Template:Combat Ability name: Difference between revisions

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Add special cases (SecurityGolem, SkeletonDistanceArcher)
m Updating shark AIP.
Line 157: Line 157:
| BrainDrain=Crushing Power Debuff
| BrainDrain=Crushing Power Debuff
| BrainDrain2=Crushing Power Debuff
| BrainDrain2=Crushing Power Debuff
| SharkBite = Crushing Damage
| SharkMegaBite = Crushing Damage and Bleed
| SharkOpener = Crushing Damage and Slow
| SheepBomb1=Burst Fire Self-Destruct
| SheepBomb1=Burst Fire Self-Destruct
| SlugPoisonBite=Poison Damage
| SlugPoisonBite=Poison Damage

Revision as of 18:07, 8 July 2020

Description

This accepts a combat ability internal name as input and returns the in-game description (what players see in mob combat information).

Syntax

{{Combat Ability name|<name>}}

Parameters

<name>
The name of the ability. It must match exactly what is displayed in the json (e.g. "TreantStomp", not "Treant Stomp" or "treantstomp")

Examples

Basic Use

{{Combat Ability name|TreantStomp}} {{Combat Ability name|IceSlimeKick}}

{{ #replace:Heavy Crushing Damage| Error: Combat Ability not found | Error: Combat Ability not found }}, {{ #replace:Cold Damage| Error: Combat Ability not found | Error: Combat Ability not found }}