating Strike deals 58 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns | |||
*; Tier 14 | |||
*Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Slagging || <b>Tier | | || of Slagging || <b>Tier 14</b> - Pound To Slag Damage +65% || Chest, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Pound To Slag Damage +7% | *Pound To Slag Damage +7% | ||
| Line 310: | Line 350: | ||
*; Tier 12 | *; Tier 12 | ||
*Pound To Slag Damage +51% | *Pound To Slag Damage +51% | ||
*; Tier 13 | |||
*Pound To Slag Damage +58% | |||
*; Tier 14 | |||
*Pound To Slag Damage +65% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Hurl Lightning and Thunderstrike Damage +47% || Chest, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Hurl Lightning and Thunderstrike Damage +5% | *Hurl Lightning and Thunderstrike Damage +5% | ||
| Line 337: | Line 381: | ||
*; Tier 12 | *; Tier 12 | ||
*Hurl Lightning and Thunderstrike Damage +35% | *Hurl Lightning and Thunderstrike Damage +35% | ||
*; Tier 13 | |||
*Hurl Lightning and Thunderstrike Damage +41% | |||
*; Tier 14 | |||
*Hurl Lightning and Thunderstrike Damage +47% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Healthy Obliteration || <b>Tier | | || of Healthy Obliteration || <b>Tier 14</b> - Pound To Slag restores 108 health to you || Ring, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Pound To Slag restores 8 health to you | *Pound To Slag restores 8 health to you | ||
| Line 364: | Line 412: | ||
*; Tier 12 | *; Tier 12 | ||
*Pound To Slag restores 96 health to you | *Pound To Slag restores 96 health to you | ||
*; Tier 13 | |||
*Pound To Slag restores 102 health to you | |||
*; Tier 14 | |||
*Pound To Slag restores 108 health to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Frenzied Slagging || <b>Tier | | || of Frenzied Slagging || <b>Tier 14</b> - Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Pound To Slag deals +2% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | *Pound To Slag deals +2% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
| Line 391: | Line 443: | ||
*; Tier 12 | *; Tier 12 | ||
*Pound To Slag deals +24% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | *Pound To Slag deals +24% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | ||
*; Tier 13 | |||
*Pound To Slag deals +26% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | |||
*; Tier 14 | |||
*Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Proud Pounding || <b>Tier 1</b> - Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds || Necklace || | | || of Proud Pounding || <b>Tier 1</b> - Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds || Necklace || | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 7</b> - Way of the Hammer boosts all targets' Electricity Damage +16% for 10 seconds || MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Way of the Hammer boosts all targets' Electricity Damage +2% for 10 seconds | *Way of the Hammer boosts all targets' Electricity Damage +2% for 10 seconds | ||
| Line 408: | Line 464: | ||
*; Tier 6 | *; Tier 6 | ||
*Way of the Hammer boosts all targets' Electricity Damage +12% for 10 seconds | *Way of the Hammer boosts all targets' Electricity Damage +12% for 10 seconds | ||
*; Tier 7 | |||
*Way of the Hammer boosts all targets' Electricity Damage +16% for 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Nice Looking Hammers || <b>Tier | | || of Nice Looking Hammers || <b>Tier 14</b> - Look At My Hammer restores +72 health to you || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Look At My Hammer restores +7 health to you | *Look At My Hammer restores +7 health to you | ||
| Line 435: | Line 493: | ||
*; Tier 12 | *; Tier 12 | ||
*Look At My Hammer restores +62 health to you | *Look At My Hammer restores +62 health to you | ||
*; Tier 13 | |||
*Look At My Hammer restores +67 health to you | |||
*; Tier 14 | |||
*Look At My Hammer restores +72 health to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Attractive Clubs || <b>Tier | | || of Attractive Clubs || <b>Tier 14</b> - Look At My Hammer restores +106 armor to you || Chest, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Look At My Hammer restores +15 armor to you | *Look At My Hammer restores +15 armor to you | ||
