Warden/Abilities: Difference between revisions

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m Warden Complete Ability List: Sugar > Sugar_(NPC)
 
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| {{Ability icon|Conditioning Shock 2|2}} || 41 || Conditioning Shock 2 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 103 Electricity || <b>Power Cost:</b> 31<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Conditioning Shock 2|2}} || 41 || Conditioning Shock 2 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 103 Electricity || <b>Power Cost:</b> 31<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
|-
|-
| {{Ability icon|Call For Backup|2}} || 41 || Call For Backup || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 50<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
| {{Ability icon|Call For Backup|2}} || 41 || Call For Backup || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 50<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar_(NPC)]]
|-
|-
| {{Ability icon|Apprehend 2|2}} || 42 || Apprehend 2 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 102 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 37<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Apprehend 2|2}} || 42 || Apprehend 2 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 102 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 37<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
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| {{Ability icon|Conditioning Shock 3|2}} || 51 || Conditioning Shock 3 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 154 Electricity || <b>Power Cost:</b> 34<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Conditioning Shock 3|2}} || 51 || Conditioning Shock 3 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 154 Electricity || <b>Power Cost:</b> 34<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
|-
|-
| {{Ability icon|Call For Backup 2|2}} || 51 || Call For Backup 2 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 56<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
| {{Ability icon|Call For Backup 2|2}} || 51 || Call For Backup 2 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 56<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar_(NPC)]]
|-
|-
| {{Ability icon|Apprehend 3|2}} || 52 || Apprehend 3 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 154 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 41<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Apprehend 3|2}} || 52 || Apprehend 3 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 154 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 41<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
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| {{Ability icon|Conditioning Shock 4|2}} || 61 || Conditioning Shock 4 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 206 Electricity || <b>Power Cost:</b> 39<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Conditioning Shock 4|2}} || 61 || Conditioning Shock 4 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 206 Electricity || <b>Power Cost:</b> 39<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
|-
|-
| {{Ability icon|Call For Backup 3|2}} || 61 || Call For Backup 3 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 63<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
| {{Ability icon|Call For Backup 3|2}} || 61 || Call For Backup 3 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 63<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar_(NPC)]]
|-
|-
| {{Ability icon|Apprehend 4|2}} || 62 || Apprehend 4 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 206 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 46<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Apprehend 4|2}} || 62 || Apprehend 4 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 206 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 46<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
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| {{Ability icon|Conditioning Shock 5|2}} || 71 || Conditioning Shock 5 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 262 Electricity || <b>Power Cost:</b> 43<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Conditioning Shock 5|2}} || 71 || Conditioning Shock 5 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 262 Electricity || <b>Power Cost:</b> 43<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
|-
|-
| {{Ability icon|Call For Backup 4|2}} || 71 || Call For Backup 4 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 70<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
| {{Ability icon|Call For Backup 4|2}} || 71 || Call For Backup 4 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 70<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar_(NPC)]]
|-
|-
| {{Ability icon|Apprehend 5|2}} || 72 || Apprehend 5 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 262 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 51<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Apprehend 5|2}} || 72 || Apprehend 5 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 262 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 51<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
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| {{Ability icon|Conditioning Shock 6|2}} || 81 || Conditioning Shock 6 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 325 Electricity || <b>Power Cost:</b> 47<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Conditioning Shock 6|2}} || 81 || Conditioning Shock 6 || Send a surge of electricity into your target, leaving them more vulnerable to future shocks.<br><b>This is a Nice Attack</b> || Target takes +20% Electricity damage from future attacks for 30 seconds || <b>Damage:</b> 325 Electricity || <b>Power Cost:</b> 47<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Barnaby]]
|-
|-
| {{Ability icon|Call For Backup 5|2}} || 81 || Call For Backup 5 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 78<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar]]
| {{Ability icon|Call For Backup 5|2}} || 81 || Call For Backup 5 || Summon a fellow Warden to aid you briefly. || Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.<br>Assistant exists for  30 seconds or until slain ||  || <b>Power Cost:</b> 78<br><b>Range:</b> 4<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Sugar_(NPC)]]
|-
|-
| {{Ability icon|Apprehend 6|2}} || 82 || Apprehend 6 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 326 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 57<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]
| {{Ability icon|Apprehend 6|2}} || 82 || Apprehend 6 || Fire a red-hot energy lasso at an enemy and drag them toward you.<br><b>This is a Core Attack</b> || Target is knocked forward<br><b>--Can Have--</b><br><b>DoT:</b> 0 Fire, 3 times over 6 seconds || <b>Damage:</b> 326 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 57<br><b>Range:</b> 30<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Barnaby]]

Latest revision as of 16:53, 28 March 2026

