Template:Combat Ability name: Difference between revisions
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Add special cases (SecurityGolem, SkeletonDistanceArcher) |
m Updating shark AIP. |
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| Line 157: | Line 157: | ||
| BrainDrain=Crushing Power Debuff | | BrainDrain=Crushing Power Debuff | ||
| BrainDrain2=Crushing Power Debuff | | BrainDrain2=Crushing Power Debuff | ||
| SharkBite = Crushing Damage | |||
| SharkMegaBite = Crushing Damage and Bleed | |||
| SharkOpener = Crushing Damage and Slow | |||
| SheepBomb1=Burst Fire Self-Destruct | | SheepBomb1=Burst Fire Self-Destruct | ||
| SlugPoisonBite=Poison Damage | | SlugPoisonBite=Poison Damage | ||
Revision as of 18:07, 8 July 2020
Description
This accepts a combat ability internal name as input and returns the in-game description (what players see in mob combat information).
Syntax
{{Combat Ability name|<name>}}
Parameters
- <name>
- The name of the ability. It must match exactly what is displayed in the json (e.g. "TreantStomp", not "Treant Stomp" or "treantstomp")
Examples
Basic Use
{{Combat Ability name|TreantStomp}} {{Combat Ability name|IceSlimeKick}}
{{ #replace:Heavy Crushing Damage| Error: Combat Ability not found | Error: Combat Ability not found }}, {{ #replace:Cold Damage| Error: Combat Ability not found | Error: Combat Ability not found }}