| Line 462: | Line 524: | ||
*; Tier 12 | *; Tier 12 | ||
*Look At My Hammer restores +92 armor to you | *Look At My Hammer restores +92 armor to you | ||
*; Tier 13 | |||
*Look At My Hammer restores +99 armor to you | |||
*; Tier 14 | |||
*Look At My Hammer restores +106 armor to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Safe Clubbing || <b>Tier | | || of Safe Clubbing || <b>Tier 14</b> - Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds || Head || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 3 for 5 seconds | *Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 3 for 5 seconds | ||
| Line 489: | Line 555: | ||
*; Tier 12 | *; Tier 12 | ||
*Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 30 for 5 seconds | *Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 30 for 5 seconds | ||
*; Tier 13 | |||
*Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 33 for 5 seconds | |||
*; Tier 14 | |||
*Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Efficient Clubbing || <b>Tier | | || of Efficient Clubbing || <b>Tier 7</b> - After using Look At My Hammer, all other Hammer attacks cost -9 Power for 8 seconds || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*After using Look At My Hammer, all other Hammer attacks cost -3 Power for 8 seconds | *After using Look At My Hammer, all other Hammer attacks cost -3 Power for 8 seconds | ||
| Line 504: | Line 574: | ||
*; Tier 6 | *; Tier 6 | ||
*After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds | *After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds | ||
*; Tier 7 | |||
*After using Look At My Hammer, all other Hammer attacks cost -9 Power for 8 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Efficient Clubbing || <b>Tier | | || of Efficient Clubbing || <b>Tier 7</b> - After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds || MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds | *After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds | ||
| Line 519: | Line 591: | ||
*; Tier 6 | *; Tier 6 | ||
*After using Look At My Hammer, all other Hammer attacks cost -7 Power for 10 seconds | *After using Look At My Hammer, all other Hammer attacks cost -7 Power for 10 seconds | ||
*; Tier 7 | |||
*After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Efficient Clubbing || <b>Tier | | || of Efficient Clubbing || <b>Tier 7</b> - After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds || Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds | *After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds | ||
| Line 534: | Line 608: | ||
*; Tier 6 | *; Tier 6 | ||
*After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds | *After using Look At My Hammer, all other Hammer attacks cost -6 Power for 12 seconds | ||
*; Tier 7 | |||
*After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Leaping and Smashing || <b>Tier | | || of Leaping and Smashing || <b>Tier 14</b> - Leaping Smash Damage +80% || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Leaping Smash Damage +7% | *Leaping Smash Damage +7% | ||
| Line 561: | Line 637: | ||
*; Tier 12 | *; Tier 12 | ||
*Leaping Smash Damage +62% | *Leaping Smash Damage +62% | ||
*; Tier 13 | |||
*Leaping Smash Damage +71% | |||
*; Tier 14 | |||
*Leaping Smash Damage +80% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Leaping and Smashing || <b>Tier | | || of Leaping and Smashing || <b>Tier 14</b> - Leaping Smash and Latent Charge boost your Core Attack damage +87 for 6 seconds || Ring, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Leaping Smash and Latent Charge boost your Core Attack damage +12 for 6 seconds | *Leaping Smash and Latent Charge boost your Core Attack damage +12 for 6 seconds | ||
| Line 588: | Line 668: | ||
*; Tier 12 | *; Tier 12 | ||
*Leaping Smash and Latent Charge boost your Core Attack damage +67 for 6 seconds | *Leaping Smash and Latent Charge boost your Core Attack damage +67 for 6 seconds | ||
*; Tier 13 | |||
*Leaping Smash and Latent Charge boost your Core Attack damage +77 for 6 seconds | |||
*; Tier 14 | |||