Icon Level Name Description Special Effects Stats Source
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 30 Warning Jolt Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 31 Electricity
Taunts: 124
Power Cost: 0
Range: 10
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 31 Conditioning Shock Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 69 Electricity Power Cost: 26
Range: 5
Cooldown: 10
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 32 Apprehend Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 66 Fire
Enrages: 200%
Power Cost: 31
Range: 30
Cooldown: 8
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 33 Lethal Force Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 199 Electricity Power Cost: 62
Range: 5
Cooldown: 45
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 34 Privacy Field Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 37 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 38
Range: 5
Cooldown: 30
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3776.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 35 Coordinated Assault With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. Each allies' next Melee attack deals +85 damage Power Cost: 46
AoE: 20
Cooldown: 30
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 36 Controlled Burn Ignite all nearby problems. Restores: 2 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 78 Fire
Enrages: 200%
Power Cost: 34
AoE: 10
Cooldown: 12
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3778.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 37 Aggression Deterrent Emit a wave of acid to gently discourage engagement. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Health Dmg: 58 Acid
Armor Dmg: 58 Acid
Power Cost: 34
AoE: 10
Cooldown: 8
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3769.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 38 Stun Trap Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 108) Power Cost: 48
Range: 4
Cooldown: 30
Channel Time: 2
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 40 Warning Jolt 2 Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 47 Electricity
Taunts: 188
Power Cost: 0
Range: 10
Cooldown: 2
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3770.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 40 Pursuit Mode Alter the air currents so that you can briefly fly. Only works outdoors. You can fly for 12 seconds.
Can Be On Sidebar
Power Cost: 36
Range: 5
Cooldown: 120
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 41 Conditioning Shock 2 Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 103 Electricity Power Cost: 31
Range: 5
Cooldown: 10
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3777.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 41 Call For Backup Summon a fellow Warden to aid you briefly. Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.
Assistant exists for 30 seconds or until slain
Power Cost: 50
Range: 4
Cooldown: 60
Training: Sugar_(NPC)
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 42 Apprehend 2 Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 102 Fire
Enrages: 200%
Power Cost: 37
Range: 30
Cooldown: 8
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 43 Lethal Force 2 Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 306 Electricity Power Cost: 71
Range: 5
Cooldown: 45
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 44 Privacy Field 2 Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 55 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 44
Range: 5
Cooldown: 30
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 46 Controlled Burn 2 Ignite all nearby problems. Restores: 3 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 122 Fire
Enrages: 200%
Power Cost: 38
AoE: 10
Cooldown: 12
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3778.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 47 Aggression Deterrent 2 Emit a wave of acid to gently discourage engagement. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Health Dmg: 91 Acid
Armor Dmg: 91 Acid
Power Cost: 39
AoE: 10
Cooldown: 8
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3769.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 48 Stun Trap 2 Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 152) Power Cost: 54
Range: 4
Cooldown: 30
Channel Time: 2
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 50 Warning Jolt 3 Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 72 Electricity
Taunts: 288
Power Cost: 0
Range: 10
Cooldown: 2
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3776.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 50 Coordinated Assault 2 With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. Each allies' next Melee attack deals +144 damage Power Cost: 56
AoE: 20
Cooldown: 30
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 51 Conditioning Shock 3 Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 154 Electricity Power Cost: 34
Range: 5
Cooldown: 10
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3777.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 51 Call For Backup 2 Summon a fellow Warden to aid you briefly. Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.
Assistant exists for 30 seconds or until slain
Power Cost: 56
Range: 4
Cooldown: 60
Training: Sugar_(NPC)
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 52 Apprehend 3 Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 154 Fire
Enrages: 200%
Power Cost: 41
Range: 30
Cooldown: 8
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 53 Lethal Force 3 Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 460 Electricity Power Cost: 80
Range: 5
Cooldown: 45
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 54 Privacy Field 3 Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 82 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 49
Range: 5
Cooldown: 30
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 56 Controlled Burn 3 Ignite all nearby problems. Restores: 4 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 175 Fire
Enrages: 200%
Power Cost: 43
AoE: 10
Cooldown: 12
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3778.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 57 Aggression Deterrent 3 Emit a wave of acid to gently discourage engagement. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Health Dmg: 129 Acid
Armor Dmg: 129 Acid
Power Cost: 44
AoE: 10
Cooldown: 8
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3769.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 58 Stun Trap 3 Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 197) Power Cost: 61
Range: 4
Cooldown: 30
Channel Time: 2
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Warning Jolt 4 Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 98 Electricity
Taunts: 392
Power Cost: 0
Range: 10
Cooldown: 2
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3770.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Pursuit Mode 2 Alter the air currents so that you can briefly fly. Only works outdoors. You can fly for 24 seconds.
