Fish and Snail Anatomy

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Revision as of 05:06, 29 December 2016 by BetaNotus (talk | contribs) (BetaNotus moved page Fish and Snail to Fish and Snail Anatomy)
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Fish and Snail (creature type) include "fish. Also snails. They're very similar. Really."

Fish and Snail Anatomy (a sub-skill of Anatomy) knowledge is gained by using the Autopsy Kit on creatures of this type.

Known Creatures

Friends

<dpl>

category = Fish and Snail&NPCs

</dpl>

Bosses

<dpl>

category = Fish and Snail&Bosses
notcategory = NPCs

</dpl>

Foes

<dpl>

category    = Fish and Snail
notcategory = Bosses
notcategory = NPCs

</dpl>

Level Rewards

  • Level 27: Butchery yields rare meat or organs: +3% (total 9%)
  • Level 28: Skinning yields exotic items: +2% (total 8%)
  • Level 30: Skinning yields a trophy skin: +1% (total 3%)
    • Butchery yields extra bones: +2% (total 10%)
  • Level 32: Archery chance of critical hit: +1% (total 4%)
  • Level 35: Skinning yields exotic items: +2% (total 10%)
  • Level 36: Butchery yields rare meat or organs: +3% (total 12%)
    • Butchery yields extra bones: +2% (total 12%)
  • Level 40: Skinning yields a trophy skin: +1% (total 4%)
    • Archery chance of critical hit: +1% (total 5%)
  • Level 42: Skinning yields exotic items: +2% (total 12%)
    • Butchery yields extra bones: -2% (total 14%)
  • Level 45: +1 to Anatomy
    • Butchery yields rare meat or organs: +3% (total 15%)
  • Level 48: Archery chance of critical hit: +1% (total 6%)
    • Butchery yields extra bones: +2% (total 16%)
  • Level 49: Skinning yields exotic items: +2 (total 14%)
  • Level 50: Skinning yields a trophy skin: +1% (total 5%)