*Leaping Smash and Latent Charge boost your Core Attack damage +87 for 6 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Armored Leaping || <b>Tier | | || of Armored Leaping || <b>Tier 14</b> - Leaping Smash restores 46 Armor to you || Chest, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Leaping Smash restores 7 Armor to you | *Leaping Smash restores 7 Armor to you | ||
| Line 615: | Line 699: | ||
*; Tier 12 | *; Tier 12 | ||
*Leaping Smash restores 40 Armor to you | *Leaping Smash restores 40 Armor to you | ||
*; Tier 13 | |||
*Leaping Smash restores 43 Armor to you | |||
*; Tier 14 | |||
*Leaping Smash restores 46 Armor to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Rib Removal || <b>Tier | | || of Rib Removal || <b>Tier 14</b> - Rib Shatter Direct Damage +47% || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Rib Shatter Direct Damage +10% | *Rib Shatter Direct Damage +10% | ||
| Line 642: | Line 730: | ||
*; Tier 12 | *; Tier 12 | ||
*Rib Shatter Direct Damage +37% | *Rib Shatter Direct Damage +37% | ||
*; Tier 13 | |||
*Rib Shatter Direct Damage +42% | |||
*; Tier 14 | |||
*Rib Shatter Direct Damage +47% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Rib Removal || <b>Tier | | || of Rib Removal || <b>Tier 14</b> - Rib Shatter deals +160 Trauma damage over 20 seconds || Feet, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Rib Shatter deals +10 Trauma damage over 20 seconds | *Rib Shatter deals +10 Trauma damage over 20 seconds | ||
| Line 669: | Line 761: | ||
*; Tier 12 | *; Tier 12 | ||
*Rib Shatter deals +120 Trauma damage over 20 seconds | *Rib Shatter deals +120 Trauma damage over 20 seconds | ||
*; Tier 13 | |||
*Rib Shatter deals +140 Trauma damage over 20 seconds | |||
*; Tier 14 | |||
*Rib Shatter deals +160 Trauma damage over 20 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Hurl Lightning Damage +48% and Reuse Time -1 || MainHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Hurl Lightning Damage +10% and Reuse Time -1 | *Hurl Lightning Damage +10% and Reuse Time -1 | ||
| Line 696: | Line 792: | ||
*; Tier 12 | *; Tier 12 | ||
*Hurl Lightning Damage +32% and Reuse Time -1 | *Hurl Lightning Damage +32% and Reuse Time -1 | ||
*; Tier 13 | |||
*Hurl Lightning Damage +40% and Reuse Time -1 | |||
*; Tier 14 | |||
*Hurl Lightning Damage +48% and Reuse Time -1 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Ribcage Explosion || <b>Tier | | || of Ribcage Explosion || <b>Tier 14</b> - Rib Shatter deals +170 damage to targets that are knocked down || Legs, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Rib Shatter deals +20 damage to targets that are knocked down | *Rib Shatter deals +20 damage to targets that are knocked down | ||
| Line 723: | Line 823: | ||
*; Tier 12 | *; Tier 12 | ||
*Rib Shatter deals +130 damage to targets that are knocked down | *Rib Shatter deals +130 damage to targets that are knocked down | ||
*; Tier 13 | |||
*Rib Shatter deals +150 damage to targets that are knocked down | |||
*; Tier 14 | |||
*Rib Shatter deals +170 damage to targets that are knocked down | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 7</b> - Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds || Head, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Way of the Hammer grants all targets +5 Direct Mitigation for 10 seconds | *Way of the Hammer grants all targets +5 Direct Mitigation for 10 seconds | ||
| Line 738: | Line 842: | ||
*; Tier 6 | *; Tier 6 | ||
*Way of the Hammer grants all targets +10 Direct Mitigation for 10 seconds | *Way of the Hammer grants all targets +10 Direct Mitigation for 10 seconds | ||
*; Tier 7 | |||
*Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full || Head, Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Rib Shatter and Leaping Smash deal +10% direct damage to targets whose Rage meters are at least 66% full | *Rib Shatter and Leaping Smash deal +10% direct damage to targets whose Rage meters are at least 66% full | ||
| Line 765: | Line 871: | ||
*; Tier 12 | *; Tier 12 | ||