Can Be On Sidebar
Power Cost: 45
Range: 5
Cooldown: 120
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 61 Conditioning Shock 4 Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 206 Electricity Power Cost: 39
Range: 5
Cooldown: 10
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3777.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 61 Call For Backup 3 Summon a fellow Warden to aid you briefly. Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.
Assistant exists for 30 seconds or until slain
Power Cost: 63
Range: 4
Cooldown: 60
Training: Sugar_(NPC)
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 62 Apprehend 4 Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 206 Fire
Enrages: 200%
Power Cost: 46
Range: 30
Cooldown: 8
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 63 Lethal Force 4 Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 611 Electricity Power Cost: 90
Range: 5
Cooldown: 45
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 64 Privacy Field 4 Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 108 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 55
Range: 5
Cooldown: 30
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3776.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 65 Coordinated Assault 3 With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. Each allies' next Melee attack deals +223 damage Power Cost: 66
AoE: 20
Cooldown: 30
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 66 Controlled Burn 4 Ignite all nearby problems. Restores: 5 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 228 Fire
Enrages: 200%
Power Cost: 48
AoE: 10
Cooldown: 12
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3778.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 67 Aggression Deterrent 4 Emit a wave of acid to gently discourage engagement. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Health Dmg: 166 Acid
Armor Dmg: 166 Acid
Power Cost: 49
AoE: 10
Cooldown: 8
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3769.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 68 Stun Trap 4 Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 251) Power Cost: 68
Range: 4
Cooldown: 30
Channel Time: 2
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 Warning Jolt 5 Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 125 Electricity
Taunts: 500
Power Cost: 0
Range: 10
Cooldown: 2
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 71 Conditioning Shock 5 Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 262 Electricity Power Cost: 43
Range: 5
Cooldown: 10
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3777.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 71 Call For Backup 4 Summon a fellow Warden to aid you briefly. Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.
Assistant exists for 30 seconds or until slain
Power Cost: 70
Range: 4
Cooldown: 60
Training: Sugar_(NPC)
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 72 Apprehend 5 Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 262 Fire
Enrages: 200%
Power Cost: 51
Range: 30
Cooldown: 8
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 73 Lethal Force 5 Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 778 Electricity Power Cost: 99
Range: 5
Cooldown: 45
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 74 Privacy Field 5 Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 138 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 61
Range: 5
Cooldown: 30
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 76 Controlled Burn 5 Ignite all nearby problems. Restores: 6 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 288 Fire
Enrages: 200%
Power Cost: 53
AoE: 10
Cooldown: 12
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3778.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 77 Aggression Deterrent 5 Emit a wave of acid to gently discourage engagement. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Health Dmg: 210 Acid
Armor Dmg: 210 Acid
Power Cost: 54
AoE: 10
Cooldown: 8
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3769.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 78 Stun Trap 5 Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 301) Power Cost: 75
Range: 4
Cooldown: 30
Channel Time: 2
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 Warning Jolt 6 Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 157 Electricity
Taunts: 628
Power Cost: 0
Range: 10
Cooldown: 2
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3770.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 Pursuit Mode 3 Alter the air currents so that you can briefly fly. Only works outdoors. You can fly for 36 seconds.
Can Be On Sidebar
Power Cost: 56
Range: 5
Cooldown: 120
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3776.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 Coordinated Assault 4 With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. Each allies' next Melee attack deals +314 damage Power Cost: 77
AoE: 20
Cooldown: 30
Training: Tangle
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 81 Conditioning Shock 6 Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 325 Electricity Power Cost: 47
Range: 5
Cooldown: 10
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3777.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 81 Call For Backup 5 Summon a fellow Warden to aid you briefly. Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.
