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'''Mentalism''' is a skill that makes use of Psychic energy to both attack and support.
'''Mentalism''' is a skill that makes use of Psychic energy to both attack and support.


==Trainers==
It is learned from [[Echur]] in [[Serbule Keep]] after completing a few errands.
* [[Echur]] in [[Serbule Keep]] after completing a few errands.
 
* Further skills are purchasable from [[Mu]] in [[Myconian Cave]] with sufficient favor.
Further skills are purchasable from [[Mu]] in [[Myconian Cave]] with sufficient favor.


==Abilities==
==Abilities==

Revision as of 14:44, 18 September 2014

File:Mentalism (skill).jpg

The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities.

Mentalism is a skill that makes use of Psychic energy to both attack and support.

It is learned from Echur in Serbule Keep after completing a few errands.

Further skills are purchasable from Mu in Myconian Cave with sufficient favor.

Abilities

Mentalism Abilities