Psychology
Psychology is primarily a support skill, which deals in psychic manipulation, damage, and healing.
Psychology can be learned from Yetta or by doing Riger's quest, Cheer up Riger.
Equipment
Lucky Belt of the Sneak (Unarmed, Psychology)
Lucky Belt of the Medic (Psychology, Mentalism)
Lucky Belt of the Gladiator (Sword, Psychology)
Augments
A list of know augments for this skill:
- Psychology Damage +[5-35]%
- <ability> attacks also clear Pep Talk timer (so it can be reused immediately)
- Tell Me About Your Mother attacks also clear Pep Talk timer (so it can be reused
- But I Love You attacks have a [x-90]% chance to stun the target
- Positive Attitude boosts your sprint speed by 10 for 10 seconds
- Positive Attitude increases your Poison Mitigation +10 for 10 seconds
- Strike A Nerve attacks deal +x damage
Advanced
| Ability | Learn From | Req. | Misc. Notes |
|---|---|---|---|
| You Were Adopted | Helena Veilmoor | Comfortable | Damage: 55 Trauma. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) |
| Fast Talk | Helena Veilmoor | Comfortable | Special: Target forgets up to 150 damage done by you; if you‘ve done less than 150 damage, target may temporarily stop being hostile toward you. |
| But I Love You | Helena Veilmoor | Comfortable | Damage: 12 Psychic. Special: Target's attacks deal -10% damage for 30 seconds. |