Creature Template/Blank: Difference between revisions
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{{MOB AH | {{MOB AH | ||
| name = | | name = | ||
| level to tame= | | level to tame= | ||
| max level = | | max level = | ||
| vital list= | | vital list= | ||
| max bond level = | | max bond level = | ||
| max happiness = | | max happiness = | ||
| max enthusiasm = | | max enthusiasm = | ||
| attack = | | attack = | ||
| sic em = | | sic em = | ||
| clever trick = | | clever trick = | ||
| weaknesses = | | weaknesses = | ||
| resists = | | resists = | ||
}} | }} | ||
{{MOB AHVital | {{MOB AHVital | ||
Revision as of 18:47, 20 June 2018
__NOTOC__
{{MOB infobox
| title =
| type =
| health =
| armor =
| rage =
| notoriety =
| curse =
| effective =
| veffective =
| ineffective =
| vineffective =
}}
[[Name]] are
== Locations ==
{{MOB Location
| area =
| location =
| health =
| armor =
| rage =
}}
== Combat Abilities ==
:{{Combat Ability|Crushing Damage}}
:{{Combat Ability Rage|Crushing Damage}}
== Miscellaneous ==
{|
|'''Skin''':
|{{Item|Level Animal Skin}}
|-
|'''Meat''':
|{{Item|Name}}
|-
|'''Skull''':
|{{Item|Name Skull}}
|}
== Reported Loot ==
==== General Loot ====
; Level XX Equipment
{|
|{{Item|Grass}}
|{{Item|Grass}}
|{{Item|Grass}}
|-
|{{Item|Grass}}
|{{Item|Grass}}
|{{Item|Grass}}
|}
==Animal Handling Stats ==
{{MOB AH
| name =
| level to tame=
| max level =
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| attack =
| sic em =
| clever trick =
| weaknesses =
| resists =
}}
{{MOB AHVital
| vital level=
| health =
| armor =
}}