Sherzat: Difference between revisions

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==Combat Abilities==
==Combat Abilities==
Effective: Cold
Ineffective: Slashing
Very Ineffective: Nature
* Slashing Damage
* Slashing Damage
* Ranged Acid Damage
* Ranged Acid Damage

Revision as of 21:49, 17 November 2014

title
File:Sherzat.png
Health340Armor261Rage328
Anatomy:
Notoriety:
400
Curse:
Not So Smart Anymore

Sherzat is a Mantis boss. When you attack her a few Baby Slimes will come to her defense.

Sherzat was one of the first of the Mantis race to be taught Mentalism techniques by the wizard Dalvos. On his hunt for Dalvos, General Lavorel encountered the augmented Mantis species and further taught them magical methods. These new techniques included the enslavement of the native slimes and the procedure to store large quantities of electricity in lower creatures. -  General Lavorel's Diary,  Science Journal

The last potion recipe given to the Mantis race by General Lavorel promised to create a warrior of unequaled power. Shezat claimed the potion for herself and succumbed to it's changes. Over a period of four days after drinking the potion, Shezat murdered the Mantis Zurkaletl, banished Elzehatl, and hid herself inside the Under the Hand dungeon to isolate herself from her brethren. -  Sherzat's Journal

Location

Under the Hand
At the bridges area take to the right, Sherzat awaits in a large squarish room in the middle of green smog.

Combat Abilities

Effective: Cold Ineffective: Slashing Very Ineffective: Nature

  • Slashing Damage
  • Ranged Acid Damage
  • Rage Very Heavy Acid Damage (Permanant Debuff)

Curse

Out of combat power regeneration -50%, direct damage +5%

Reported Loot

  • Drops level 25/30 Rings and Amulets.
  • Augmented Mantis Claw