Mentalism: Difference between revisions

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Advanced Abilities
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If you're in a group with multiple Mentalists, the same "wave" ability only stacks up to 3 times.
If you're in a group with multiple Mentalists, the same "wave" ability only stacks up to 3 times.


==Advanced Abilities==
<!-- This table lists additional abilities that have to be earned through favor/loot/etc -->
{| class="sortable" {{AATST}}
|- style="background: #ec81bf;"
! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes
|-
| '''Revitalize'''  || [[Mu]] || ??? || Heal yourself or a selected ally. Equipment that boosts Reconstruct healing also boosts Revitalize healing. '''Special''': Target is healed for [15/25/40/60/75].
|-
| '''Mind Armor Wave'''  || [[Mu]] || ??? || You and any nearby allies become resistant to attacks that invade the mind. '''Special''': +3 [Psychic/and Trauma/and Poison] Mitigation
|-
| '''Electrify'''  || [[Mu]] || ??? || Blast the target with electricity. '''Damage''': [30/50/75/110] Electricity.
|-
| '''Pain Bubble'''  || [[Mu]] || ??? || Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150% of the damage they thought they avoided. '''Special''': Bubble lasts for 5 seconds or until 200 damage is absorbed.
|}
==Abilities==
==Abilities==
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Revision as of 15:46, 15 October 2014

File:Mentalism (skill).jpg

The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities.

Mentalism is a skill that makes use of Psychic energy to both attack and support.

It is learned from Echur in Serbule Keep after completing a few errands.

Further skills are purchasable from Mu in Myconian Cave with sufficient favor.

Group Mechanics

If you're in a group with multiple Mentalists, the same "wave" ability only stacks up to 3 times.

Advanced Abilities

Ability Learn From Req. Misc. Notes
Revitalize Mu ??? Heal yourself or a selected ally. Equipment that boosts Reconstruct healing also boosts Revitalize healing. Special: Target is healed for [15/25/40/60/75].
Mind Armor Wave Mu ??? You and any nearby allies become resistant to attacks that invade the mind. Special: +3 [Psychic/and Trauma/and Poison] Mitigation
Electrify Mu ??? Blast the target with electricity. Damage: [30/50/75/110] Electricity.
Pain Bubble Mu ??? Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150% of the damage they thought they avoided. Special: Bubble lasts for 5 seconds or until 200 damage is absorbed.

Abilities

Mentalism Abilities