Assistant exists for 30 seconds or until slain
Power Cost: 78
Range: 4
Cooldown: 60
Training: Sugar_(NPC)
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 82 Apprehend 6 Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 326 Fire
Enrages: 200%
Power Cost: 57
Range: 30
Cooldown: 8
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 83 Lethal Force 6 Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 961 Electricity Power Cost: 110
Range: 5
Cooldown: 45
Training: Barnaby
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 84 Privacy Field 6 Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 169 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 67
Range: 5
Cooldown: 30
Item: Warden: Privacy Field 6
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 86 Controlled Burn 6 Ignite all nearby problems. Restores: 7 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 352 Fire
Enrages: 200%
Power Cost: 59
AoE: 10
Cooldown: 12
Item: Warden: Controlled Burn 6
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3778.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 87 Aggression Deterrent 6 Emit a wave of acid to gently discourage engagement. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Health Dmg: 256 Acid
Armor Dmg: 256 Acid
Power Cost: 59
AoE: 10
Cooldown: 8
Item: Warden: Aggression Deterrent 6
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3769.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 88 Stun Trap 6 Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 355) Power Cost: 83
Range: 4
Cooldown: 30
Channel Time: 2
Item: Warden: Stun Trap 6
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Warning Jolt 7 Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 189 Electricity
Taunts: 756
Power Cost: 0
Range: 10
Cooldown: 2
Item: Warden: Warning Jolt 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 91 Conditioning Shock 7 Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 390 Electricity Power Cost: 52
Range: 5
Cooldown: 10
Item: Warden: Conditioning Shock 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3777.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 91 Call For Backup 6 Summon a fellow Warden to aid you briefly. Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.
Assistant exists for 30 seconds or until slain
Power Cost: 85
Range: 4
Cooldown: 60
Item: Warden: Call For Backup 6
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 92 Apprehend 7 Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 391 Fire
Enrages: 200%
Power Cost: 62
Range: 30
Cooldown: 8
Item: Warden: Apprehend 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 93 Lethal Force 7 Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 1151 Electricity Power Cost: 121
Range: 5
Cooldown: 45
Item: Warden: Lethal Force 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 94 Privacy Field 7 Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 202 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 72
Range: 5
Cooldown: 30
Item: Warden: Privacy Field 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3776.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 95 Coordinated Assault 5 With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. Each allies' next Melee attack deals +412 damage Power Cost: 89
AoE: 20
Cooldown: 30
Item: Warden: Coordinated Assault 5
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 96 Controlled Burn 7 Ignite all nearby problems. Restores: 7 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 418 Fire
Enrages: 200%
Power Cost: 65
AoE: 10
Cooldown: 12
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3778.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 97 Aggression Deterrent 7 Emit a wave of acid to gently discourage engagement. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Health Dmg: 303 Acid
Armor Dmg: 303 Acid
Power Cost: 65
AoE: 10
Cooldown: 8
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3769.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 98 Stun Trap 7 Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 410) Power Cost: 91
Range: 4
Cooldown: 30
Channel Time: 2
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 Warning Jolt 8 Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 222 Electricity
Taunts: 888
Power Cost: 0
Range: 10
Cooldown: 2
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3770.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 Pursuit Mode 4 Alter the air currents so that you can briefly fly. Only works outdoors. You can fly for 48 seconds.
Can Be On Sidebar
Power Cost: 67
Range: 5
Cooldown: 120
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 101 Conditioning Shock 8 Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 457 Electricity Power Cost: 57
Range: 5
Cooldown: 10
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3777.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 101 Call For Backup 7 Summon a fellow Warden to aid you briefly. Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.
Assistant exists for 30 seconds or until slain
Power Cost: 94
Range: 4
Cooldown: 60
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 102 Apprehend 8 Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 460 Fire
Enrages: 200%
Power Cost: 68
Range: 30
Cooldown: 8
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 103 Lethal Force 8 Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 1355 Electricity Power Cost: 132
Range: 5
Cooldown: 45
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 104 Privacy Field 8 Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 238 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 78
Range: 5
Cooldown: 30
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 106 Controlled Burn 8 Ignite all nearby problems. Restores: 7 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 490 Fire
Enrages: 200%
Power Cost: 71
AoE: 10
Cooldown: 12
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3778.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 107 Aggression Deterrent 8 Emit a wave of acid to gently discourage engagement. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Health Dmg: 356 Acid
Armor Dmg: 356 Acid
Power Cost: 71
AoE: 10
Cooldown: 8
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3769.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 108 Stun Trap 8 Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 455) Power Cost: 99
Range: 4
Cooldown: 30
Channel Time: 2
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 Warning Jolt 9 Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 260 Electricity
Taunts: 1040
Power Cost: 0
Range: 10
Cooldown: 2
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3776.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 Coordinated Assault 6 With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. Each allies' next Melee attack deals +521 damage Power Cost: 101
AoE: 20
Cooldown: 30
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 111 Conditioning Shock 9 Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 533 Electricity Power Cost: 62
Range: 5
Cooldown: 10
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3777.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 111 Call For Backup 8 Summon a fellow Warden to aid you briefly. Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.
