Rabid Deer: Difference between revisions

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| health = 150
| health = 150
| rage = 181
| rage = 181
| effective: Slashing, Piercing, Poison (Very), Trauma (Very)
}}
}}
'''Rabid Deer''' are [[Ruminant|Deer]] sometimes encountered West of [[Serbule Keep]].  Instead of fleeing like normal deer, they attack players on sight.
'''Rabid Deer''' are [[Ruminant|Deer]] sometimes encountered West of [[Serbule Keep]].  Instead of fleeing like normal deer, they attack players on sight.


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==Combat Abilities==
==Combat Abilities==
* Effective: Slashing, Piercing
* Very Effective: Poison, Trauma
* Crushing Damage
* Crushing Damage
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Crushing Damage
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Crushing Damage
==Miscellaneous==
* Level: ?
* Skin: ?
* Meat: Vension
* Skull: Animal


==Reported Loot==
==Reported Loot==

Revision as of 08:12, 15 March 2015

title

Health150Armor51Rage181
Anatomy:


Rabid Deer are Deer sometimes encountered West of Serbule Keep. Instead of fleeing like normal deer, they attack players on sight.

Locations

Serbule
Sometimes found West of Serbule Keep.

Combat Abilities

  • Crushing Damage
  • Rage Heavy Crushing Damage

Miscellaneous

  • Level: ?
  • Skin: ?
  • Meat: Vension
  • Skull: Animal

Reported Loot

  • Strange Dirt
  • Femurs
  • Venison
  • Grass