Necromancy/Abilities

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Icon Level Name Description Special Effects Stats Source
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 1 Death's Hold Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 9 Darkness Power Cost: 12
Range: 20
Cooldown: 15
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 2 Raise Skeletal Archer Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 50
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 3 Provoke Undead Your undead pets become agitated, dealing more damage for a time. Minion Damage: 5 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 17
AoE: 20
Cooldown: 20
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 4 Life Crush Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 11 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 5 Spark of Death Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 14 Electricity Power Cost: 9
Range: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 6 Heal Undead Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 41 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 13
AoE: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2201.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 7 Raise Skeletal Swordsman Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 50
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 8 Life Steal Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 10 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 11
Range: 20
Cooldown: 10
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 9 Rebuild Undead Your undead pets are healed. Restore: 50 Health (or Armor if Health is full) to nearby ally undead Power Cost: 16
AoE: 20
Cooldown: 20
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 10 Raise Zombie Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 5 for 60 seconds
Existing Zombie's Max Health 25 for 5 minutes
Existing Zombie Restore 25 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 27
Range: 3
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 10 (Internal - SZ1) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2200.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 12 Raise Skeletal Battle Mage Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 50
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 13 Deathgaze Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 5 seconds
Suppresses Monster Shout
Damage: 29 Darkness Power Cost: 21
Range: 5
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 14 Spark of Death 2 Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 22 Electricity Power Cost: 12
Range: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 15 Death's Hold 2 Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 29 Darkness Power Cost: 19
Range: 20
Cooldown: 15
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 16 Heal Undead 2 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 54 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 17
AoE: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 17 Life Crush 2 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 16 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 18 Raise Skeletal Archer 2 Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 75
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 19 Rebuild Undead 2 Your undead pets are healed. Restore: 70 Health (or Armor if Health is full) to nearby ally undead Power Cost: 19
AoE: 20
Cooldown: 20
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 20 Raise Zombie 2 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 10 for 60 seconds
Existing Zombie's Max Health 50 for 5 minutes
Existing Zombie Restore 50 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 34
Range: 3
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2197.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 20 Heart's Power Consume a heart to gain vast health for a time. Boosts Max Health by 200 for 2 minutes. Heals 200.
Can Be On Sidebar
Power Cost: 0
Range: 3
Cooldown: 120
Training: Jumjab
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 20 (Internal - SZ2) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 21 Provoke Undead 2 Your undead pets become agitated, dealing more damage for a time. Minion Damage: 9 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 24
AoE: 20
Cooldown: 20
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2201.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 22 Raise Skeletal Swordsman 2 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 75
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 23 Life Steal 2 Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 20 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 16
Range: 20
Cooldown: 10
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 24 Life Crush 3 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 23 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 24 Wave of Darkness Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 46 Darkness
Taunts: 100
Power Cost: 23
AoE: 10
Cooldown: 18
Training: Jumjab
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 25 Deathgaze 2 Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 8 seconds
Suppresses Monster Shout
Damage: 58 Darkness Power Cost: 27
Range: 5
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 26 Heal Undead 3 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 67 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 20
AoE: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 27 Spark of Death 3 Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 45 Electricity Power Cost: 15
Range: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2200.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 28 Raise Skeletal Battle Mage 2 Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 75
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 29 Rebuild Undead 3 Your undead pets are healed. Restore: 90 Health (or Armor if Health is full) to nearby ally undead Power Cost: 22
AoE: 20
Cooldown: 20
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 30 Raise Zombie 3 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 20 for 60 seconds
Existing Zombie's Max Health 75 for 5 minutes
Existing Zombie Restore 75 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 42
Range: 3
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3065.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 30 Spleen's Power Consume a spleen to gain vast power for a time. Boosts Max Power by 100 for 2 minutes. Restores 100 Power.