*Rib Shatter and Leaping Smash deal +43% direct damage to targets whose Rage meters are at least 66% full | *Rib Shatter and Leaping Smash deal +43% direct damage to targets whose Rage meters are at least 66% full | ||
*; Tier 13 | |||
*Rib Shatter and Leaping Smash deal +50% direct damage to targets whose Rage meters are at least 66% full | |||
*; Tier 14 | |||
*Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Thunder Healing || <b>Tier | | || of Thunder Healing || <b>Tier 14</b> - Thunderstrike heals you for 33 health || Legs, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Thunderstrike heals you for 2 health | *Thunderstrike heals you for 2 health | ||
| Line 792: | Line 902: | ||
*; Tier 12 | *; Tier 12 | ||
*Thunderstrike heals you for 28 health | *Thunderstrike heals you for 28 health | ||
*; Tier 13 | |||
*Thunderstrike heals you for 30 health | |||
*; Tier 14 | |||
*Thunderstrike heals you for 33 health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Discordant Thunder || <b>Tier | | || of Discordant Thunder || <b>Tier 14</b> - Thunderstrike deals +18% damage and knocks all targets back || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Thunderstrike deals +5% damage and knocks all targets back | *Thunderstrike deals +5% damage and knocks all targets back | ||
| Line 819: | Line 933: | ||
*; Tier 12 | *; Tier 12 | ||
*Thunderstrike deals +16% damage and knocks all targets back | *Thunderstrike deals +16% damage and knocks all targets back | ||
*; Tier 13 | |||
*Thunderstrike deals +17% damage and knocks all targets back | |||
*; Tier 14 | |||
*Thunderstrike deals +18% damage and knocks all targets back | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Thunderstriking || of Thunder Strikes || <b>Tier | | Thunderstriking || of Thunder Strikes || <b>Tier 14</b> - Thunderstrike Damage +48% || MainHand, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Thunderstrike Damage +7% | *Thunderstrike Damage +7% | ||
| Line 846: | Line 964: | ||
*; Tier 12 | *; Tier 12 | ||
*Thunderstrike Damage +40% | *Thunderstrike Damage +40% | ||
*; Tier 13 | |||
*Thunderstrike Damage +44% | |||
*; Tier 14 | |||
*Thunderstrike Damage +48% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Discharging || || <b>Tier | | Discharging || || <b>Tier 14</b> - Discharging Strike Damage +42% || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Discharging Strike Damage +8% | *Discharging Strike Damage +8% | ||
| Line 870: | Line 992: | ||
*Discharging Strike Damage +26% | *Discharging Strike Damage +26% | ||
*; Tier 11 | *; Tier 11 | ||
*Discharging Strike Damage + | *Discharging Strike Damage +30% | ||
*; Tier 12 | *; Tier 12 | ||
*Discharging Strike Damage + | *Discharging Strike Damage +34% | ||
*; Tier 13 | |||
*Discharging Strike Damage +38% | |||
*; Tier 14 | |||
*Discharging Strike Damage +42% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Discharging Strike deals +12% damage plus 55% more damage if target's Rage meter is at least 66% full || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Discharging Strike deals +1% damage plus 8% more damage if target's Rage meter is at least 66% full | *Discharging Strike deals +1% damage plus 8% more damage if target's Rage meter is at least 66% full | ||
| Line 900: | Line 1,026: | ||
*; Tier 12 | *; Tier 12 | ||
*Discharging Strike deals +12% damage plus 41% more damage if target's Rage meter is at least 66% full | *Discharging Strike deals +12% damage plus 41% more damage if target's Rage meter is at least 66% full | ||
*; Tier 13 | |||
*Discharging Strike deals +12% damage plus 48% more damage if target's Rage meter is at least 66% full | |||
*; Tier 14 | |||
*Discharging Strike deals +12% damage plus 55% more damage if target's Rage meter is at least 66% full | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Discharging Strike and Latent Charge boost your Epic Attack damage +15 for 15 seconds | *Discharging Strike and Latent Charge boost your Epic Attack damage +15 for 15 seconds | ||
| Line 927: | Line 1,057: | ||
*; Tier 12 | *; Tier 12 | ||
*Discharging Strike and Latent Charge boost your Epic Attack damage +70 for 15 seconds | *Discharging Strike and Latent Charge boost your Epic Attack damage +70 for 15 seconds | ||
