Cultist Swordsman: Difference between revisions

From Project Gorgon
Jump to navigation Jump to search
mNo edit summary
Line 2: Line 2:
{{MOB infobox
{{MOB infobox
| title = Cultist Swordsman
| title = Cultist Swordsman
| image = [[File:Cultist Swordsman.jpg|300px]]
| type = Elven
| type = Elven
| health = 622
| health = 622
Line 21: Line 22:
==Combat Abilities==
==Combat Abilities==
{{:AIP:CultistSwordsman}}
{{:AIP:CultistSwordsman}}
==Reported Loot==
==Reported Loot==
- Level 40 armor & weapons
- Level 40 armor & weapons
- Bronze Coins
- Bronze Coins


==Other Images==
===Gallery ===
[[File:CultistSwordsman2.jpg]]
[[File:CultistSwordsman2.jpg]]
[[Category:Dark Chapel Creatures]][[Category:Human]][[Category:Elven]]
 
[[Category:Human]][[Category:Elven]]

Revision as of 14:10, 21 September 2020

Cultist Swordsman

Health622Armor684Rage720
Anatomy:
Effective:
Poison, Trauma
Very Effective:
Nature
Very Ineffective:
Slashing, Fire, Cold


A Cultist Swordsman can often be found guarding the entrance of the Dark Chapel tunnels. Battle hungry and eager to prove themselves, they'll charge at any adventurer wandering close enough to the dark corridors. They may be found both as a Human or Elven model.

Locations

Dark Chapel
Vitals: Health 622 Armor 684 Rage 720
Location: Found between the entrance caves and the cultist corridors.

Combat Abilities

AIP:CultistSwordsman

Reported Loot

- Level 40 armor & weapons - Bronze Coins