User:SausageJavelins: Difference between revisions

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<p style="font-size:2.5em;color:black;">SJ's Pro Tip Checklist</p>
<h1 style="color:black;">SJ's Pro Tip Checklist</h1>


<h4 style="color:black;">Useful info for players</h4>
<p style="font-size:1.5em;color:black;">Useful info for players</p>


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== Target Categories ==
== Target Categories ==


* Targeting in Project: Gorgon is broken down into three categories: players, monsters, and "non-combatants" which include items, portals, and NPCs
* Targeting in Project: Gorgon is broken down into three categories: '''players''', '''monsters''', and "'''non-combatants'''" which include items, portals, and NPCs
* The default setup relies on the '''Tab''' key to cycle through all targets in the visible scene
* The default setup relies on the '''Tab''' key to cycle through all targets in the visible scene
* One strategy is to assign each category of ''previous'' and ''next'' targets to keyboard keys, allowing one to select more specifically
* One strategy is to assign each category of ''previous'' and ''next'' targets to keyboard keys, allowing one to select more specifically
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* You can change loadouts using the '''star''' icon next to your combat bar, or you can assign a key or key combo
* You can change loadouts using the '''star''' icon next to your combat bar, or you can assign a key or key combo
* For example, I have loadouts 1 through 9 set as '''Shift + F1''' through '''Shift + F9''', respectively, as nothing in the game uses that combo by default
* For example, I have loadouts 1 through 9 set as '''Shift + F1''' through '''Shift + F9''', respectively, as nothing in the game uses that combo by default
= Chat/Commands =
== /wiki ==
== /swiki ==
== /isearch ==
== /behavior ==
== /age ==
= Tooltips =
== Share In Chat ==
== More Info ==
== Split Stack ==
== Practical Summoning ==


[[Category:Guides]]
[[Category:Guides]]

Revision as of 07:18, 21 October 2020

SJ's Pro Tip Checklist

Useful info for players

User Interface

Target Categories

  • Targeting in Project: Gorgon is broken down into three categories: players, monsters, and "non-combatants" which include items, portals, and NPCs
  • The default setup relies on the Tab key to cycle through all targets in the visible scene
  • One strategy is to assign each category of previous and next targets to keyboard keys, allowing one to select more specifically
  • For example, I have the square brackets [ & ] set to select non-combatants, colon and quote : & " set to select monsters, and angle brackets < & > set to select players
  • Tab & Ctrl + Tab can be mapped to previous and next target, respectively, all categories.

UI and Screenshots

  • You can hide the UI to take great-looking screenshots by assigning Turn On/Off GUI Windows to a keyboard key
  • Regular and high-resolution screenshot functions can be mapped to keys, high-res is resolution multiplied by special setting SuperScreenShotRes
  • For example, I hide the GUI with Insert and take high-res screenshots with Home

Party Members

  • Upon reaching level 25 in your first combat skill you get two loadouts to use, and one loadout for every skill past level 50, maximum 9 loadouts
  • You can change loadouts using the star icon next to your combat bar, or you can assign a key or key combo
  • For example, I have loadouts 1 through 9 set as Shift + F1 through Shift + F9, respectively, as nothing in the game uses that combo by default

Chat/Commands

/wiki

/swiki

/isearch

/behavior

/age

Tooltips

Share In Chat

More Info

Split Stack

Practical Summoning