*; Tier 13 | |||
*Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds | |||
*; Tier 14 | |||
*Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Discount Discharges || <b>Tier | | || of Discount Discharges || <b>Tier 7</b> - Discharging Strike Power Cost -20 || Head, Chest || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Discharging Strike Power Cost -7 | *Discharging Strike Power Cost -7 | ||
| Line 942: | Line 1,076: | ||
*; Tier 6 | *; Tier 6 | ||
*Discharging Strike Power Cost -17 | *Discharging Strike Power Cost -17 | ||
*; Tier 7 | |||
*Discharging Strike Power Cost -20 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Hurl Lightning deals +22% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns || OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Hurl Lightning deals +5% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns | *Hurl Lightning deals +5% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns | ||
| Line 969: | Line 1,105: | ||
*; Tier 12 | *; Tier 12 | ||
*Hurl Lightning deals +16% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns | *Hurl Lightning deals +16% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns | ||
*; Tier 13 | |||
*Hurl Lightning deals +19% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns | |||
*; Tier 14 | |||
*Hurl Lightning deals +22% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Reckful || || <b>Tier | | Reckful || || <b>Tier 7</b> - Reckless Slam boosts your direct damage mitigation +14 for 5 seconds || Head, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Reckless Slam boosts your direct damage mitigation +2 for 5 seconds | *Reckless Slam boosts your direct damage mitigation +2 for 5 seconds | ||
| Line 983: | Line 1,123: | ||
*Reckless Slam boosts your direct damage mitigation +8 for 5 seconds | *Reckless Slam boosts your direct damage mitigation +8 for 5 seconds | ||
*; Tier 6 | *; Tier 6 | ||
*Reckless Slam boosts your direct damage mitigation + | *Reckless Slam boosts your direct damage mitigation +12 for 5 seconds | ||
*; Tier 7 | |||
*Reckless Slam boosts your direct damage mitigation +14 for 5 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Hurl Lightning Damage +59% || Head, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Hurl Lightning Damage +10% | *Hurl Lightning Damage +10% | ||
| Line 1,011: | Line 1,153: | ||
*; Tier 12 | *; Tier 12 | ||
*Hurl Lightning Damage +43% | *Hurl Lightning Damage +43% | ||
*; Tier 13 | |||
*Hurl Lightning Damage +51% | |||
*; Tier 14 | |||
*Hurl Lightning Damage +59% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Reckless || of Reckless Slamming || <b>Tier | | Reckless || of Reckless Slamming || <b>Tier 14</b> - Reckless Slam Damage +51% || Chest, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Reckless Slam Damage +10% | *Reckless Slam Damage +10% | ||
| Line 1,037: | Line 1,183: | ||
*Reckless Slam Damage +30% | *Reckless Slam Damage +30% | ||
*; Tier 12 | *; Tier 12 | ||
*Reckless Slam Damage + | *Reckless Slam Damage +37% | ||
*; Tier 13 | |||
*Reckless Slam Damage +44% | |||
*; Tier 14 | |||
*Reckless Slam Damage +51% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Latent Charge Direct Damage +95% || Head, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +20% | ||
*; Tier 2 | *; Tier 2 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +25% | ||
*; Tier 3 | *; Tier 3 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +30% | ||
*; Tier 4 | *; Tier 4 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +35% | ||
*; Tier 5 | *; Tier 5 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +40% | ||
*; Tier 6 | *; Tier 6 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +45% | ||
*; Tier 7 | *; Tier 7 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +50% | ||
*; Tier 8 | *; Tier 8 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +55% | ||
*; Tier 9 | *; Tier 9 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +60% | ||
*; Tier 10 | *; Tier 10 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +65% | ||
*; Tier 11 | *; Tier 11 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +70% | ||
*; Tier 12 | *; Tier 12 | ||