Can Be On Sidebar
Power Cost: 0
Range: 3
Cooldown: 120
Item: Necromancer: Spleen's Power
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 30 (Internal - SZ3) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 31 Provoke Undead 3 Your undead pets become agitated, dealing more damage for a time. Minion Damage: 13 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 29
AoE: 20
Cooldown: 20
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 32 Raise Skeletal Archer 3 Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 100
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 33 Death's Hold 3 Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 57 Darkness Power Cost: 27
Range: 20
Cooldown: 15
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 34 Deathgaze 3 Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 11 seconds
Suppresses Monster Shout
Damage: 84 Darkness Power Cost: 33
Range: 5
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 34 Wave of Darkness 2 Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 71 Darkness
Taunts: 150
Power Cost: 28
AoE: 10
Cooldown: 18
Training: Jumjab
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 35 Life Steal 3 Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 32 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 21
Range: 20
Cooldown: 10
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 36 Heal Undead 4 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 81 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 24
AoE: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 37 Spark of Death 4 Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 68 Electricity Power Cost: 19
Range: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2201.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 38 Raise Skeletal Swordsman 3 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 100
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 39 Rebuild Undead 4 Your undead pets are healed. Restore: 110 Health (or Armor if Health is full) to nearby ally undead Power Cost: 26
AoE: 20
Cooldown: 20
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 40 Raise Zombie 4 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 30 for 60 seconds
Existing Zombie's Max Health 100 for 5 minutes
Existing Zombie Restore 100 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 49
Range: 3
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 40 (Internal - SZ4) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 41 Deathgaze 4 Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 11 seconds
Suppresses Monster Shout
Damage: 115 Darkness Power Cost: 36
Range: 5
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2200.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 42 Raise Skeletal Battle Mage 3 Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 43 Death's Hold 4 Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 88 Darkness Power Cost: 31
Range: 20
Cooldown: 15
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 44 Provoke Undead 4 Your undead pets become agitated, dealing more damage for a time. Minion Damage: 20 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 35
AoE: 20
Cooldown: 20
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 44 Wave of Darkness 3 Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 111 Darkness
Taunts: 300
Power Cost: 32
AoE: 10
Cooldown: 18
Training: Jumjab
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 45 Life Crush 4 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 58 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 46 Heal Undead 5 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 94 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 27
AoE: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 47 Raise Skeletal Archer 4 Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 48 Rebuild Undead 5 Your undead pets are healed. Restore: 130 Health (or Armor if Health is full) to nearby ally undead Power Cost: 28
AoE: 20
Cooldown: 20
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2201.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 49 Raise Skeletal Swordsman 4 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 50 Raise Zombie 5 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 40 for 60 seconds
Existing Zombie's Max Health 125 for 5 minutes
Existing Zombie Restore 125 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 56
Range: 3
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 50 Life Steal 4 Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 45 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 25
Range: 20
Cooldown: 10
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 50 (Internal - SZ5) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 51 Death's Hold 5 Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 124 Darkness Power Cost: 34
Range: 20
Cooldown: 15
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 51 Spark of Death 5 Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 124 Electricity Power Cost: 22
Range: 20
Cooldown: 8
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2200.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 53 Raise Skeletal Battle Mage 4 Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 150
Range: 3
Cooldown: 5
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 53 Provoke Undead 5 Your undead pets become agitated, dealing more damage for a time. Minion Damage: 35 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 38
AoE: 20
Cooldown: 20
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 54 Wave of Darkness 4 Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 164 Darkness
Taunts: 450
Power Cost: 36
AoE: 10
Cooldown: 18
Training: Jumjab
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 55 Raise Skeletal Archer 5 Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 55 Life Crush 5 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 85 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 55 Deathgaze 5 Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 11 seconds
Suppresses Monster Shout
Damage: 200 Darkness Power Cost: 43
Range: 5
Cooldown: 30
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 56 Heal Undead 6 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 107 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 30
AoE: 20
Cooldown: 8
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2201.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 58 Raise Skeletal Swordsman 5 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 58 Rebuild Undead 6 Your undead pets are healed. Restore: 150 Health (or Armor if Health is full) to nearby ally undead Power Cost: 31
AoE: 20
Cooldown: 20
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Raise Zombie 6 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 50 for 60 seconds
Existing Zombie's Max Health 150 for 5 minutes
Existing Zombie Restore 150 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 62
Range: 3
Cooldown: 30
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Life Steal 5 Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 60 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 28
Range: 20
Cooldown: 10
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2197.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Heart's Power 2 Consume two hearts to gain vast health for a time. Boosts Max Health by 300 for 2 minutes. Heals 300.
Can Be On Sidebar
Power Cost: 0
Range: 3
Cooldown: 120
Training: Jumjab
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3065.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Spleen's Power 2 Consume a spleen to gain vast power for a time. Boosts Max Power by 200 for 2 minutes. Restores 200 Power.
