Template:MOB AH: Difference between revisions

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{{ #if:{{{name|}}} |
{{ #if:{{{name|}}} |
{{pipe}}-
{{pipe}}-
! class="block2" style="background:#1e1615ff;width:500px;border-radius:5px;" colspan="2" align="left" {{pipe}} [[{{{name|}}}]]
! class="block2" style="background:#1e1615ff;width:500px;border-radius:1px;" colspan="2" align="left" {{pipe}} [[{{{name|}}}]]
}}
}}
|-
|-
{{ #if:{{{level to tame|}}} |{{pipe}}- valign="top"
{{ #if:{{{level to tame|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:230px;"  align="right" {{pipe}} [[Animal Handling]] Level to Tame:
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}} [[Animal Handling]] Level to Tame:
{{pipe}}'''{{{level to tame}}}'''
{{pipe}}'''{{{level to tame}}}'''
}}
}}

Revision as of 16:26, 20 June 2018

Syntax

{{MOB AH
| name = 
| level to tame=
| max level =
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| attack =
| sic em =
| clever trick =
| weaknesses =
| resists =
}}

Parameters

area
List a region or map where the mob can be found.
variant
Optional. Used for alternative forms of a mob. Limit to gender, stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the Red Drakeworm and Blue Drakeworm, even though both are simply called Drakeworm in-game.
health
Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.
armor
The amount of armor the mob has.
rage
The amount of rage the mob has.
location
A short description of where or how to find the mob.
time
OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!
weather
OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet).

Description

This automatically adds the location category to that page. So if you entered location1 = Serbule, [[Category:Serbule Creatures]] would be added for you. At the moment, do not enter locations surrounded by double brackets.

{{MOB Location
| area = Serbule
| health = 90000
| armor = 85
| rage = 999999
| location = Description of whereabouts.
| time = Appears during [[Halloween 2016]].
| weather = Appears during heavy rain.
}}
Grimalkin
Animal Handling Level to Tame: 8
Maximum Level: 70
Maximum Bond Level: 50
Maximum Happiness: 100
Maximum Enthusiasm: 100
Basic Attack: Rage Example
Sic'Em Attack: Sic example
Clever Trick: Turn rage into armor.
Vitals at Max(70) Health 120 Armor 80