Dying: Difference between revisions
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[[File:Dying (skill).jpg|thumb|right|300px|A | __NOTOC__ | ||
[[File:Dying (skill).jpg|thumb|right|300px|A tombstone left behind by a player.]] | |||
{{Quote| | {{Quote| | ||
The art of dying. | The art of dying. | ||
}} | }} | ||
'''Dying''' is a skill that represents the variety of unique ways in which a character has died. The skill unlocks small, but permanent bonuses to Max Health. It also gives access to a very useful ability, therefore it is actually a good idea for new players to try to get their characters killed in a variety of situations. | |||
''' | ====Bonus Experience==== | ||
The first time your character dies in a unique way rewards '''bonus death experience'''. To see a list of the unique ways in which you've died previously (and how many times each), go to '''Skills panel > Dying''' and select the button there. | |||
{{Quote| | {{Quote| | ||
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}} | }} | ||
====New ability==== | |||
As the Dying skill increases eventually a very useful ability is gained. When your character dies a new choice will appear in the Death dialog, to "Enter the light". This new ability is essentially the equivalent of a teleport to [[Serbule]] Keep, which can be very handy when explopring the other zons. | |||
==== | ====Examples of common causes of death==== | ||
Here are a few spoiler-free examples of causes of death: | |||
Here are | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! style="width:200px;"|Cause of death !! Death XP !! Example | ! style="width:200px;"|Cause of death !! Death XP !! Example | ||
|- | |- | ||
| Electrocuted || 50 || | | Electrocuted || 50 || Goblin War Casters in [[Goblin Dungeon]]. | ||
|- | |- | ||
| | | Mauled by a wild animal || 50 || Panthers, Bears. | ||
|- | |- | ||
| | | Punched to death || 50 || Trained Crushing Bear in [[Goblin Dungeon]]. | ||
|- | |- | ||
| | | Splashed with acid || 50 || Augmented Mantis Slave. | ||
|- | |- | ||
| Killed by a worm || 100 || Tor-Urak near [[Hogan's Keep]]. | |||
| Killed by a worm || 100 || Tor-Urak near [[Hogan's Keep]] | |||
|} | |} | ||
Revision as of 18:05, 8 October 2014

“The art of dying.
Dying is a skill that represents the variety of unique ways in which a character has died. The skill unlocks small, but permanent bonuses to Max Health. It also gives access to a very useful ability, therefore it is actually a good idea for new players to try to get their characters killed in a variety of situations.
Bonus Experience
The first time your character dies in a unique way rewards bonus death experience. To see a list of the unique ways in which you've died previously (and how many times each), go to Skills panel > Dying and select the button there.
“(Earned 50 Death XP)
(Bonus XP! First Death From This Cause!)
New ability
As the Dying skill increases eventually a very useful ability is gained. When your character dies a new choice will appear in the Death dialog, to "Enter the light". This new ability is essentially the equivalent of a teleport to Serbule Keep, which can be very handy when explopring the other zons.
Examples of common causes of death
Here are a few spoiler-free examples of causes of death:
| Cause of death | Death XP | Example |
|---|---|---|
| Electrocuted | 50 | Goblin War Casters in Goblin Dungeon. |
| Mauled by a wild animal | 50 | Panthers, Bears. |
| Punched to death | 50 | Trained Crushing Bear in Goblin Dungeon. |
| Splashed with acid | 50 | Augmented Mantis Slave. |
| Killed by a worm | 100 | Tor-Urak near Hogan's Keep. |