Creature Template/Blank: Difference between revisions
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{{Header|[[Skinning]]}} | {{Header|[[Skinning]]}} | ||
|- | |- | ||
|{{Item|Skin}} (Zone) | |{{Item|Skin}} ([[Zone]]) | ||
|- | |- | ||
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}} | {{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}} | ||
|- | |- | ||
|{{Item|Wool}} | |{{Item|Wool}} | ||
|- | |- | ||
{{Header|[[Butchering]]}} | {{Header|[[Butchering]]}} | ||
|- | |- | ||
|{{Item|Meat}} (Zone) | |{{Item|Meat}} ([[Zone]]) | ||
|- | |- | ||
{{Header|[[Butchering|Skull Extraction]]}} | |||
|- | |||
|{{Item|Skull}} ([[Zone]]) | |||
|} | |||
{| | |||
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}} | {{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}} | ||
|- | |- | ||
|{{Item|Heart}} | |||
|{{Item|Stomach}} | |{{Item|Stomach}} | ||
|- | |||
|{{Item|Filthy Animal Fat}} | |||
|{{Item|Spleen}} | |{{Item|Spleen}} | ||
|} | |} | ||
== Reported Loot == | == Reported Loot == | ||
Revision as of 19:06, 5 January 2021
__NOTOC__
{{MOB infobox
| title =
| type =
| health =
| armor =
| rage =
| notoriety =
| curse =
| effective =
| veffective =
| ineffective =
| vineffective =
}}
[[Name]] are
== Locations ==
{{MOB Location
| area =
| location =
| health =
| armor =
| rage =
}}
== Combat Abilities ==
'''Regeneration'''
:{{AIP:GiantRat}}
== Miscellaneous ==
{|
{{Header|[[Skinning]]}}
|-
|{{Item|Skin}} ([[Zone]])
|-
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
|-
|{{Item|Wool}}
|-
{{Header|[[Butchering]]}}
|-
|{{Item|Meat}} ([[Zone]])
|-
{{Header|[[Butchering|Skull Extraction]]}}
|-
|{{Item|Skull}} ([[Zone]])
|}
{|
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
|-
|{{Item|Heart}}
|{{Item|Stomach}}
|-
|{{Item|Filthy Animal Fat}}
|{{Item|Spleen}}
|}
== Reported Loot ==
==== General Loot ====
; Level XX Equipment
{|
{{Header|Common|4}}|-
|{{Item|Grass}}
|{{Item|Grass}}
|{{Item|Grass}}
|-
|{{Item|Grass}}
|{{Item|Grass}}
|{{Item|Grass}}
|}
==Animal Handling Stats ==
{{MOB AH
| name =
| level to tame=
| max level =
| max bond level =
| max happiness =
| max enthusiasm =
| attack = {{Combat Ability|Name Damage}}, {{Combat Ability|Name Damage}}
| sic em = {{Combat Ability|Name Damage}}
| clever trick = {{Combat Ability|Name Damage}}
| bonus =
| weaknesses =
| resists =
}}
{{MOB AHVital
| vital level=
| health =
| armor =
}}