Explosion Trap: Difference between revisions

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{{MOB Location
{{MOB Location
| location1 = Serbule Crypt
| area= Serbule Crypt
| desc1 = Found next to [[Sir Arif]].
| location= Found next to [[Sir Arif]].
| location2 = Goblin Dungeon
| health = 50
| desc2 = Green annex. Perhaps they were left here by previous explorers...
| armor = 0
| location3 = Labyrinth
| rage = 0
| desc3 = On the stairs that lead down to the second floor. Watch your step!
}}
| location4 = Gazluk Keep
{{MOB Location
| desc4 = The [[Explosion Trap]]s found in Gazluk Keep often have 250 Health.
| area= Goblin Dungeon
| location = Green annex. Perhaps they were left here by previous explorers...
| health = X
| armor = 0
| rage = 0
}}
{{MOB Location
| area= Labyrinth
| location= On the stairs that lead down to the second floor. Watch your step!
| health = X
| armor = 0
| rage = 0
}}
{{MOB Location
| area= Gazluk Keep
| location = The [[Explosion Trap]]s found in Gazluk Keep often have 250 Health.
| health = X
| armor = 0
| rage = 0
}}
}}



Revision as of 23:31, 16 May 2018

Explosion Trap

Health50Armor0Rage0
Anatomy:
Immune:
Psychic, Poison


Explosion Traps are used by some travelers as a defense mechanism. Unfortunately, their creators sometimes forget to clean up, leaving these dangerous sigils behind. The explode on contact, dealing significant damage.

Serbule Crypt
Vitals: Health 50 Armor 0 Rage 0
Location: Found next to Sir Arif.
Goblin Dungeon
Vitals: Health X Armor 0 Rage 0
Location: Green annex. Perhaps they were left here by previous explorers...
Labyrinth
Vitals: Health X Armor 0 Rage 0
Location: On the stairs that lead down to the second floor. Watch your step!
Gazluk Keep
Vitals: Health X Armor 0 Rage 0
Location: The Explosion Traps found in Gazluk Keep often have 250 Health.

Combat Abilities

  • Burst Fire Damage

Miscellaneous

  • Skin: None
  • Meat: None
  • Skull: None