Augmented Mantis Slave: Difference between revisions

From Project Gorgon
Jump to navigation Jump to search
No edit summary
Sims (talk | contribs)
m Added picture
Line 2: Line 2:
{{MOB infobox
{{MOB infobox
| title = Augmented Mantis Slave
| title = Augmented Mantis Slave
| image = [[File:Augmented_Mantis_Slave.jpg|300px]]
| type  = Arthropod
| type  = Arthropod
| armor  = 121
| armor  = 121

Revision as of 21:43, 14 August 2017

Augmented Mantis Slave

Health126Armor121Rage198
Anatomy:
Effective:
Cold
Ineffective:
Slashing, Nature (very)


... Sherzat's helmets did make the local mantis population intelligent... sort of... but not psychic. Which leaves me in an awkward scenario. Retrieving the helmets would be to lobotomize my brethren, which is bad. But they aren't worthy of being in the new society we mean to create.

I have begun etching acid incantations into their carapaces. At least they can be potent --if dimwitted -- guardians.

 First Journal

Augmented Mantis Slaves are found around Serbule. They are mantises that have been modified by Elzehatl.


Location

Serbule
Western Serbule, past the farm.

Combat Abilities

  • Slashing Damage
  • Rage Burst Acid Explosion

Miscellaneous

  • Level: ?
  • Skin: None
  • Meat: None
  • Skull: None

Reported Loot

  • Mind Enhancement Gem
  • Large Strawberry
  • Augmented Mantis Claw