*Latent Charge Direct Damage + | *Latent Charge Direct Damage +75% | ||
*; Tier 13 | |||
*Latent Charge Direct Damage +85% | |||
*; Tier 14 | |||
*Latent Charge Direct Damage +95% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Reckless Slam deals +38% damage and taunts -320 || Necklace, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Reckless Slam deals +6% damage and taunts -60 | *Reckless Slam deals +6% damage and taunts -60 | ||
| Line 1,092: | Line 1,246: | ||
*; Tier 12 | *; Tier 12 | ||
*Reckless Slam deals +28% damage and taunts -280 | *Reckless Slam deals +28% damage and taunts -280 | ||
*; Tier 13 | |||
*Reckless Slam deals +33% damage and taunts -300 | |||
*; Tier 14 | |||
*Reckless Slam deals +38% damage and taunts -320 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +80 for 9 seconds || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Reckless Slam and Reverberating Strike boost your Nice Attack Damage +7 for 9 seconds | *Reckless Slam and Reverberating Strike boost your Nice Attack Damage +7 for 9 seconds | ||
| Line 1,119: | Line 1,277: | ||
*; Tier 12 | *; Tier 12 | ||
*Reckless Slam and Reverberating Strike boost your Nice Attack Damage +62 for 9 seconds | *Reckless Slam and Reverberating Strike boost your Nice Attack Damage +62 for 9 seconds | ||
*; Tier 13 | |||
*Reckless Slam and Reverberating Strike boost your Nice Attack Damage +71 for 9 seconds | |||
*; Tier 14 | |||
*Reckless Slam and Reverberating Strike boost your Nice Attack Damage +80 for 9 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Latent Charge deals +160 Electricity damage after a 15 second delay || Chest, Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Latent Charge deals +10 Electricity damage after a 15 second delay | *Latent Charge deals +10 Electricity damage after a 15 second delay | ||
| Line 1,146: | Line 1,308: | ||
*; Tier 12 | *; Tier 12 | ||
*Latent Charge deals +120 Electricity damage after a 15 second delay | *Latent Charge deals +120 Electricity damage after a 15 second delay | ||
*; Tier 13 | |||
*Latent Charge deals +140 Electricity damage after a 15 second delay | |||
*; Tier 14 | |||
*Latent Charge deals +160 Electricity damage after a 15 second delay | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Taunting Reverberations || <b>Tier | | || of Taunting Reverberations || <b>Tier 14</b> - Reverberating Strike restores 28 armor to you and taunts -245 || Chest, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Reverberating Strike restores 2 armor to you and taunts -50 | *Reverberating Strike restores 2 armor to you and taunts -50 | ||
| Line 1,173: | Line 1,339: | ||
*; Tier 12 | *; Tier 12 | ||
*Reverberating Strike restores 24 armor to you and taunts -215 | *Reverberating Strike restores 24 armor to you and taunts -215 | ||
*; Tier 13 | |||
*Reverberating Strike restores 26 armor to you and taunts -230 | |||
*; Tier 14 | |||
*Reverberating Strike restores 28 armor to you and taunts -245 | |||
|Expand}} | |Expand}} | ||
|} | |} | ||
Revision as of 23:52, 27 March 2017
See also: Hammer/Treasure Effects:By Slot
See also: Hammer/Treasure Effects:By Ability
| Prefix | Suffix | Best Tier | Slot | All Tiers |
|---|---|---|---|---|
| of Hammering | Tier 7 - Hammer Base Damage +23% | Head, MainHand |
Expand
| |
| of Vindictive Clubbing | Tier 14 - Hammer attacks deal +15% damage but generate +45% Rage | Legs, Necklace |
Expand
| |
| of Braining | Tier 14 - Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full | Chest, Hands |
Expand
| |
| of Dazing | Tier 14 - Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full | Feet |
Expand
| |
| of Seismic Slamming | Tier 14 - Seismic Impact Damage +47% | Head, Ring |
Expand
| |
| Tier 7 - Way of the Hammer boosts Slashing and Piercing Damage +15% for 10 seconds | Ring |
Expand
| ||
| of Seismic Events | Tier 7 - Seismic Impact hits all targets within 8 meters and deals +21% damage | Hands |
Expand
| |
| Tier 7 - Seismic Impact restores 70 Armor to you | OffHand, Necklace |
Expand
| ||
| Tier 14 - Seismic Impact deals +71% damage to targets that are Knocked Down | Chest, Feet |
Expand
| ||