Assistant exists for 30 seconds or until slain
Power Cost: 102
Range: 4
Cooldown: 60
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 112 Apprehend 9 Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 536 Fire
Enrages: 200%
Power Cost: 74
Range: 30
Cooldown: 8
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 113 Lethal Force 9 Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 1575 Electricity Power Cost: 144
Range: 5
Cooldown: 45
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 114 Privacy Field 9 Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 276 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 85
Range: 5
Cooldown: 30
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 116 Controlled Burn 9 Ignite all nearby problems. Restores: 7 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 566 Fire
Enrages: 200%
Power Cost: 77
AoE: 10
Cooldown: 12
Training: Skitters
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3778.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 117 Aggression Deterrent 9 Emit a wave of acid to gently discourage engagement. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Health Dmg: 410 Acid
Armor Dmg: 410 Acid
Power Cost: 78
AoE: 10
Cooldown: 8
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3769.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 118 Stun Trap 9 Create a vortex of deadly electricity that will erupt in a stunning explosion as soon as an enemy gets too close. Summoned trap exists for 30 seconds or until triggered. (Base damage approx. 498) Power Cost: 108
Range: 4
Cooldown: 30
Channel Time: 2
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3772.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 120 Warning Jolt 10 Fire a mild electrical charge into the suspect. This tends to focus their attention on you instead of any nearby innocents.
This is a Basic Attack
--Can Have--
Restores: 0 Power
Restores: 0 Armor
Damage: 298 Electricity
Taunts: 1192
Power Cost: 0
Range: 10
Cooldown: 2
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3770.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 120 Pursuit Mode 5 Alter the air currents so that you can briefly fly. Only works outdoors. You can fly for 36 seconds.
Can Be On Sidebar
Power Cost: 79
Range: 5
Cooldown: 120
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3771.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 121 Conditioning Shock 10 Send a surge of electricity into your target, leaving them more vulnerable to future shocks.
This is a Nice Attack
Target takes +20% Electricity damage from future attacks for 30 seconds Damage: 609 Electricity Power Cost: 68
Range: 5
Cooldown: 10
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3777.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 121 Call For Backup 9 Summon a fellow Warden to aid you briefly. Summoned backup's initial attack roots an enemy and its Rage attack stuns enemies in a burst. This pet doesn't take orders from you; it pursues its own ideals of justice.
Assistant exists for 30 seconds or until slain
Power Cost: 111
Range: 4
Cooldown: 60
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3768.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 122 Apprehend 10 Fire a red-hot energy lasso at an enemy and drag them toward you.
This is a Core Attack
Target is knocked forward
--Can Have--
DoT: 0 Fire, 3 times over 6 seconds
Damage: 612 Fire
Enrages: 200%
Power Cost: 81
Range: 30
Cooldown: 8
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3774.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 123 Lethal Force 10 Release a maximum-power charge of electricity into your foe. Horrifically effective against enemies of the Wardens. As a safety precaution, fellow animals take reduced damage.
This is an Epic Attack
Animals take -33% damage
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 1796 Electricity Power Cost: 157
Range: 5
Cooldown: 45
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3775.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 124 Privacy Field 10 Electrify your skin. Melee attackers take damage when they hit you. Melee Damagers Suffer: 314 Electricity
--Can Have--
Restore: 0 Power when melee attacks damage you (75% chance)
DoT: 0 Fire, 4 times over 10 seconds
Power Cost: 91
Range: 5
Cooldown: 30
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3773.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Controlled Burn 10 Ignite all nearby problems. Restores: 7 Body Heat in cold environments
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 635 Fire
Enrages: 200%
Power Cost: 83
AoE: 10
Cooldown: 12
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3776.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Coordinated Assault 7 With a nod, you and nearby allies coordinate your attacks with the instinctive ease of a hunting pack. Each allies' next Melee attack deals +635 damage Power Cost: 115
AoE: 20
Cooldown: 30
Unknown Source: Not Found