Template:MOB AH: Difference between revisions

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Starting edits. Removed irrelevant Max Level.
Added profile parameter. Ugly at the moment, but doesn't need to be fixed until after Genetics is added!
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}} Maximum Enthusiasm:
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}} Maximum Enthusiasm:
{{pipe}}{{{max enthusiasm}}}
{{pipe}}{{{max enthusiasm}}}
}}
|-
{{ #if:{{{attack|}}}|{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Basic Attack:
{{pipe}}{{{attack}}}
}}
|-
{{ #if:{{{sic em|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Sic'Em Attack:
{{pipe}}{{{sic em}}}
}}
|-
{{ #if:{{{clever trick|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Clever Trick:
{{pipe}}{{{clever trick}}}
}}
}}
|-
|-
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Resists:
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Resists:
{{pipe}}{{{resists}}}
{{pipe}}{{{resists}}}
}}
|-
{{ #if:{{{profile|}}}|{{pipe}}- valign="top"
! style="border-radius:2px; width:140px;"  colspan="2" align="left" {{pipe}} {{:{{{profile}}}}}
}}
}}
|}
|}
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| max happiness =
| max happiness =
| max enthusiasm =
| max enthusiasm =
| attack =
| sic em =
| clever trick =
| weaknesses =
| weaknesses =
| resists =
| resists =
| profile =
}}
}}
</pre>
</pre>
Line 86: Line 73:
; max enthusiasm
; max enthusiasm
: Optional. The maximum enthusiasm the creature can reach. See [[Animal Handling]] for an explanation.  
: Optional. The maximum enthusiasm the creature can reach. See [[Animal Handling]] for an explanation.  
; profile
: REQUIRED. The [[:Category:Pet Profile]] ([[AI Pet Profile]]) used by the tamed creature.
; bonus
; bonus
: Optional. List any additional attributes a tamed creature might posses. Damage Boost, Melee Evasion, Damage Multiplier
: Optional. List any additional attributes a tamed creature might posses. Damage Boost, Melee Evasion, Damage Multiplier
Line 94: Line 79:
; resists
; resists
: Optional. List what damage types the tamed creature resists.
: Optional. List what damage types the tamed creature resists.
; profile
: REQUIRED. The [[:Category:Pet Profile]] ([[AI Pet Profile]]) used by the tamed creature.


==Description==
==Description==
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| max happiness = 100
| max happiness = 100
| max enthusiasm = 10
| max enthusiasm = 10
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
| sic em = Grant Owner Cold Mitigation
| clever trick = Slashing Damage and Taunt
| bonus = Damage Boost
| bonus = Damage Boost
| weaknesses = Fire, Electricity
| weaknesses = Fire, Electricity
| resists = Cold, Poison
| resists = Cold, Poison
| profile = AIP:BlindingWasp Pet
}}
}}
{{MOB AHVital
{{MOB AHVital
Line 128: Line 113:
| max happiness = 100
| max happiness = 100
| max enthusiasm = 10
| max enthusiasm = 10
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
| sic em = Grant Owner Cold Mitigation
| clever trick = Slashing Damage and Taunt
| bonus = Damage Boost
| bonus = Damage Boost
| weaknesses = Fire, Electricity
| weaknesses = Fire, Electricity
| resists = Cold, Poison
| resists = Cold, Poison
| profile = AIP:BlindingWasp Pet
}}
}}
{{MOB AHVital
{{MOB AHVital

Revision as of 18:40, 11 January 2021

Syntax

{{MOB AH
| name = 
| level to tame=
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| weaknesses =
| resists =
| profile =
}}

Parameters

name
Not Optional. This is the name of the tamed creature.
level to tame
Optional. The level of Animal Handling required to tame the creature should be entered here.
max bond level
Optional. The maximum bond level the creature can reach.See Animal Handling for an explanation.
max happiness
Optional. The maximum happiness the creature can reach.See Animal Handling for an explanation.
max enthusiasm
Optional. The maximum enthusiasm the creature can reach. See Animal Handling for an explanation.
bonus
Optional. List any additional attributes a tamed creature might posses. Damage Boost, Melee Evasion, Damage Multiplier
weaknesses
Optional. List what damage types tamed creature is weak against.
resists
Optional. List what damage types the tamed creature resists.
profile
REQUIRED. The Category:Pet Profile (AI Pet Profile) used by the tamed creature.

Description

This template is used on pages of creatures that can be tamed through Animal Handling. The Template:MOB AHVital template can be seen paired with this one as seen below. This template automatically adds [[Category:Animal Handling Creatures]] to a page.

{{MOB AH
| name = Ice Bear
| level to tame= 43
| max bond level = 70
| max happiness = 100
| max enthusiasm = 10
| bonus = Damage Boost
| weaknesses = Fire, Electricity
| resists = Cold, Poison
| profile = AIP:BlindingWasp Pet
}}
{{MOB AHVital
| vital level= 70
| health = 737
| armor = 662
}}
{{MOB AHVital
| vital level= Max(70)
| health = 737
| armor = 662
}}
Ice Bear
Animal Handling Level to Tame: 43
Maximum Bond Level: 70
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Damage Boost
Weak Against: Fire, Electricity
Resists: Cold, Poison
AIP:BlindingWasp Pet
Vitals at 70 Health 737 Armor 662
Vitals at Max(70) Health 737 Armor 662