| Reverberating | Tier 14 - Reverberating Strike Damage +31% | Legs, MainHand |
Expand
| |
| Tier 14 - Way of the Hammer restores 70 Armor to all targets | Hands, Necklace |
Expand
| ||
| Tier 14 - Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns | Head |
Expand
| ||
| of Slagging | Tier 14 - Pound To Slag Damage +65% | Chest, Feet |
Expand
| |
| Tier 14 - Hurl Lightning and Thunderstrike Damage +47% | Chest, Ring |
Expand
| ||
| of Healthy Obliteration | Tier 14 - Pound To Slag restores 108 health to you | Ring, OffHand |
Expand
| |
| of Frenzied Slagging | Tier 14 - Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% | Hands |
Expand
| |
| of Proud Pounding | Tier 1 - Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds | Necklace | ||
| Tier 7 - Way of the Hammer boosts all targets' Electricity Damage +16% for 10 seconds | MainHand |
Expand
| ||
| of Nice Looking Hammers | Tier 14 - Look At My Hammer restores +72 health to you | OffHand, Ring |
Expand
| |
| of Attractive Clubs | Tier 14 - Look At My Hammer restores +106 armor to you | Chest, Necklace |
Expand
| |
| of Safe Clubbing | Tier 14 - Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds | Head |
Expand
| |
| of Efficient Clubbing | Tier 7 - After using Look At My Hammer, all other Hammer attacks cost -9 Power for 8 seconds | Hands |
Expand
| |
| of Efficient Clubbing | Tier 7 - After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds | MainHand |
Expand
| |
| of Efficient Clubbing | Tier 7 - After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds | Legs |
Expand
| |
| of Leaping and Smashing | Tier 14 - Leaping Smash Damage +80% | Legs, MainHand |
Expand
| |
| of Leaping and Smashing | Tier 14 - Leaping Smash and Latent Charge boost your Core Attack damage +87 for 6 seconds | Ring, Necklace |
Expand
| |
| of Armored Leaping | Tier 14 - Leaping Smash restores 46 Armor to you | Chest, Feet |
Expand
| |
| of Rib Removal | Tier 14 - Rib Shatter Direct Damage +47% | OffHand, Ring |
Expand
| |
| of Rib Removal | Tier 14 - Rib Shatter deals +160 Trauma damage over 20 seconds | Feet, MainHand |
Expand
| |
| Tier 14 - Hurl Lightning Damage +48% and Reuse Time -1 | MainHand, Necklace |
Expand
| ||
| of Ribcage Explosion | Tier 14 - Rib Shatter deals +170 damage to targets that are knocked down | Legs, Necklace |
Expand
| |
| Tier 7 - Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds | Head, Legs |
Expand
| ||
| Tier 14 - Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full | Head, Hands |
Expand
| ||
| of Thunder Healing | Tier 14 - Thunderstrike heals you for 33 health | Legs, Necklace |
Expand
| |
| of Discordant Thunder | Tier 14 - Thunderstrike deals +18% damage and knocks all targets back | Hands, Feet |
Expand
| |
| Thunderstriking | of Thunder Strikes | Tier 14 - Thunderstrike Damage +48% | MainHand, OffHand |
Expand
|
| Discharging | Tier 14 - Discharging Strike Damage +42% | Legs, MainHand |
Expand
| |
| Tier 14 - Discharging Strike deals +12% damage plus 55% more damage if target's Rage meter is at least 66% full | Hands, Feet |
Expand
| ||
| Tier 14 - Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds | OffHand, Ring |
Expand
| ||
| of Discount Discharges | Tier 7 - Discharging Strike Power Cost -20 | Head, Chest |
Expand
| |
| Tier 14 - Hurl Lightning deals +22% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns | OffHand |
Expand
| ||
| Reckful | Tier 7 - Reckless Slam boosts your direct damage mitigation +14 for 5 seconds | Head, OffHand |
Expand
| |
| Tier 14 - Hurl Lightning Damage +59% | Head, Feet |
Expand
| ||
| Reckless | of Reckless Slamming | Tier 14 - Reckless Slam Damage +51% | Chest, MainHand |
Expand
|
| Tier 14 - Latent Charge Direct Damage +95% | Head, Legs |
Expand
| ||
| Tier 14 - Reckless Slam deals +38% damage and taunts -320 | Necklace, Ring |
Expand
| ||
| Tier 14 - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +80 for 9 seconds | Hands, Feet |
Expand
| ||
| Tier 14 - Latent Charge deals +160 Electricity damage after a 15 second delay | Chest, Hands |
Expand
| ||
| of Taunting Reverberations | Tier 14 - Reverberating Strike restores 28 armor to you and taunts -245 | Chest, OffHand |
Expand
|