Can Be On Sidebar
Power Cost: 0
Range: 3
Cooldown: 120
Item: Necromancer: Spleen's Power 2
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 (internal) Internal Balancing Tool Can Be On Sidebar Power Cost: 0
Range: 3
Cooldown: 15
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 (Internal - SZ6) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2200.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 64 Raise Skeletal Battle Mage 5 Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 150
Range: 3
Cooldown: 5
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 64 Wave of Darkness 5 Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 216 Darkness
Taunts: 700
Power Cost: 40
AoE: 10
Cooldown: 18
Training: Jumjab
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 64 Death's Hold 6 Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 180 Darkness Power Cost: 40
Range: 20
Cooldown: 15
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3756.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 64 Raise Skeletal Ratkin Mage 5 Raise a skeletal ratkin mage from death to serve you. It uses electricity to destroy your foes. (You must be indoors to use this ability. It requires a Ratkin Necromancer's Talisman, which has a 10% chance of being destroyed.) Can Be On Sidebar Power Cost: 150
Range: 3
Cooldown: 5
Training: Bogaku
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 65 Life Crush 6 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 111 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 65 Spark of Death 6 Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 185 Electricity Power Cost: 26
Range: 20
Cooldown: 8
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 65 Provoke Undead 6 Your undead pets become agitated, dealing more damage for a time. Minion Damage: 50 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 43
AoE: 20
Cooldown: 20
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 66 Heal Undead 7 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 120 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 33
AoE: 20
Cooldown: 8
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 66 Deathgaze 6 Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 11 seconds
Suppresses Monster Shout
Damage: 268 Darkness Power Cost: 48
Range: 5
Cooldown: 30
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 67 Raise Skeletal Archer 6 Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 69 Rebuild Undead 7 Your undead pets are healed. Restore: 170 Health (or Armor if Health is full) to nearby ally undead Power Cost: 35
AoE: 20
Cooldown: 20
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2201.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 Raise Skeletal Swordsman 6 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 Raise Zombie 7 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 60 for 60 seconds
Existing Zombie's Max Health 175 for 5 minutes
Existing Zombie Restore 175 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 69
Range: 3
Cooldown: 30
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 Life Steal 6 Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 70 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 31
Range: 20
Cooldown: 10
Training: Daniel Murderdark
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 (Internal - SZ7) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 74 Wave of Darkness 6 Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 275 Darkness
Taunts: 700
Power Cost: 44
AoE: 10
Cooldown: 18
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2200.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 75 Raise Skeletal Battle Mage 6 Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 150
Range: 3
Cooldown: 5
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 75 Life Crush 7 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 141 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 75 Provoke Undead 7 Your undead pets become agitated, dealing more damage for a time. Minion Damage: 65 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 48
AoE: 20
Cooldown: 20
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 76 Heal Undead 8 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 133 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 36
AoE: 20
Cooldown: 8
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 76 Death's Hold 7 Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 240 Darkness Power Cost: 45
Range: 20
Cooldown: 15
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 77 Deathgaze 7 Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 11 seconds
Suppresses Monster Shout
Damage: 346 Darkness Power Cost: 54
Range: 5
Cooldown: 30
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 77 Spark of Death 7 Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 245 Electricity Power Cost: 29
Range: 20
Cooldown: 8
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 78 Rebuild Undead 8 Your undead pets are healed. Restore: 190 Health (or Armor if Health is full) to nearby ally undead Power Cost: 38
AoE: 20
Cooldown: 20
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3756.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 78 Raise Skeletal Ratkin Mage 6 Raise a skeletal ratkin mage from death to serve you. It uses electricity to destroy your foes. (You must be indoors to use this ability. It requires a Ratkin Necromancer's Talisman, which has a 10% chance of being destroyed.) Can Be On Sidebar Power Cost: 150
Range: 3
Cooldown: 5
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 79 Raise Skeletal Archer 7 Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 Raise Zombie 8 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 70 for 60 seconds
Existing Zombie's Max Health 200 for 5 minutes
Existing Zombie Restore 200 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 77
Range: 3
Cooldown: 30
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 Life Steal 7 Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 80 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 34
Range: 20
Cooldown: 10
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 (Internal - SZ8) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2201.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 81 Raise Skeletal Swordsman 7 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Training: Bendith the Banished
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 84 Wave of Darkness 7 Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 338 Darkness
Taunts: 700
Power Cost: 49
AoE: 10
Cooldown: 18
Item: Necromancy: Wave of Darkness 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 85 Life Crush 8 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 173 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Item: Necromancy: Life Crush 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 85 Provoke Undead 8 Your undead pets become agitated, dealing more damage for a time. Minion Damage: 80 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 52
AoE: 20
Cooldown: 20
Item: Necromancy: Provoke Undead 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2200.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 86 Raise Skeletal Battle Mage 7 Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 150
Range: 3
Cooldown: 5
Item: Necromancy: Raise Skeletal Battle Mage 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 86 Heal Undead 9 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 147 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 39
AoE: 20
Cooldown: 8
Item: Necromancy: Heal Undead 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 87 Spark of Death 8 Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 298 Electricity Power Cost: 32
Range: 20
Cooldown: 8
Item: Necromancy: Spark of Death 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 88 Rebuild Undead 9 Your undead pets are healed. Restore: 210 Health (or Armor if Health is full) to nearby ally undead Power Cost: 41
AoE: 20
Cooldown: 20
Item: Necromancy: Rebuild Undead 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 88 Deathgaze 8 Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 11 seconds
Suppresses Monster Shout
Damage: 428 Darkness Power Cost: 60
Range: 5
Cooldown: 30
Item: Necromancy: Deathgaze 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 89 Death's Hold 8 Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 309 Darkness Power Cost: 51
Range: 20
Cooldown: 15
Item: Necromancy: Death's Hold 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 (Internal - SZ9) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Life Steal 8 Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 90 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 38
Range: 20
Cooldown: 10
Item: Necromancy: Life Steal 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2197.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Heart's Power 3 Consume three hearts to gain vast health for a time. Boosts Max Health by 400 for 2 minutes. Heals 400.
