Template:MOB AHVital: Difference between revisions

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{{MOB AH Vital
{{MOB AHVital
| vital level= Tamed
| vital level= Tamed
| health = 50
| health = 50
| armor = 20
| armor = 20
}}
}}
{{MOB AH Vital
{{MOB AHVital
| vital level= 50
| vital level= 50
| health = 100
| health = 100
| armor = 40
| armor = 40
}}
}}
{{MOB AH Vital
{{MOB AHVital
| vital level= 70
| vital level= 70
| health = 120
| health = 120
| armor = 80
| armor = 80
}}
}}
{{MOB AH Vital
{{MOB AHVital
| vital level= Max(70)
| vital level= Max(70)
| health = 120
| health = 120

Revision as of 16:23, 20 June 2018

Syntax

{{MOB AH
| name = 
| level to tame=
| max level =
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| attack =
| sic em =
| clever trick =
| weaknesses =
| resists =
}}

Parameters

area
List a region or map where the mob can be found.
variant
Optional. Used for alternative forms of a mob. Limit to gender, stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the Red Drakeworm and Blue Drakeworm, even though both are simply called Drakeworm in-game.
health
Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.
armor
The amount of armor the mob has.
rage
The amount of rage the mob has.
location
A short description of where or how to find the mob.
time
OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!
weather
OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet).

Description

{{MOB Location
| area = Serbule
| health = 90000
| armor = 85
| rage = 999999
| location = Description of whereabouts.
| time = Appears during [[Halloween 2016]].
| weather = Appears during heavy rain.
}}
Vitals at Tamed Health 50 Armor 20
Vitals at 50 Health 100 Armor 40
Vitals at 70 Health 120 Armor 80
Vitals at Max(70) Health 120 Armor 80