Can Be On Sidebar
Power Cost: 0
Range: 3
Cooldown: 120
Item: Necromancy: Heart's Power 3
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3065.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Spleen's Power 3 Consume two spleens to gain vast power for a time. Boosts Max Power by 300 for 2 minutes. Restores 300 Power.
Can Be On Sidebar
Power Cost: 0
Range: 3
Cooldown: 120
Item: Necromancy: Spleen's Power 3
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3937.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Raise Flapskull Ransack a recently-dead corpse to create a sentient skull with wings. It is not under your direct control.

Most equipment that directly boost skeleton or zombie stats also affect the flapskull.
Summoned flapskull exists for 30 seconds or until destroyed. It spits poison gas as its Rage attack. Power Cost: 85
Range: 3
Cooldown: 30
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Raise Zombie 9 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 80 for 60 seconds
Existing Zombie's Max Health 225 for 5 minutes
Existing Zombie Restore 225 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 85
Range: 3
Cooldown: 30
Item: Necromancy: Raise Zombie 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 91 Raise Skeletal Archer 8 Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Item: Necromancy: Raise Skeletal Archer 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3756.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 92 Raise Skeletal Ratkin Mage 7 Raise a skeletal ratkin mage from death to serve you. It uses electricity to destroy your foes. (You must be indoors to use this ability. It requires a Ratkin Necromancer's Talisman, which has a 10% chance of being destroyed.) Can Be On Sidebar Power Cost: 150
Range: 3
Cooldown: 5
Item: Necromancy: Raise Skeletal Ratkin Mage 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2201.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 93 Raise Skeletal Swordsman 8 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Item: Necromancy: Raise Skeletal Swordsman 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 94 Wave of Darkness 8 Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 404 Darkness
Taunts: 700
Power Cost: 54
AoE: 10
Cooldown: 18
Item: Necromancy: Wave of Darkness 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 94 Spark of Death 9 Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 337 Electricity Power Cost: 34
Range: 20
Cooldown: 8
Item: Necromancy: Spark of Death 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 95 Life Crush 9 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 206 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Item: Necromancy: Life Crush 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 95 Provoke Undead 9 Your undead pets become agitated, dealing more damage for a time. Minion Damage: 95 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 57
AoE: 20
Cooldown: 20
Item: Necromancy: Provoke Undead 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 96 Heal Undead 10 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 160 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 43
AoE: 20
Cooldown: 8
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2200.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 97 Raise Skeletal Battle Mage 8 Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 150
Range: 3
Cooldown: 5
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 99 Rebuild Undead 10 Your undead pets are healed. Restore: 230 Health (or Armor if Health is full) to nearby ally undead Power Cost: 45
AoE: 20
Cooldown: 20
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 99 Deathgaze 9 Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 11 seconds
Suppresses Monster Shout
Damage: 514 Darkness Power Cost: 66
Range: 5
Cooldown: 30
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 Raise Zombie 10 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 90 for 60 seconds
Existing Zombie's Max Health 250 for 5 minutes
Existing Zombie Restore 250 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 93
Range: 3
Cooldown: 30
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 Life Steal 9 Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 100 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 41
Range: 20
Cooldown: 10
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 Death's Hold 9 Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 371 Darkness Power Cost: 57
Range: 20
Cooldown: 15
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 (Internal - SZ10) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 103 Raise Skeletal Archer 9 Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 104 Wave of Darkness 9 Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 475 Darkness
Taunts: 700
Power Cost: 59
AoE: 10
Cooldown: 18
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3430.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 104 Spark of Death 10 Blast the target with electricity.
This is a Core Attack
--Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 396 Electricity Power Cost: 37
Range: 20
Cooldown: 8
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2201.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 105 Raise Skeletal Swordsman 9 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 105 Life Crush 10 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 241 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2237.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 105 Provoke Undead 10 Your undead pets become agitated, dealing more damage for a time. Minion Damage: 110 for 10 seconds
--Can Have--
Minion Damage Boost 0 for 10 seconds
Minions Suffer: 0 Smiting, 5 times over 10 seconds
Power Cost: 62
AoE: 20
Cooldown: 20
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2196.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 106 Heal Undead 11 Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses). Restore: 173 Health (or Armor if Health is full) to nearby ally undead
--Can Have--
Restore: 0 Health/Armor every 3 seconds for 12 seconds
Power Cost: 46
AoE: 20
Cooldown: 8
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3756.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 106 Raise Skeletal Ratkin Mage 7 Raise a skeletal ratkin mage from death to serve you. It uses electricity to destroy your foes. (You must be indoors to use this ability. It requires a Ratkin Necromancer's Talisman, which has a 10% chance of being destroyed.) Can Be On Sidebar Power Cost: 150
Range: 3
Cooldown: 5
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2200.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 108 Raise Skeletal Battle Mage 9 Raise a skeletal fire mage from death to serve you. Skeletal battle mages shoot fireballs at distant enemies and use area-effect burst attacks on close enemies. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 150
Range: 3
Cooldown: 5
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2236.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 108 Rebuild Undead 11 Your undead pets are healed. Restore: 250 Health (or Armor if Health is full) to nearby ally undead Power Cost: 48
AoE: 20
Cooldown: 20
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3428.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 108 Deathgaze 10 Force the target to stare into the darkness of death, typically sending them fleeing in terror. Chances of success are based on your Necromancy skill and the enemy's mental proficiency. Target flees for 11 seconds
Suppresses Monster Shout
Damage: 595 Darkness Power Cost: 72
Range: 5
Cooldown: 30
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2195.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 Raise Zombie 11 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage 100 for 60 seconds
Existing Zombie's Max Health 275 for 5 minutes
Existing Zombie Restore 275 Health
--Can Have--
Existing Zombie's Direct Damage 0 for 5 minutes
Existing Zombie's Damage Boosted 0 for 60 seconds
Power Cost: 101
Range: 3
Cooldown: 30
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2198.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 Life Steal 10 Steal life force from the target's body, dealing Darkness damage and healing you. Has reduced effect on undead foes. Steals 110 Health.
--Can Have--
DoT: 0 Psychic, 5 times over 10 seconds
Power Cost: 45
Range: 20
Cooldown: 10
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2202.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 (Internal - SZ11) Internal Power Cost: 0
Range: 3
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3937.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 Raise Flapskull 2 Ransack a recently-dead corpse to create a sentient skull with wings. It is not under your direct control.

Most equipment that directly boost skeleton or zombie stats also affect the flapskull.
Summoned flapskull exists for 30 seconds or until destroyed. It spits poison gas as its Rage attack. Power Cost: 101
Range: 3
Cooldown: 30
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3427.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 111 Death's Hold 10 Briefly hold your target in place with undead hands.
This is a Signature Debuff ability
Target is immobilized for 5 seconds.
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 440 Darkness Power Cost: 62
Range: 20
Cooldown: 15
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3429.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 114 Wave of Darkness 10 Open a pocket of darkness around each target within 10 meters, causing great pain and a need for revenge. --Can Have--
DoT: 0 Psychic, 6 times over 12 seconds
Damage: 551 Darkness
Taunts: 700
Power Cost: 64
AoE: 10
Cooldown: 18
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_2199.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 115 Raise Skeletal Archer 10 Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. Ability cannot be used during combat
Can Be On Sidebar
Power Cost: 125
Range: 3
Cooldown: 5
Training: Fransesca Muradrake
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3043.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 115 Life Crush 11 Destroy the life force in the target's body, dealing Darkness damage.
This is a Basic Attack
Damage: 279 Darkness Power Cost: 0
Range: 20
Cooldown: 2
Training: Fransesca Muradrake